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Unified Diff: media/audio/audio_output_device.h

Issue 1703473002: Make AudioOutputDevice restartable and reinitializable (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@new_mixing
Patch Set: git cl format Created 4 years, 8 months ago
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Index: media/audio/audio_output_device.h
diff --git a/media/audio/audio_output_device.h b/media/audio/audio_output_device.h
index 532f45fe4a13eeb6b8b2884292e28652da3690f1..45235ee73e260b0ce71c0c7e2935da8b0264bc02 100644
--- a/media/audio/audio_output_device.h
+++ b/media/audio/audio_output_device.h
@@ -2,6 +2,7 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
+// TODO BEFORE COMMIT: Update documentation.
// Audio rendering unit utilizing audio output stream provided by browser
// process through IPC.
//
@@ -80,7 +81,8 @@
namespace media {
class MEDIA_EXPORT AudioOutputDevice
- : NON_EXPORTED_BASE(public AudioRendererSink),
+ : NON_EXPORTED_BASE(public RestartableAudioRendererSink),
+ NON_EXPORTED_BASE(public AudioRendererSink::RenderCallback),
NON_EXPORTED_BASE(public AudioOutputIPCDelegate),
NON_EXPORTED_BASE(public ScopedTaskRunnerObserver) {
public:
@@ -97,7 +99,7 @@ class MEDIA_EXPORT AudioOutputDevice
// AudioRendererSink implementation.
void Initialize(const AudioParameters& params,
- RenderCallback* callback) override;
+ AudioRendererSink::RenderCallback* callback) override;
void Start() override;
void Stop() override;
void Play() override;
@@ -134,15 +136,24 @@ class MEDIA_EXPORT AudioOutputDevice
PLAYING, // Playing back. Can Pause()/Stop().
};
+ // media::AudioRendererSink::RenderCallback implementation.
+ // These two functions are called on the audio worker thread and passes calls
+ // through to |callback_| if it exists.
+ int Render(media::AudioBus* audio_bus,
+ uint32_t frames_delayed,
+ uint32_t frames_skipped) override;
+ void OnRenderError() override;
+
// Methods called on IO thread ----------------------------------------------
// The following methods are tasks posted on the IO thread that need to
// be executed on that thread. They use AudioOutputIPC to send IPC messages
// upon state changes.
void RequestDeviceAuthorizationOnIOThread();
- void CreateStreamOnIOThread(const AudioParameters& params);
+ void InitializeOnIOThread(const AudioParameters& params);
+ void CreateStreamOnIOThread();
void PlayOnIOThread();
void PauseOnIOThread();
- void ShutDownOnIOThread();
+ void StopOnIOThread();
void SetVolumeOnIOThread(double volume);
// base::MessageLoop::DestructionObserver implementation for the IO loop.
@@ -151,7 +162,8 @@ class MEDIA_EXPORT AudioOutputDevice
AudioParameters audio_parameters_;
- RenderCallback* callback_;
+ base::Lock callback_lock_;
+ AudioRendererSink::RenderCallback* callback_;
o1ka 2016/05/03 15:47:32 Probably store it as atomic word => get rid of the
Henrik Grunell 2016/05/04 09:05:12 We need to hold on to a lock while calling e.g. Re
// A pointer to the IPC layer that takes care of sending requests over to
// the AudioRendererHost. Only valid when state_ != IPC_CLOSED and must only
@@ -183,20 +195,10 @@ class MEDIA_EXPORT AudioOutputDevice
// Our audio thread callback class. See source file for details.
class AudioThreadCallback;
- // In order to avoid a race between OnStreamCreated and Stop(), we use this
- // guard to control stopping and starting the audio thread.
- base::Lock audio_thread_lock_;
+ // The audio thread implementation.
AudioDeviceThread audio_thread_;
std::unique_ptr<AudioOutputDevice::AudioThreadCallback> audio_callback_;
o1ka 2016/05/03 15:47:32 Could we probably rename "callback_" into "render_
Henrik Grunell 2016/05/04 09:05:12 Good idea. Done.
- // Temporary hack to ignore OnStreamCreated() due to the user calling Stop()
- // so we don't start the audio thread pointing to a potentially freed
- // |callback_|.
- //
- // TODO(scherkus): Replace this by changing AudioRendererSink to either accept
- // the callback via Start(). See http://crbug.com/151051 for details.
- bool stopping_hack_;
-
base::WaitableEvent did_receive_auth_;
AudioParameters output_params_;
OutputDeviceStatus device_status_;

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