Chromium Code Reviews| Index: mojo/system/raw_channel.h |
| diff --git a/mojo/system/raw_channel.h b/mojo/system/raw_channel.h |
| index 4b14edd07f57f1ec344a05bc3d617a4a28ac1c05..54b05ec5f63cf8a5030bdee10aec818b07581f52 100644 |
| --- a/mojo/system/raw_channel.h |
| +++ b/mojo/system/raw_channel.h |
| @@ -5,10 +5,13 @@ |
| #ifndef MOJO_SYSTEM_RAW_CHANNEL_H_ |
| #define MOJO_SYSTEM_RAW_CHANNEL_H_ |
| +#include <deque> |
| #include <vector> |
| #include "base/macros.h" |
| #include "base/memory/scoped_ptr.h" |
| +#include "base/memory/weak_ptr.h" |
| +#include "base/synchronization/lock.h" |
| #include "mojo/system/constants.h" |
| #include "mojo/system/embedder/scoped_platform_handle.h" |
| #include "mojo/system/system_impl_export.h" |
| @@ -39,7 +42,7 @@ class MessageInTransit; |
| // on which |Init()| is called). |
| class MOJO_SYSTEM_IMPL_EXPORT RawChannel { |
| public: |
| - virtual ~RawChannel() {} |
| + virtual ~RawChannel(); |
| // The |Delegate| is only accessed on the same thread as the message loop |
| // (passed in on creation). |
| @@ -78,26 +81,126 @@ class MOJO_SYSTEM_IMPL_EXPORT RawChannel { |
| // This must be called (on an I/O thread) before this object is used. Returns |
| // true on success. On failure, |Shutdown()| should *not* be called. |
| - virtual bool Init() = 0; |
| + bool Init(); |
| // This must be called (on the I/O thread) before this object is destroyed. |
| - virtual void Shutdown() = 0; |
| + void Shutdown(); |
| // This is thread-safe. It takes ownership of |message| (always, even on |
| // failure). Returns true on success. |
| - virtual bool WriteMessage(scoped_ptr<MessageInTransit> message) = 0; |
| + bool WriteMessage(scoped_ptr<MessageInTransit> message); |
| protected: |
| - RawChannel(Delegate* delegate, base::MessageLoopForIO* message_loop_for_io) |
| - : delegate_(delegate), message_loop_for_io_(message_loop_for_io) {} |
| + // Return values of |Read()| and |WriteNoLock()|. |
| + enum IOResult { |
| + IO_SUCCEEDED, |
| + IO_FAILED, |
| + IO_PENDING |
| + }; |
| + |
| + // The buffer passed to |Read()| or |WriteNoLock()| must remain valid while |
| + // the operation is pending. On some platforms (e.g., Windows), however, it |
| + // may be costly if RawChannel shutdown or destruction has to wait for I/O |
| + // completion. |
| + // In order to solve the problem, when RawChannel is shutdown, an |
| + // IOBufferPreserver object is created to manage the lifespan of the I/O |
| + // buffers currently being used. As long as it stays alive, the buffers remain |
| + // valid. RawChannel subclasses receive this object via |OnShutdownNoLock()| |
| + // and determine when to destroy it. |
| + class IOBufferPreserver { |
|
viettrungluu
2014/02/25 01:30:06
I think I'd move this to the Windows-specific clas
yzshen1
2014/02/25 05:16:34
(Maybe I haven't fully understood your idea.) IMO,
viettrungluu
2014/02/25 16:37:07
I like the encapsulation too, but I have to weight
yzshen1
2014/02/26 21:47:10
Done.
|
| + public: |
| + IOBufferPreserver(scoped_ptr<std::vector<char> > read_buffer, |
| + scoped_ptr<MessageInTransit> write_buffer); |
| + |
| + ~IOBufferPreserver(); |
| + |
| + private: |
| + scoped_ptr<std::vector<char> > read_buffer_; |
| + scoped_ptr<MessageInTransit> write_buffer_; |
| + DISALLOW_COPY_AND_ASSIGN(IOBufferPreserver); |
| + }; |
| + |
| + RawChannel(Delegate* delegate, base::MessageLoopForIO* message_loop_for_io); |
| - Delegate* delegate() { return delegate_; } |
| base::MessageLoopForIO* message_loop_for_io() { return message_loop_for_io_; } |
| + base::Lock& write_lock() { return write_lock_; } |
| + |
| + // If |schedule_for_later| is true, this method won't succeed synchronously, |
| + // i.e., it is guaranteed to only return IO_FAILED or IO_PENDING. |buffer| |
| + // must stay valid until read completion. |bytes_read| is untouched if the |
| + // method returns values other than IO_SUCCEEDED. |
| + // If the method returns IO_PENDING, |OnReadCompleted()| will be called on the |
| + // I/O thread to report the result, unless |Shutdown()| happens. |
| + // A second read shouldn't be started if there is a pending read. |
| + // Must be called on the I/O thread WITHOUT |write_lock_| held. |
| + virtual IOResult Read(bool schedule_for_later, |
|
viettrungluu
2014/02/25 01:30:06
I think it may be better to split this apart into
yzshen1
2014/02/25 05:16:34
After the split, Read() can still return IO_PENDIN
viettrungluu
2014/02/25 16:37:07
Yes, that's fine. (The main reason for having "Sch
yzshen1
2014/02/26 21:47:10
Done.
