Index: Source/platform/animation/AnimationValue.h |
diff --git a/Source/platform/animation/AnimationValue.h b/Source/platform/animation/AnimationValue.h |
index 6d4bbd8b754a68ab0d2d88b84b9707a2472c84ff..a50442b7ec7b7e836b78d886ec0b9ae1076e3a8a 100644 |
--- a/Source/platform/animation/AnimationValue.h |
+++ b/Source/platform/animation/AnimationValue.h |
@@ -42,7 +42,7 @@ namespace WebCore { |
class AnimationValue { |
WTF_MAKE_FAST_ALLOCATED; |
public: |
- explicit AnimationValue(double keyTime, PassRefPtr<TimingFunction> timingFunction = 0) |
+ explicit AnimationValue(double keyTime, PassRefPtr<TimingFunction> timingFunction = nullptr) |
: m_keyTime(keyTime) |
, m_timingFunction(timingFunction) |
{ |
@@ -62,7 +62,7 @@ private: |
// Used to store one float value of an animation. |
class FloatAnimationValue FINAL : public AnimationValue { |
public: |
- FloatAnimationValue(double keyTime, float value, PassRefPtr<TimingFunction> timingFunction = 0) |
+ FloatAnimationValue(double keyTime, float value, PassRefPtr<TimingFunction> timingFunction = nullptr) |
: AnimationValue(keyTime, timingFunction) |
, m_value(value) |
{ |
@@ -78,7 +78,7 @@ private: |
// Used to store one transform value in a keyframe list. |
class TransformAnimationValue FINAL : public AnimationValue { |
public: |
- explicit TransformAnimationValue(double keyTime, const TransformOperations* value = 0, PassRefPtr<TimingFunction> timingFunction = 0) |
+ explicit TransformAnimationValue(double keyTime, const TransformOperations* value = 0, PassRefPtr<TimingFunction> timingFunction = nullptr) |
: AnimationValue(keyTime, timingFunction) |
{ |
if (value) |
@@ -95,7 +95,7 @@ private: |
// Used to store one filter value in a keyframe list. |
class FilterAnimationValue FINAL : public AnimationValue { |
public: |
- explicit FilterAnimationValue(double keyTime, const FilterOperations* value = 0, PassRefPtr<TimingFunction> timingFunction = 0) |
+ explicit FilterAnimationValue(double keyTime, const FilterOperations* value = 0, PassRefPtr<TimingFunction> timingFunction = nullptr) |
: AnimationValue(keyTime, timingFunction) |
{ |
if (value) |