Index: ash/wm/workspace/workspace_layout_manager_backdrop.cc |
diff --git a/ash/wm/workspace/workspace_layout_manager_backdrop.cc b/ash/wm/workspace/workspace_layout_manager_backdrop.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..26a41c68f4824b0af4aca8fec863d3e20e00d141 |
--- /dev/null |
+++ b/ash/wm/workspace/workspace_layout_manager_backdrop.cc |
@@ -0,0 +1,129 @@ |
+// Copyright (c) 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "ash/wm/workspace/workspace_layout_manager_backdrop.h" |
+ |
+#include "ash/wm/window_animations.h" |
+#include "ui/aura/window.h" |
+#include "ui/compositor/layer.h" |
+#include "ui/compositor/scoped_layer_animation_settings.h" |
+#include "ui/views/background.h" |
+#include "ui/views/corewm/window_util.h" |
+#include "ui/views/widget/widget.h" |
+ |
+namespace ash { |
+ |
+namespace internal { |
+ |
+namespace { |
+ |
+// The opacity of the backdrop. |
+const float kBackdropOpacity = 0.5f; |
+ |
+} // namespace |
+ |
+WorkspaceLayoutManagerBackdrop::WorkspaceLayoutManagerBackdrop( |
+ aura::Window* container) |
+ : background_(NULL), |
+ container_(container), |
+ inside_(false) { |
+ background_ = new views::Widget; |
+ views::Widget::InitParams params(views::Widget::InitParams::TYPE_CONTROL); |
+ params.parent = container_; |
+ params.bounds = container_->bounds(); |
+ // To disallow the MRU list from picking this window up it should not be |
+ // activateable. |
+ params.can_activate = false; |
+ background_->Init(params); |
+ background_->GetNativeView()->SetName("WorkspaceLayoutManagerBackdrop"); |
+ views::View* contents_view = new views::View(); |
+ contents_view->set_background( |
+ views::Background::CreateSolidBackground(SK_ColorBLACK)); |
+ contents_view->SetEnabled(true); |
+ background_->SetContentsView(contents_view); |
+ Show(); |
+ RestackOrHideWindow(); |
+ container_->AddObserver(this); |
+} |
+ |
+WorkspaceLayoutManagerBackdrop::~WorkspaceLayoutManagerBackdrop() { |
+ container_->RemoveObserver(this); |
+ ui::ScopedLayerAnimationSettings settings( |
+ background_->GetNativeView()->layer()->GetAnimator()); |
+ background_->Close(); |
+ settings.AddObserver(views::corewm::CreateHidingWindowAnimationObserver( |
+ background_->GetNativeView())); |
+ background_->GetNativeView()->layer()->SetOpacity(0.0f); |
+} |
+ |
+void WorkspaceLayoutManagerBackdrop::RestackOrHideWindow() { |
+ // Avoid recursive calls. |
+ if (inside_) |
+ return; |
+ // We are stuffing the backdrop behind the first visible & qualifying |
+ // window in the given container. |
+ const aura::Window::Windows& windows = container_->children(); |
+ for (aura::Window::Windows::const_reverse_iterator window_iter = |
+ windows.rbegin(); |
+ window_iter != windows.rend(); ++window_iter) { |
+ aura::Window* window = *window_iter; |
+ if (window->IsVisible() && |
+ window->type() == ui::wm::WINDOW_TYPE_NORMAL) { |
+ // Check if the window has already the backdrop directly behind it. |
+ if (++window_iter != windows.rend()) { |
+ if (*window_iter == background_->GetNativeWindow() && |
+ background_->IsVisible()) { |
+ return; |
+ } |
+ } |
+ // We are changing the order of windows which will cause recursion. |
+ inside_ = true; |
+ if (!background_->IsVisible()) |
+ Show(); |
+ // Since the backdrop needs to be immediately behind the window and the |
+ // stacking functions only guarantee a "it's above or below", we need |
+ // to re-arrange the two windows twice. |
+ container_->StackChildAbove(background_->GetNativeView(), window); |
+ container_->StackChildAbove(window, background_->GetNativeView()); |
+ inside_ = false; |
+ return; |
+ } |
+ } |
+ // Hide backdrop since no suitable window was found. |
+ if (background_->IsVisible()) |
+ background_->Hide(); |
+} |
+ |
+void WorkspaceLayoutManagerBackdrop::OnWindowBoundsChanged(aura::Window* window, |
+ const gfx::Rect& old_bounds, |
+ const gfx::Rect& new_bounds) OVERRIDE { |
+ // The container size has changed and the layer needs to be adapt to it. |
+ AdjustToContainerBounds(); |
+} |
+ |
+void WorkspaceLayoutManagerBackdrop::AdjustToContainerBounds() { |
+ // Cover the entire container window. |
+ gfx::Rect target_rect(gfx::Point(0, 0), container_->bounds().size()); |
+ if (target_rect != background_->GetNativeWindow()->bounds()) { |
+ // This needs to be instantly. |
+ ui::ScopedLayerAnimationSettings settings( |
+ background_->GetNativeView()->layer()->GetAnimator()); |
+ settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds(0)); |
+ background_->GetNativeWindow()->SetBounds(target_rect); |
+ if (!background_->IsVisible()) |
+ background_->GetNativeView()->layer()->SetOpacity(kBackdropOpacity); |
+ } |
+} |
+ |
+void WorkspaceLayoutManagerBackdrop::Show() { |
+ background_->GetNativeView()->layer()->SetOpacity(0.0f); |
+ background_->Show(); |
+ ui::ScopedLayerAnimationSettings settings( |
+ background_->GetNativeView()->layer()->GetAnimator()); |
+ background_->Show(); |
+ background_->GetNativeView()->layer()->SetOpacity(kBackdropOpacity); |
+} |
+ |
+} // namespace internal |
+} // namespace ash |