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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MOJO_SYSTEM_RAW_CHANNEL_H_ | 5 #ifndef MOJO_SYSTEM_RAW_CHANNEL_H_ |
6 #define MOJO_SYSTEM_RAW_CHANNEL_H_ | 6 #define MOJO_SYSTEM_RAW_CHANNEL_H_ |
7 | 7 |
8 #include <deque> | |
8 #include <vector> | 9 #include <vector> |
9 | 10 |
10 #include "base/macros.h" | 11 #include "base/macros.h" |
11 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
13 #include "base/memory/weak_ptr.h" | |
14 #include "base/synchronization/lock.h" | |
12 #include "mojo/system/constants.h" | 15 #include "mojo/system/constants.h" |
13 #include "mojo/system/embedder/scoped_platform_handle.h" | 16 #include "mojo/system/embedder/scoped_platform_handle.h" |
14 #include "mojo/system/system_impl_export.h" | 17 #include "mojo/system/system_impl_export.h" |
15 | 18 |
16 namespace base { | 19 namespace base { |
17 class MessageLoopForIO; | 20 class MessageLoopForIO; |
18 } | 21 } |
19 | 22 |
20 namespace mojo { | 23 namespace mojo { |
21 namespace system { | 24 namespace system { |
(...skipping 10 matching lines...) Expand all Loading... | |
32 // the aforementioned thread). | 35 // the aforementioned thread). |
33 // | 36 // |
34 // OS-specific implementation subclasses are to be instantiated using the | 37 // OS-specific implementation subclasses are to be instantiated using the |
35 // |Create()| static factory method. | 38 // |Create()| static factory method. |
36 // | 39 // |
37 // With the exception of |WriteMessage()|, this class is thread-unsafe (and in | 40 // With the exception of |WriteMessage()|, this class is thread-unsafe (and in |
38 // general its methods should only be used on the I/O thread, i.e., the thread | 41 // general its methods should only be used on the I/O thread, i.e., the thread |
39 // on which |Init()| is called). | 42 // on which |Init()| is called). |
40 class MOJO_SYSTEM_IMPL_EXPORT RawChannel { | 43 class MOJO_SYSTEM_IMPL_EXPORT RawChannel { |
41 public: | 44 public: |
42 virtual ~RawChannel() {} | 45 virtual ~RawChannel(); |
43 | 46 |
44 // The |Delegate| is only accessed on the same thread as the message loop | 47 // The |Delegate| is only accessed on the same thread as the message loop |
45 // (passed in on creation). | 48 // (passed in on creation). |
46 class MOJO_SYSTEM_IMPL_EXPORT Delegate { | 49 class MOJO_SYSTEM_IMPL_EXPORT Delegate { |
47 public: | 50 public: |
48 enum FatalError { | 51 enum FatalError { |
49 FATAL_ERROR_UNKNOWN = 0, | 52 FATAL_ERROR_UNKNOWN = 0, |
50 FATAL_ERROR_FAILED_READ, | 53 FATAL_ERROR_FAILED_READ, |
51 FATAL_ERROR_FAILED_WRITE | 54 FATAL_ERROR_FAILED_WRITE |
52 }; | 55 }; |
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71 // Static factory method. |handle| should be a handle to a | 74 // Static factory method. |handle| should be a handle to a |
72 // (platform-appropriate) bidirectional communication channel (e.g., a socket | 75 // (platform-appropriate) bidirectional communication channel (e.g., a socket |
73 // on POSIX, a named pipe on Windows). Does *not* take ownership of |delegate| | 76 // on POSIX, a named pipe on Windows). Does *not* take ownership of |delegate| |
74 // and |message_loop_for_io|, which must remain alive while this object does. | 77 // and |message_loop_for_io|, which must remain alive while this object does. |
75 static RawChannel* Create(embedder::ScopedPlatformHandle handle, | 78 static RawChannel* Create(embedder::ScopedPlatformHandle handle, |
76 Delegate* delegate, | 79 Delegate* delegate, |
77 base::MessageLoopForIO* message_loop_for_io); | 80 base::MessageLoopForIO* message_loop_for_io); |
78 | 81 |
79 // This must be called (on an I/O thread) before this object is used. Returns | 82 // This must be called (on an I/O thread) before this object is used. Returns |
