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Side by Side Diff: media/audio/audio_output_device.h

Issue 1703473002: Make AudioOutputDevice restartable and reinitializable (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@new_mixing
Patch Set: git cl format Created 4 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // TODO BEFORE COMMIT: Update documentation.
5 // Audio rendering unit utilizing audio output stream provided by browser 6 // Audio rendering unit utilizing audio output stream provided by browser
6 // process through IPC. 7 // process through IPC.
7 // 8 //
8 // Relationship of classes. 9 // Relationship of classes.
9 // 10 //
10 // AudioOutputController AudioOutputDevice 11 // AudioOutputController AudioOutputDevice
11 // ^ ^ 12 // ^ ^
12 // | | 13 // | |
13 // v IPC v 14 // v IPC v
14 // AudioRendererHost <---------> AudioOutputIPC (AudioMessageFilter) 15 // AudioRendererHost <---------> AudioOutputIPC (AudioMessageFilter)
(...skipping 58 matching lines...) Expand 10 before | Expand all | Expand 10 after
73 #include "media/audio/audio_output_ipc.h" 74 #include "media/audio/audio_output_ipc.h"
74 #include "media/audio/scoped_task_runner_observer.h" 75 #include "media/audio/scoped_task_runner_observer.h"
75 #include "media/base/audio_parameters.h" 76 #include "media/base/audio_parameters.h"
76 #include "media/base/audio_renderer_sink.h" 77 #include "media/base/audio_renderer_sink.h"
77 #include "media/base/media_export.h" 78 #include "media/base/media_export.h"
78 #include "media/base/output_device_info.h" 79 #include "media/base/output_device_info.h"
79 80
80 namespace media { 81 namespace media {
81 82
82 class MEDIA_EXPORT AudioOutputDevice 83 class MEDIA_EXPORT AudioOutputDevice
83 : NON_EXPORTED_BASE(public AudioRendererSink), 84 : NON_EXPORTED_BASE(public RestartableAudioRendererSink),
85 NON_EXPORTED_BASE(public AudioRendererSink::RenderCallback),
84 NON_EXPORTED_BASE(public AudioOutputIPCDelegate), 86 NON_EXPORTED_BASE(public AudioOutputIPCDelegate),
85 NON_EXPORTED_BASE(public ScopedTaskRunnerObserver) { 87 NON_EXPORTED_BASE(public ScopedTaskRunnerObserver) {
86 public: 88 public:
87 // NOTE: Clients must call Initialize() before using. 89 // NOTE: Clients must call Initialize() before using.
88 AudioOutputDevice( 90 AudioOutputDevice(
89 std::unique_ptr<AudioOutputIPC> ipc, 91 std::unique_ptr<AudioOutputIPC> ipc,
90 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner, 92 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner,
91 int session_id, 93 int session_id,
92 const std::string& device_id, 94 const std::string& device_id,
93 const url::Origin& security_origin); 95 const url::Origin& security_origin);
94 96
95 // Request authorization to use the device specified in the constructor. 97 // Request authorization to use the device specified in the constructor.
96 void RequestDeviceAuthorization(); 98 void RequestDeviceAuthorization();
97 99
98 // AudioRendererSink implementation. 100 // AudioRendererSink implementation.
99 void Initialize(const AudioParameters& params, 101 void Initialize(const AudioParameters& params,
100 RenderCallback* callback) override; 102 AudioRendererSink::RenderCallback* callback) override;
101 void Start() override; 103 void Start() override;
102 void Stop() override; 104 void Stop() override;
103 void Play() override; 105 void Play() override;
104 void Pause() override; 106 void Pause() override;
105 bool SetVolume(double volume) override; 107 bool SetVolume(double volume) override;
106 OutputDeviceInfo GetOutputDeviceInfo() override; 108 OutputDeviceInfo GetOutputDeviceInfo() override;
107 109
108 // Methods called on IO thread ---------------------------------------------- 110 // Methods called on IO thread ----------------------------------------------
109 // AudioOutputIPCDelegate methods. 111 // AudioOutputIPCDelegate methods.
110 void OnStateChanged(AudioOutputIPCDelegateState state) override; 112 void OnStateChanged(AudioOutputIPCDelegateState state) override;
(...skipping 16 matching lines...) Expand all
127 enum State { 129 enum State {
128 IPC_CLOSED, // No more IPCs can take place. 130 IPC_CLOSED, // No more IPCs can take place.
129 IDLE, // Not started. 131 IDLE, // Not started.
130 AUTHORIZING, // Sent device authorization request, waiting for reply. 132 AUTHORIZING, // Sent device authorization request, waiting for reply.
131 AUTHORIZED, // Successful device authorization received. 133 AUTHORIZED, // Successful device authorization received.
132 CREATING_STREAM, // Waiting for OnStreamCreated() to be called back. 134 CREATING_STREAM, // Waiting for OnStreamCreated() to be called back.
133 PAUSED, // Paused. OnStreamCreated() has been called. Can Play()/Stop(). 135 PAUSED, // Paused. OnStreamCreated() has been called. Can Play()/Stop().
134 PLAYING, // Playing back. Can Pause()/Stop(). 136 PLAYING, // Playing back. Can Pause()/Stop().
135 }; 137 };
136 138
139 // media::AudioRendererSink::RenderCallback implementation.
