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Unified Diff: mojo/system/raw_channel.h

Issue 169723004: RawChannel refactoring (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 10 months ago
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Index: mojo/system/raw_channel.h
diff --git a/mojo/system/raw_channel.h b/mojo/system/raw_channel.h
index 4b14edd07f57f1ec344a05bc3d617a4a28ac1c05..54b05ec5f63cf8a5030bdee10aec818b07581f52 100644
--- a/mojo/system/raw_channel.h
+++ b/mojo/system/raw_channel.h
@@ -5,10 +5,13 @@
#ifndef MOJO_SYSTEM_RAW_CHANNEL_H_
#define MOJO_SYSTEM_RAW_CHANNEL_H_
+#include <deque>
#include <vector>
#include "base/macros.h"
#include "base/memory/scoped_ptr.h"
+#include "base/memory/weak_ptr.h"
+#include "base/synchronization/lock.h"
#include "mojo/system/constants.h"
#include "mojo/system/embedder/scoped_platform_handle.h"
#include "mojo/system/system_impl_export.h"
@@ -39,7 +42,7 @@ class MessageInTransit;
// on which |Init()| is called).
class MOJO_SYSTEM_IMPL_EXPORT RawChannel {
public:
- virtual ~RawChannel() {}
+ virtual ~RawChannel();
// The |Delegate| is only accessed on the same thread as the message loop
// (passed in on creation).
@@ -78,26 +81,126 @@ class MOJO_SYSTEM_IMPL_EXPORT RawChannel {
// This must be called (on an I/O thread) before this object is used. Returns
// true on success. On failure, |Shutdown()| should *not* be called.
- virtual bool Init() = 0;
+ bool Init();
// This must be called (on the I/O thread) before this object is destroyed.
- virtual void Shutdown() = 0;
+ void Shutdown();
// This is thread-safe. It takes ownership of |message| (always, even on
// failure). Returns true on success.
- virtual bool WriteMessage(scoped_ptr<MessageInTransit> message) = 0;
+ bool WriteMessage(scoped_ptr<MessageInTransit> message);
protected:
- RawChannel(Delegate* delegate, base::MessageLoopForIO* message_loop_for_io)
- : delegate_(delegate), message_loop_for_io_(message_loop_for_io) {}
+ // Return values of |Read()| and |WriteNoLock()|.
+ enum IOResult {
+ IO_SUCCEEDED,
+ IO_FAILED,
+ IO_PENDING
+ };
+
+ // The buffer passed to |Read()| or |WriteNoLock()| must remain valid while
+ // the operation is pending. On some platforms (e.g., Windows), however, it
+ // may be costly if RawChannel shutdown or destruction has to wait for I/O
+ // completion.
+ // In order to solve the problem, when RawChannel is shutdown, an
+ // IOBufferPreserver object is created to manage the lifespan of the I/O
+ // buffers currently being used. As long as it stays alive, the buffers remain
+ // valid. RawChannel subclasses receive this object via |OnShutdownNoLock()|
+ // and determine when to destroy it.
+ class IOBufferPreserver {
viettrungluu 2014/02/25 01:30:06 I think I'd move this to the Windows-specific clas
yzshen1 2014/02/25 05:16:34 (Maybe I haven't fully understood your idea.) IMO,
viettrungluu 2014/02/25 16:37:07 I like the encapsulation too, but I have to weight
yzshen1 2014/02/26 21:47:10 Done.
+ public:
+ IOBufferPreserver(scoped_ptr<std::vector<char> > read_buffer,
+ scoped_ptr<MessageInTransit> write_buffer);
+
+ ~IOBufferPreserver();
+
+ private:
+ scoped_ptr<std::vector<char> > read_buffer_;
+ scoped_ptr<MessageInTransit> write_buffer_;
+ DISALLOW_COPY_AND_ASSIGN(IOBufferPreserver);
+ };
+
+ RawChannel(Delegate* delegate, base::MessageLoopForIO* message_loop_for_io);
- Delegate* delegate() { return delegate_; }
base::MessageLoopForIO* message_loop_for_io() { return message_loop_for_io_; }
+ base::Lock& write_lock() { return write_lock_; }
+
+ // If |schedule_for_later| is true, this method won't succeed synchronously,
+ // i.e., it is guaranteed to only return IO_FAILED or IO_PENDING. |buffer|
+ // must stay valid until read completion. |bytes_read| is untouched if the
+ // method returns values other than IO_SUCCEEDED.