80 // true on success. On failure, |Shutdown()| should *not* be called. | 83 // true on success. On failure, |Shutdown()| should *not* be called. |
81 virtual bool Init() = 0; | 84 bool Init(); |
82 | 85 |
83 // This must be called (on the I/O thread) before this object is destroyed. | 86 // This must be called (on the I/O thread) before this object is destroyed. |
84 virtual void Shutdown() = 0; | 87 void Shutdown(); |
85 | 88 |
86 // This is thread-safe. It takes ownership of |message| (always, even on | 89 // This is thread-safe. It takes ownership of |message| (always, even on |
87 // failure). Returns true on success. | 90 // failure). Returns true on success. |
88 virtual bool WriteMessage(scoped_ptr<MessageInTransit> message) = 0; | 91 bool WriteMessage(scoped_ptr<MessageInTransit> message); |
89 | 92 |
90 protected: | 93 protected: |
91 RawChannel(Delegate* delegate, base::MessageLoopForIO* message_loop_for_io) | 94 // Return values of |Read()| and |WriteNoLock()|. |
92 : delegate_(delegate), message_loop_for_io_(message_loop_for_io) {} | 95 enum IOResult { |
96 IO_SUCCEEDED, | |
97 IO_FAILED, | |
98 IO_PENDING | |
99 }; | |
93 | 100 |
94 Delegate* delegate() { return delegate_; } | 101 // The buffer passed to |Read()| or |WriteNoLock()| must remain valid while |
102 // the operation is pending. On some platforms (e.g., Windows), however, it | |
103 // may be costly if RawChannel shutdown or destruction has to wait for I/O | |
104 // completion. | |
105 // In order to solve the problem, when RawChannel is shutdown, an | |
106 // IOBufferPreserver object is created to manage the lifespan of the I/O | |
107 // buffers currently being used. As long as it stays alive, the buffers remain | |
108 // valid. RawChannel subclasses receive this object via |OnShutdownNoLock()| | |
109 // and determine when to destroy it. | |
110 class IOBufferPreserver { | |
viettrungluu
2014/02/25 01:30:06
I think I'd move this to the Windows-specific clas
yzshen1
2014/02/25 05:16:34
(Maybe I haven't fully understood your idea.) IMO,
viettrungluu
2014/02/25 16:37:07
I like the encapsulation too, but I have to weight
yzshen1
2014/02/26 21:47:10
Done.
| |
111 public: | |
112 IOBufferPreserver(scoped_ptr<std::vector<char> > read_buffer, | |
113 scoped_ptr<MessageInTransit> write_buffer); | |
114 | |
115 ~IOBufferPreserver(); | |
116 | |
117 private: | |
118 scoped_ptr<std::vector<char> > read_buffer_; | |
119 scoped_ptr<MessageInTransit> write_buffer_; | |
120 DISALLOW_COPY_AND_ASSIGN(IOBufferPreserver); | |
121 }; | |
122 | |
123 RawChannel(Delegate* delegate, base::MessageLoopForIO* message_loop_for_io); | |
124 | |
95 base::MessageLoopForIO* message_loop_for_io() { return message_loop_for_io_; } | 125 base::MessageLoopForIO* message_loop_for_io() { return message_loop_for_io_; } |
126 base::Lock& write_lock() { return write_lock_; } | |
127 | |
128 // If |schedule_for_later| is true, this method won't succeed synchronously, | |
129 // i.e., it is guaranteed to only return IO_FAILED or IO_PENDING. |buffer| | |
130 // must stay valid until read completion. |bytes_read| is untouched if the | |
131 // method returns values other than IO_SUCCEEDED. | |
132 // If the method returns IO_PENDING, |OnReadCompleted()| will be called on the | |
133 // I/O thread to report the result, unless |Shutdown()| happens. | |
134 // A second read shouldn't be started if there is a pending read. | |
135 // Must be called on the I/O thread WITHOUT |write_lock_| held. | |
136 virtual IOResult Read(bool schedule_for_later, | |
viettrungluu
2014/02/25 01:30:06
I think it may be better to split this apart into
yzshen1
2014/02/25 05:16:34
After the split, Read() can still return IO_PENDIN
viettrungluu
2014/02/25 16:37:07
Yes, that's fine. (The main reason for having "Sch
yzshen1
2014/02/26 21:47:10
Done.