140 // These two functions are called on the audio worker thread and passes calls
141 // through to |callback_| if it exists.
142 int Render(media::AudioBus* audio_bus,
143 uint32_t frames_delayed,
144 uint32_t frames_skipped) override;
145 void OnRenderError() override;
146
137 // Methods called on IO thread ---------------------------------------------- 147 // Methods called on IO thread ----------------------------------------------
138 // The following methods are tasks posted on the IO thread that need to 148 // The following methods are tasks posted on the IO thread that need to
139 // be executed on that thread. They use AudioOutputIPC to send IPC messages 149 // be executed on that thread. They use AudioOutputIPC to send IPC messages
140 // upon state changes. 150 // upon state changes.
141 void RequestDeviceAuthorizationOnIOThread(); 151 void RequestDeviceAuthorizationOnIOThread();
142 void CreateStreamOnIOThread(const AudioParameters& params); 152 void InitializeOnIOThread(const AudioParameters& params);
153 void CreateStreamOnIOThread();
143 void PlayOnIOThread(); 154 void PlayOnIOThread();
144 void PauseOnIOThread(); 155 void PauseOnIOThread();
145 void ShutDownOnIOThread(); 156 void StopOnIOThread();
146 void SetVolumeOnIOThread(double volume); 157 void SetVolumeOnIOThread(double volume);
147 158
148 // base::MessageLoop::DestructionObserver implementation for the IO loop. 159 // base::MessageLoop::DestructionObserver implementation for the IO loop.
149 // If the IO loop dies before we do, we shut down the audio thread from here. 160 // If the IO loop dies before we do, we shut down the audio thread from here.
150 void WillDestroyCurrentMessageLoop() override; 161 void WillDestroyCurrentMessageLoop() override;
151 162
152 AudioParameters audio_parameters_; 163 AudioParameters audio_parameters_;
153 164
154 RenderCallback* callback_; 165 base::Lock callback_lock_;
166 AudioRendererSink::RenderCallback* callback_;
o1ka 2016/05/03 15:47:32 Probably store it as atomic word => get rid of the
Henrik Grunell 2016/05/04 09:05:12 We need to hold on to a lock while calling e.g. Re
155 167
156 // A pointer to the IPC layer that takes care of sending requests over to 168 // A pointer to the IPC layer that takes care of sending requests over to
157 // the AudioRendererHost. Only valid when state_ != IPC_CLOSED and must only 169 // the AudioRendererHost. Only valid when state_ != IPC_CLOSED and must only
158 // be accessed on the IO thread. 170 // be accessed on the IO thread.
159 std::unique_ptr<AudioOutputIPC> ipc_; 171 std::unique_ptr<AudioOutputIPC> ipc_;
160 172
161 // Current state (must only be accessed from the IO thread). See comments for 173 // Current state (must only be accessed from the IO thread). See comments for
162 // State enum above. 174 // State enum above.
163 State state_; 175 State state_;
164 176
(...skipping 11 matching lines...) Expand all
176 const std::string device_id_; 188 const std::string device_id_;
177 const url::Origin security_origin_; 189 const url::Origin security_origin_;
178 190
179 // If |device_id_| is empty and |session_id_| is not, |matched_device_id_| is 191 // If |device_id_| is empty and |session_id_| is not, |matched_device_id_| is
180 // received in OnDeviceAuthorized(). 192 // received in OnDeviceAuthorized().
181 std::string matched_device_id_; 193 std::string matched_device_id_;
182 194
183 // Our audio thread callback class. See source file for details. 195 // Our audio thread callback class. See source file for details.
184 class AudioThreadCallback; 196 class AudioThreadCallback;
185 197
186 // In order to avoid a race between OnStreamCreated and Stop(), we use this 198 // The audio thread implementation.
187 // guard to control stopping and starting the audio thread.
188 base::Lock audio_thread_lock_;
189 AudioDeviceThread audio_thread_; 199 AudioDeviceThread audio_thread_;
190 std::unique_ptr<AudioOutputDevice::AudioThreadCallback> audio_callback_; 200 std::unique_ptr<AudioOutputDevice::AudioThreadCallback> audio_callback_;
o1ka 2016/05/03 15:47:32 Could we probably rename "callback_" into "render_
Henrik Grunell 2016/05/04 09:05:12 Good idea. Done.
191 201
192 // Temporary hack to ignore OnStreamCreated() due to the user calling Stop()
193 // so we don't start the audio thread pointing to a potentially freed
194 // |callback_|.
195 //
196 // TODO(scherkus): Replace this by changing AudioRendererSink to either accept
197 // the callback via Start(). See http://crbug.com/151051 for details.
198 bool stopping_hack_;
199
200 base::WaitableEvent did_receive_auth_; 202 base::WaitableEvent did_receive_auth_;
201 AudioParameters output_params_; 203 AudioParameters output_params_;
202 OutputDeviceStatus device_status_; 204 OutputDeviceStatus device_status_;
203 205
204 DISALLOW_COPY_AND_ASSIGN(AudioOutputDevice); 206 DISALLOW_COPY_AND_ASSIGN(AudioOutputDevice);
205 }; 207 };
206 208
207 } // namespace media 209 } // namespace media
208 210
209 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DEVICE_H_ 211 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DEVICE_H_
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