Index: cc/animation/animation_target_property.h |
diff --git a/cc/animation/animation_target_property.h b/cc/animation/animation_target_property.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..a862bf79fe993784175bcd0ae6c41ff8942481d8 |
--- /dev/null |
+++ b/cc/animation/animation_target_property.h |
@@ -0,0 +1,27 @@ |
+// Copyright (c) 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CC_ANIMATION_ANIMATION_TARGET_PROPERTY_H_ |
+#define CC_ANIMATION_ANIMATION_TARGET_PROPERTY_H_ |
+ |
+namespace cc { |
+ |
+struct AnimationTargetProperty { |
loyso (OOO)
2016/02/16 06:17:37
This can be a namespace AnimationTargetProperty
|
+ enum Enum { |
loyso (OOO)
2016/02/16 06:17:37
Alternatively, we could go with global old-style e
loyso (OOO)
2016/02/17 01:27:29
But old-style enum would not work for 'using' in b
Ian Vollick
2016/02/17 13:43:27
Right, I like this approach for pulling the enum i
|
+ TRANSFORM = 0, |
+ OPACITY, |
+ FILTER, |
+ SCROLL_OFFSET, |
+ BACKGROUND_COLOR, |
+ // This sentinel must be last. |
+ LAST_TARGET_PROPERTY = BACKGROUND_COLOR |
+ }; |
+}; |
+ |
+const char* GetAnimationTargetPropertyName( |
loyso (OOO)
2016/02/16 06:17:36
This can be a member function.
|
+ AnimationTargetProperty::Enum property); |
+ |
+} // namespace cc |
+ |
+#endif // CC_ANIMATION_ANIMATION_TARGET_PROPERTY_H_ |