| |
137 char* buffer, | |
138 size_t bytes_to_read, | |
139 size_t* bytes_read) = 0; | |
140 | |
141 // If |schedule_for_later| is true, this method won't succeed synchronously, | |
142 // i.e., it is guaranteed to only returns IO_FAILED or IO_PENDING. |buffer| | |
143 // must stay valid until write completion. |bytes_written| is untouched if the | |
144 // method returns values other than IO_SUCCEEDED. | |
145 // If the method returns IO_PENDING, |OnWriteCompleted()| will be called on | |
146 // the I/O thread to report the result, unless |Shutdown()| happens. | |
147 // A second write shouldn't be started if there is a pending write. | |
148 // Must be called under |write_lock_|. | |
149 virtual IOResult WriteNoLock(bool schedule_for_later, | |
viettrungluu
2014/02/25 01:30:06
(ditto)
yzshen1
2014/02/26 21:47:10
Done.
| |
150 const char* buffer, | |
151 size_t bytes_to_write, | |
152 size_t* bytes_written) = 0; | |
153 | |
154 // Must be called on the I/O thread WITHOUT |write_lock_| held. | |
155 virtual bool OnInit() = 0; | |
156 // Must be called on the I/O thread under |write_lock_|. | |
157 virtual void OnShutdownNoLock( | |
158 scoped_ptr<IOBufferPreserver> buffer_preserver) = 0; | |
159 | |
160 // Must be called on the I/O thread WITHOUT |write_lock_| held. | |
161 void OnReadCompleted(bool result, size_t bytes_read); | |
162 // Must be called on the I/O thread WITHOUT |write_lock_| held. | |
163 void OnWriteCompleted(bool result, size_t bytes_written); | |
96 | 164 |
97 private: | 165 private: |
166 // Calls |delegate_->OnFatalError(fatal_error)|. Must be called on the I/O | |
167 // thread WITHOUT |write_lock_| held. | |
168 void CallOnFatalError(Delegate::FatalError fatal_error); | |
169 | |
170 // If |result| is true, updates the write buffer and schedules a write | |
171 // operation to run later if there are more contents to write. If |result| is | |
172 // false or any error occurs during the method execution, cancels pending | |
173 // writes and returns false. | |
174 // Must be called only if |write_stopped_| is false and under |write_lock_|. | |
175 bool OnWriteCompletedNoLock(bool result, size_t bytes_written); | |
176 | |
177 // The following members are only used on the I/O thread: | |
98 Delegate* const delegate_; | 178 Delegate* const delegate_; |
179 | |
180 bool read_stopped_; | |
181 | |
182 // We store data from |Read()|s in |read_buffer_|. The start of |read_buffer_| | |
183 // is always aligned with a message boundary (we will copy memory to ensure | |
184 // this), but |read_buffer_| may be larger than the actual number of bytes we | |
185 // have. | |
186 std::vector<char> read_buffer_; | |
187 size_t read_buffer_num_valid_bytes_; | |
188 | |
189 // The following members are used on mutiple threads: | |
99 base::MessageLoopForIO* const message_loop_for_io_; | 190 base::MessageLoopForIO* const message_loop_for_io_; |
100 | 191 |
192 base::Lock write_lock_; // Protects the following members. | |
193 bool write_stopped_; | |
194 | |
195 // TODO(vtl): When C++11 is available, switch this to a deque of | |
196 // |scoped_ptr|/|unique_ptr|s. | |
197 std::deque<MessageInTransit*> write_message_queue_; | |
198 size_t write_message_offset_; | |
199 // This is used for posting tasks from write threads to the I/O thread. It | |
200 // must only be accessed under |write_lock_|. The weak pointers it produces | |
201 // are only used/invalidated on the I/O thread. | |
202 base::WeakPtrFactory<RawChannel> weak_ptr_factory_; | |
203 | |
101 DISALLOW_COPY_AND_ASSIGN(RawChannel); | 204 DISALLOW_COPY_AND_ASSIGN(RawChannel); |
102 }; | 205 }; |
103 | 206 |
104 } // namespace system | 207 } // namespace system |
105 } // namespace mojo | 208 } // namespace mojo |
106 | 209 |
107 #endif // MOJO_SYSTEM_RAW_CHANNEL_H_ | 210 #endif // MOJO_SYSTEM_RAW_CHANNEL_H_ |
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