+ // If the method returns IO_PENDING, |OnReadCompleted()| will be called on the
+ // I/O thread to report the result, unless |Shutdown()| happens.
+ // A second read shouldn't be started if there is a pending read.
+ // Must be called on the I/O thread WITHOUT |write_lock_| held.
+ virtual IOResult Read(bool schedule_for_later,
viettrungluu 2014/02/25 01:30:06 I think it may be better to split this apart into
yzshen1 2014/02/25 05:16:34 After the split, Read() can still return IO_PENDIN
viettrungluu 2014/02/25 16:37:07 Yes, that's fine. (The main reason for having "Sch
yzshen1 2014/02/26 21:47:10 Done.
+ char* buffer,
+ size_t bytes_to_read,
+ size_t* bytes_read) = 0;
+
+ // If |schedule_for_later| is true, this method won't succeed synchronously,
+ // i.e., it is guaranteed to only returns IO_FAILED or IO_PENDING. |buffer|
+ // must stay valid until write completion. |bytes_written| is untouched if the
+ // method returns values other than IO_SUCCEEDED.
+ // If the method returns IO_PENDING, |OnWriteCompleted()| will be called on
+ // the I/O thread to report the result, unless |Shutdown()| happens.
+ // A second write shouldn't be started if there is a pending write.
+ // Must be called under |write_lock_|.
+ virtual IOResult WriteNoLock(bool schedule_for_later,
viettrungluu 2014/02/25 01:30:06 (ditto)
yzshen1 2014/02/26 21:47:10 Done.
+ const char* buffer,
+ size_t bytes_to_write,
+ size_t* bytes_written) = 0;
+
+ // Must be called on the I/O thread WITHOUT |write_lock_| held.
+ virtual bool OnInit() = 0;
+ // Must be called on the I/O thread under |write_lock_|.
+ virtual void OnShutdownNoLock(
+ scoped_ptr<IOBufferPreserver> buffer_preserver) = 0;
+
+ // Must be called on the I/O thread WITHOUT |write_lock_| held.
+ void OnReadCompleted(bool result, size_t bytes_read);
+ // Must be called on the I/O thread WITHOUT |write_lock_| held.
+ void OnWriteCompleted(bool result, size_t bytes_written);
private:
+ // Calls |delegate_->OnFatalError(fatal_error)|. Must be called on the I/O
+ // thread WITHOUT |write_lock_| held.
+ void CallOnFatalError(Delegate::FatalError fatal_error);
+
+ // If |result| is true, updates the write buffer and schedules a write
+ // operation to run later if there are more contents to write. If |result| is
+ // false or any error occurs during the method execution, cancels pending
+ // writes and returns false.
+ // Must be called only if |write_stopped_| is false and under |write_lock_|.
+ bool OnWriteCompletedNoLock(bool result, size_t bytes_written);
+
+ // The following members are only used on the I/O thread:
Delegate* const delegate_;
+
+ bool read_stopped_;
+
+ // We store data from |Read()|s in |read_buffer_|. The start of |read_buffer_|
+ // is always aligned with a message boundary (we will copy memory to ensure
+ // this), but |read_buffer_| may be larger than the actual number of bytes we
+ // have.
+ std::vector<char> read_buffer_;
+ size_t read_buffer_num_valid_bytes_;
+
+ // The following members are used on mutiple threads:
base::MessageLoopForIO* const message_loop_for_io_;
+ base::Lock write_lock_; // Protects the following members.
+ bool write_stopped_;
+
+ // TODO(vtl): When C++11 is available, switch this to a deque of
+ // |scoped_ptr|/|unique_ptr|s.
+ std::deque<MessageInTransit*> write_message_queue_;
+ size_t write_message_offset_;
+ // This is used for posting tasks from write threads to the I/O thread. It
+ // must only be accessed under |write_lock_|. The weak pointers it produces
+ // are only used/invalidated on the I/O thread.
+ base::WeakPtrFactory<RawChannel> weak_ptr_factory_;
+
DISALLOW_COPY_AND_ASSIGN(RawChannel);
};
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