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Side by Side Diff: Source/platform/animation/AnimationValue.h

Issue 170603003: Use nullptr_t for RefPtr, PassRefPtr and RawPtr. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Final rebase Created 6 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. 3 * Copyright (C) 2013 Intel Corporation. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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35 #include "wtf/RefPtr.h" 35 #include "wtf/RefPtr.h"
36 36
37 namespace WebCore { 37 namespace WebCore {
38 38
39 // Base class for animation values (also used for transitions). Here to 39 // Base class for animation values (also used for transitions). Here to
40 // represent values for properties being animated via the GraphicsLayer, 40 // represent values for properties being animated via the GraphicsLayer,
41 // without pulling in style-related data from outside of the platform directory. 41 // without pulling in style-related data from outside of the platform directory.
42 class AnimationValue { 42 class AnimationValue {
43 WTF_MAKE_FAST_ALLOCATED; 43 WTF_MAKE_FAST_ALLOCATED;
44 public: 44 public:
45 explicit AnimationValue(double keyTime, PassRefPtr<TimingFunction> timingFun ction = 0) 45 explicit AnimationValue(double keyTime, PassRefPtr<TimingFunction> timingFun ction = nullptr)
46 : m_keyTime(keyTime) 46 : m_keyTime(keyTime)
47 , m_timingFunction(timingFunction) 47 , m_timingFunction(timingFunction)
48 { 48 {
49 } 49 }
50 50
51 virtual ~AnimationValue() { } 51 virtual ~AnimationValue() { }
52 52
53 double keyTime() const { return m_keyTime; } 53 double keyTime() const { return m_keyTime; }
54 const TimingFunction* timingFunction() const { return m_timingFunction.get() ; } 54 const TimingFunction* timingFunction() const { return m_timingFunction.get() ; }
55 virtual PassOwnPtr<AnimationValue> clone() const = 0; 55 virtual PassOwnPtr<AnimationValue> clone() const = 0;
56 56
57 private: 57 private:
58 double m_keyTime; 58 double m_keyTime;
59 RefPtr<TimingFunction> m_timingFunction; 59 RefPtr<TimingFunction> m_timingFunction;
60 }; 60 };
61 61
62 // Used to store one float value of an animation. 62 // Used to store one float value of an animation.
63 class FloatAnimationValue FINAL : public AnimationValue { 63 class FloatAnimationValue FINAL : public AnimationValue {
64 public: 64 public:
65 FloatAnimationValue(double keyTime, float value, PassRefPtr<TimingFunction> timingFunction = 0) 65 FloatAnimationValue(double keyTime, float value, PassRefPtr<TimingFunction> timingFunction = nullptr)
66 : AnimationValue(keyTime, timingFunction) 66 : AnimationValue(keyTime, timingFunction)
67 , m_value(value) 67 , m_value(value)
68 { 68 {
69 } 69 }
70 virtual PassOwnPtr<AnimationValue> clone() const OVERRIDE { return adoptPtr( new FloatAnimationValue(*this)); } 70 virtual PassOwnPtr<AnimationValue> clone() const OVERRIDE { return adoptPtr( new FloatAnimationValue(*this)); }
71 71
72 float value() const { return m_value; } 72 float value() const { return m_value; }
73 73
74 private: 74 private:
75 float m_value; 75 float m_value;
76 }; 76 };
77 77
78 // Used to store one transform value in a keyframe list. 78 // Used to store one transform value in a keyframe list.
79 class TransformAnimationValue FINAL : public AnimationValue { 79 class TransformAnimationValue FINAL : public AnimationValue {
80 public: 80 public:
81 explicit TransformAnimationValue(double keyTime, const TransformOperations* value = 0, PassRefPtr<TimingFunction> timingFunction = 0) 81 explicit TransformAnimationValue(double keyTime, const TransformOperations* value = 0, PassRefPtr<TimingFunction> timingFunction = nullptr)
82 : AnimationValue(keyTime, timingFunction) 82 : AnimationValue(keyTime, timingFunction)
83 { 83 {
84 if (value) 84 if (value)
85 m_value = *value; 85 m_value = *value;
86 } 86 }
87 virtual PassOwnPtr<AnimationValue> clone() const OVERRIDE { return adoptPtr( new TransformAnimationValue(*this)); } 87 virtual PassOwnPtr<AnimationValue> clone() const OVERRIDE { return adoptPtr( new TransformAnimationValue(*this)); }
88 88
89 const TransformOperations* value() const { return &m_value; } 89 const TransformOperations* value() const { return &m_value; }
90 90
91 private: 91 private:
92 TransformOperations m_value; 92 TransformOperations m_value;
93 }; 93 };
94 94
95 // Used to store one filter value in a keyframe list. 95 // Used to store one filter value in a keyframe list.
96 class FilterAnimationValue FINAL : public AnimationValue { 96 class FilterAnimationValue FINAL : public AnimationValue {
97 public: 97 public:
98 explicit FilterAnimationValue(double keyTime, const FilterOperations* value = 0, PassRefPtr<TimingFunction> timingFunction = 0) 98 explicit FilterAnimationValue(double keyTime, const FilterOperations* value = 0, PassRefPtr<TimingFunction> timingFunction = nullptr)
99 : AnimationValue(keyTime, timingFunction) 99 : AnimationValue(keyTime, timingFunction)
100 { 100 {
101 if (value) 101 if (value)
102 m_value = *value; 102 m_value = *value;
103 } 103 }
104 virtual PassOwnPtr<AnimationValue> clone() const OVERRIDE { return adoptPtr( new FilterAnimationValue(*this)); } 104 virtual PassOwnPtr<AnimationValue> clone() const OVERRIDE { return adoptPtr( new FilterAnimationValue(*this)); }
105 105
106 const FilterOperations* value() const { return &m_value; } 106 const FilterOperations* value() const { return &m_value; }
107 107
108 private: 108 private:
109 FilterOperations m_value; 109 FilterOperations m_value;
110 }; 110 };
111 111
112 } // namespace WebCore 112 } // namespace WebCore
113 113
114 #endif // AnimationValue_h 114 #endif // AnimationValue_h
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