|
| + char* buffer, |
| + size_t bytes_to_read, |
| + size_t* bytes_read) = 0; |
| + |
| + // If |schedule_for_later| is true, this method won't succeed synchronously, |
| + // i.e., it is guaranteed to only returns IO_FAILED or IO_PENDING. |buffer| |
| + // must stay valid until write completion. |bytes_written| is untouched if the |
| + // method returns values other than IO_SUCCEEDED. |
| + // If the method returns IO_PENDING, |OnWriteCompleted()| will be called on |
| + // the I/O thread to report the result, unless |Shutdown()| happens. |
| + // A second write shouldn't be started if there is a pending write. |
| + // Must be called under |write_lock_|. |
| + virtual IOResult WriteNoLock(bool schedule_for_later, |
|
viettrungluu
2014/02/25 01:30:06
(ditto)
yzshen1
2014/02/26 21:47:10
Done.
|
| + const char* buffer, |
| + size_t bytes_to_write, |
| + size_t* bytes_written) = 0; |
| + |
| + // Must be called on the I/O thread WITHOUT |write_lock_| held. |
| + virtual bool OnInit() = 0; |
| + // Must be called on the I/O thread under |write_lock_|. |
| + virtual void OnShutdownNoLock( |
| + scoped_ptr<IOBufferPreserver> buffer_preserver) = 0; |
| + |
| + // Must be called on the I/O thread WITHOUT |write_lock_| held. |
| + void OnReadCompleted(bool result, size_t bytes_read); |
| + // Must be called on the I/O thread WITHOUT |write_lock_| held. |
| + void OnWriteCompleted(bool result, size_t bytes_written); |
| private: |
| + // Calls |delegate_->OnFatalError(fatal_error)|. Must be called on the I/O |
| + // thread WITHOUT |write_lock_| held. |
| + void CallOnFatalError(Delegate::FatalError fatal_error); |
| + |
| + // If |result| is true, updates the write buffer and schedules a write |
| + // operation to run later if there are more contents to write. If |result| is |
| + // false or any error occurs during the method execution, cancels pending |
| + // writes and returns false. |
| + // Must be called only if |write_stopped_| is false and under |write_lock_|. |
| + bool OnWriteCompletedNoLock(bool result, size_t bytes_written); |
| + |
| + // The following members are only used on the I/O thread: |
| Delegate* const delegate_; |
| + |
| + bool read_stopped_; |
| + |
| + // We store data from |Read()|s in |read_buffer_|. The start of |read_buffer_| |
| + // is always aligned with a message boundary (we will copy memory to ensure |
| + // this), but |read_buffer_| may be larger than the actual number of bytes we |
| + // have. |
| + std::vector<char> read_buffer_; |
| + size_t read_buffer_num_valid_bytes_; |
| + |
| + // The following members are used on mutiple threads: |
| base::MessageLoopForIO* const message_loop_for_io_; |
| + base::Lock write_lock_; // Protects the following members. |
| + bool write_stopped_; |
| + |
| + // TODO(vtl): When C++11 is available, switch this to a deque of |
| + // |scoped_ptr|/|unique_ptr|s. |
| + std::deque<MessageInTransit*> write_message_queue_; |
| + size_t write_message_offset_; |
| + // This is used for posting tasks from write threads to the I/O thread. It |
| + // must only be accessed under |write_lock_|. The weak pointers it produces |
| + // are only used/invalidated on the I/O thread. |
| + base::WeakPtrFactory<RawChannel> weak_ptr_factory_; |
| + |
| DISALLOW_COPY_AND_ASSIGN(RawChannel); |
| }; |