OLD | NEW |
| (Empty) |
1 | |
2 /* | |
3 * Copyright 2006 The Android Open Source Project | |
4 * | |
5 * Use of this source code is governed by a BSD-style license that can be | |
6 * found in the LICENSE file. | |
7 */ | |
8 | |
9 | |
10 #ifndef SkComposeShader_DEFINED | |
11 #define SkComposeShader_DEFINED | |
12 | |
13 #include "SkShader.h" | |
14 | |
15 class SkXfermode; | |
16 | |
17 ////////////////////////////////////////////////////////////////////////////////
/////////// | |
18 | |
19 /** \class SkComposeShader | |
20 This subclass of shader returns the composition of two other shaders, combin
ed by | |
21 a xfermode. | |
22 */ | |
23 class SK_API SkComposeShader : public SkShader { | |
24 public: | |
25 /** Create a new compose shader, given shaders A, B, and a combining xfermod
e mode. | |
26 When the xfermode is called, it will be given the result from shader A a
s its | |
27 "dst", and the result from shader B as its "src". | |
28 mode->xfer32(sA_result, sB_result, ...) | |
29 @param shaderA The colors from this shader are seen as the "dst" by the
xfermode | |
30 @param shaderB The colors from this shader are seen as the "src" by the
xfermode | |
31 @param mode The xfermode that combines the colors from the two shade
rs. If mode | |
32 is null, then SRC_OVER is assumed. | |
33 */ | |
34 SkComposeShader(SkShader* sA, SkShader* sB, SkXfermode* mode = NULL); | |
35 virtual ~SkComposeShader(); | |
36 | |
37 size_t contextSize() const override; | |
38 | |
39 #if SK_SUPPORT_GPU | |
40 const GrFragmentProcessor* asFragmentProcessor(GrContext*, | |
41 const SkMatrix& viewM, | |
42 const SkMatrix* localMatrix, | |
43 SkFilterQuality) const overr
ide; | |
44 #endif | |
45 | |
46 class ComposeShaderContext : public SkShader::Context { | |
47 public: | |
48 // When this object gets destroyed, it will call contextA and contextB's
destructor | |
49 // but it will NOT free the memory. | |
50 ComposeShaderContext(const SkComposeShader&, const ContextRec&, | |
51 SkShader::Context* contextA, SkShader::Context* con
textB); | |
52 | |
53 SkShader::Context* getShaderContextA() const { return fShaderContextA; } | |
54 SkShader::Context* getShaderContextB() const { return fShaderContextB; } | |
55 | |
56 virtual ~ComposeShaderContext(); | |
57 | |
58 void shadeSpan(int x, int y, SkPMColor[], int count) override; | |
59 | |
60 private: | |
61 SkShader::Context* fShaderContextA; | |
62 SkShader::Context* fShaderContextB; | |
63 | |
64 typedef SkShader::Context INHERITED; | |
65 }; | |
66 | |
67 #ifdef SK_DEBUG | |
68 SkShader* getShaderA() { return fShaderA; } | |
69 SkShader* getShaderB() { return fShaderB; } | |
70 #endif | |
71 | |
72 bool asACompose(ComposeRec* rec) const override; | |
73 | |
74 SK_TO_STRING_OVERRIDE() | |
75 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkComposeShader) | |
76 | |
77 protected: | |
78 SkComposeShader(SkReadBuffer& ); | |
79 void flatten(SkWriteBuffer&) const override; | |
80 Context* onCreateContext(const ContextRec&, void*) const override; | |
81 | |
82 private: | |
83 SkShader* fShaderA; | |
84 SkShader* fShaderB; | |
85 SkXfermode* fMode; | |
86 | |
87 typedef SkShader INHERITED; | |
88 }; | |
89 | |
90 #endif | |
OLD | NEW |