| Index: src/gpu/batches/GrAAHairLinePathRenderer.cpp
|
| diff --git a/src/gpu/batches/GrAAHairLinePathRenderer.cpp b/src/gpu/batches/GrAAHairLinePathRenderer.cpp
|
| index 97a779ee3d88deee53c8dc080b25bd388149dbce..87e194064044267f17b7aae2e2161fc92ebf0e2a 100644
|
| --- a/src/gpu/batches/GrAAHairLinePathRenderer.cpp
|
| +++ b/src/gpu/batches/GrAAHairLinePathRenderer.cpp
|
| @@ -345,17 +345,14 @@ static int gather_lines_and_quads(const SkPath& path,
|
| bounds.roundOut(&ibounds);
|
| if (SkIRect::Intersects(devClipBounds, ibounds)) {
|
| PREALLOC_PTARRAY(32) q;
|
| - // we don't need a direction if we aren't constraining the subdivision
|
| - const SkPathPriv::FirstDirection kDummyDir = SkPathPriv::kCCW_FirstDirection;
|
| // We convert cubics to quadratics (for now).
|
| // In perspective have to do conversion in src space.
|
| if (persp) {
|
| SkScalar tolScale =
|
| - GrPathUtils::scaleToleranceToSrc(SK_Scalar1, m,
|
| - path.getBounds());
|
| - GrPathUtils::convertCubicToQuads(pathPts, tolScale, false, kDummyDir, &q);
|
| + GrPathUtils::scaleToleranceToSrc(SK_Scalar1, m, path.getBounds());
|
| + GrPathUtils::convertCubicToQuads(pathPts, tolScale, &q);
|
| } else {
|
| - GrPathUtils::convertCubicToQuads(devPts, SK_Scalar1, false, kDummyDir, &q);
|
| + GrPathUtils::convertCubicToQuads(devPts, SK_Scalar1, &q);
|
| }
|
| for (int i = 0; i < q.count(); i += 3) {
|
| SkPoint* qInDevSpace;
|
|
|