| Index: content/common/gpu/gpu_command_buffer_stub.cc
|
| diff --git a/content/common/gpu/gpu_command_buffer_stub.cc b/content/common/gpu/gpu_command_buffer_stub.cc
|
| index 61512aaffa1cf9591157723301e12993ba948bc1..b62de9e4001ad1740bf0ecf4741628009b3e7e8d 100644
|
| --- a/content/common/gpu/gpu_command_buffer_stub.cc
|
| +++ b/content/common/gpu/gpu_command_buffer_stub.cc
|
| @@ -18,6 +18,7 @@
|
| #include "build/build_config.h"
|
| #include "content/common/gpu/gpu_channel.h"
|
| #include "content/common/gpu/gpu_channel_manager.h"
|
| +#include "content/common/gpu/gpu_channel_manager_delegate.h"
|
| #include "content/common/gpu/gpu_memory_manager.h"
|
| #include "content/common/gpu/gpu_memory_tracking.h"
|
| #include "content/common/gpu/gpu_messages.h"
|
| @@ -25,7 +26,6 @@
|
| #include "content/common/gpu/image_transport_surface.h"
|
| #include "content/common/gpu/media/gpu_video_decode_accelerator.h"
|
| #include "content/common/gpu/media/gpu_video_encode_accelerator.h"
|
| -#include "content/public/common/content_client.h"
|
| #include "content/public/common/content_switches.h"
|
| #include "gpu/command_buffer/common/constants.h"
|
| #include "gpu/command_buffer/common/mailbox.h"
|
| @@ -105,22 +105,6 @@ class GpuCommandBufferMemoryTracker : public gpu::gles2::MemoryTracker {
|
| DISALLOW_COPY_AND_ASSIGN(GpuCommandBufferMemoryTracker);
|
| };
|
|
|
| -// FastSetActiveURL will shortcut the expensive call to SetActiveURL when the
|
| -// url_hash matches.
|
| -void FastSetActiveURL(const GURL& url, size_t url_hash) {
|
| - // Leave the previously set URL in the empty case -- empty URLs are given by
|
| - // BlinkPlatformImpl::createOffscreenGraphicsContext3D. Hopefully the
|
| - // onscreen context URL was set previously and will show up even when a crash
|
| - // occurs during offscreen command processing.
|
| - if (url.is_empty())
|
| - return;
|
| - static size_t g_last_url_hash = 0;
|
| - if (url_hash != g_last_url_hash) {
|
| - g_last_url_hash = url_hash;
|
| - GetContentClient()->SetActiveURL(url);
|
| - }
|
| -}
|
| -
|
| // The first time polling a fence, delay some extra time to allow other
|
| // stubs to process some work, or else the timing of the fences could
|
| // allow a pattern of alternating fast and slow frames to occur.
|
| @@ -194,7 +178,7 @@ GpuCommandBufferStub::GpuCommandBufferStub(
|
| int32_t route_id,
|
| bool offscreen,
|
| GpuWatchdog* watchdog,
|
| - const GURL& active_url)
|
| + const std::string& active_url)
|
| : channel_(channel),
|
| sync_point_manager_(sync_point_manager),
|
| task_runner_(task_runner),
|
| @@ -216,7 +200,7 @@ GpuCommandBufferStub::GpuCommandBufferStub(
|
| previous_processed_num_(0),
|
| preemption_flag_(preempt_by_flag),
|
| active_url_(active_url) {
|
| - active_url_hash_ = base::Hash(active_url.possibly_invalid_spec());
|
| + active_url_hash_ = base::Hash(active_url);
|
| FastSetActiveURL(active_url_, active_url_hash_);
|
|
|
| gpu::gles2::ContextCreationAttribHelper attrib_parser;
|
| @@ -471,7 +455,7 @@ void GpuCommandBufferStub::Destroy() {
|
|
|
| if (initialized_) {
|
| GpuChannelManager* gpu_channel_manager = channel_->gpu_channel_manager();
|
| - if (handle_.is_null() && !active_url_.is_empty()) {
|
| + if (handle_.is_null() && !active_url_.empty()) {
|
| gpu_channel_manager->Send(
|
| new GpuHostMsg_DidDestroyOffscreenContext(active_url_));
|
| }
|
| @@ -674,7 +658,7 @@ void GpuCommandBufferStub::OnInitialize(
|
| reply_message, true, capabilities);
|
| Send(reply_message);
|
|
|
| - if (handle_.is_null() && !active_url_.is_empty()) {
|
| + if (handle_.is_null() && !active_url_.empty()) {
|
| manager->Send(new GpuHostMsg_DidCreateOffscreenContext(
|
| active_url_));
|
| }
|
| @@ -875,6 +859,23 @@ void GpuCommandBufferStub::OnCommandProcessed() {
|
| watchdog_->CheckArmed();
|
| }
|
|
|
| +void GpuCommandBufferStub::FastSetActiveURL(const std::string& url,
|
| + size_t url_hash) {
|
| + // Leave the previously set URL in the empty case -- empty URLs are given by
|
| + // BlinkPlatformImpl::createOffscreenGraphicsContext3D. Hopefully the
|
| + // onscreen context URL was set previously and will show up even when a crash
|
| + // occurs during offscreen command processing.
|
| + if (url.empty())
|
| + return;
|
| + static size_t g_last_url_hash = 0;
|
| + if (url_hash != g_last_url_hash) {
|
| + g_last_url_hash = url_hash;
|
| + // Plumb request through to a component that knows about the current active
|
| + // URLs.
|
| + channel_->gpu_channel_manager()->delegate()->SetActiveURL(url);
|
| + }
|
| +}
|
| +
|
| void GpuCommandBufferStub::ReportState() { command_buffer_->UpdateState(); }
|
|
|
| void GpuCommandBufferStub::PutChanged() {
|
|
|