| Index: include/core/SkComposeShader.h
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| diff --git a/include/core/SkComposeShader.h b/include/core/SkComposeShader.h
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| deleted file mode 100644
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| index bc9d932ee5f28f6d8293a3946c3235b13f84ac2c..0000000000000000000000000000000000000000
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| --- a/include/core/SkComposeShader.h
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| +++ /dev/null
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| @@ -1,90 +0,0 @@
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| -
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| -/*
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| - * Copyright 2006 The Android Open Source Project
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| - *
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| - * Use of this source code is governed by a BSD-style license that can be
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| - * found in the LICENSE file.
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| - */
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| -
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| -
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| -#ifndef SkComposeShader_DEFINED
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| -#define SkComposeShader_DEFINED
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| -
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| -#include "SkShader.h"
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| -
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| -class SkXfermode;
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| -
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| -///////////////////////////////////////////////////////////////////////////////////////////
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| -
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| -/** \class SkComposeShader
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| - This subclass of shader returns the composition of two other shaders, combined by
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| - a xfermode.
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| -*/
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| -class SK_API SkComposeShader : public SkShader {
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| -public:
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| - /** Create a new compose shader, given shaders A, B, and a combining xfermode mode.
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| - When the xfermode is called, it will be given the result from shader A as its
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| - "dst", and the result from shader B as its "src".
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| - mode->xfer32(sA_result, sB_result, ...)
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| - @param shaderA The colors from this shader are seen as the "dst" by the xfermode
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| - @param shaderB The colors from this shader are seen as the "src" by the xfermode
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| - @param mode The xfermode that combines the colors from the two shaders. If mode
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| - is null, then SRC_OVER is assumed.
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| - */
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| - SkComposeShader(SkShader* sA, SkShader* sB, SkXfermode* mode = NULL);
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| - virtual ~SkComposeShader();
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| -
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| - size_t contextSize() const override;
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| -
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| -#if SK_SUPPORT_GPU
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| - const GrFragmentProcessor* asFragmentProcessor(GrContext*,
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| - const SkMatrix& viewM,
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| - const SkMatrix* localMatrix,
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| - SkFilterQuality) const override;
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| -#endif
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| -
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| - class ComposeShaderContext : public SkShader::Context {
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| - public:
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| - // When this object gets destroyed, it will call contextA and contextB's destructor
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| - // but it will NOT free the memory.
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| - ComposeShaderContext(const SkComposeShader&, const ContextRec&,
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| - SkShader::Context* contextA, SkShader::Context* contextB);
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| -
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| - SkShader::Context* getShaderContextA() const { return fShaderContextA; }
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| - SkShader::Context* getShaderContextB() const { return fShaderContextB; }
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| -
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| - virtual ~ComposeShaderContext();
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| -
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| - void shadeSpan(int x, int y, SkPMColor[], int count) override;
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| -
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| - private:
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| - SkShader::Context* fShaderContextA;
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| - SkShader::Context* fShaderContextB;
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| -
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| - typedef SkShader::Context INHERITED;
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| - };
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| -
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| -#ifdef SK_DEBUG
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| - SkShader* getShaderA() { return fShaderA; }
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| - SkShader* getShaderB() { return fShaderB; }
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| -#endif
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| -
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| - bool asACompose(ComposeRec* rec) const override;
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| -
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| - SK_TO_STRING_OVERRIDE()
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| - SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkComposeShader)
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| -
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| -protected:
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| - SkComposeShader(SkReadBuffer& );
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| - void flatten(SkWriteBuffer&) const override;
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| - Context* onCreateContext(const ContextRec&, void*) const override;
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| -
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| -private:
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| - SkShader* fShaderA;
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| - SkShader* fShaderB;
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| - SkXfermode* fMode;
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| -
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| - typedef SkShader INHERITED;
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| -};
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| -
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| -#endif
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|
|