Index: src/gpu/batches/GrAAConvexPathRenderer.cpp |
diff --git a/src/gpu/batches/GrAAConvexPathRenderer.cpp b/src/gpu/batches/GrAAConvexPathRenderer.cpp |
index 4fd3c6fe00249cb89de840b9eb70cfccfd3adb86..f02ebfb2f543e7469a0683d70c719b0df9f510a4 100644 |
--- a/src/gpu/batches/GrAAConvexPathRenderer.cpp |
+++ b/src/gpu/batches/GrAAConvexPathRenderer.cpp |
@@ -254,7 +254,7 @@ static inline void add_cubic_segments(const SkPoint pts[4], |
SkPathPriv::FirstDirection dir, |
SegmentArray* segments) { |
SkSTArray<15, SkPoint, true> quads; |
- GrPathUtils::convertCubicToQuads(pts, SK_Scalar1, true, dir, &quads); |
+ GrPathUtils::convertCubicToQuadsConstrainToTangents(pts, SK_Scalar1, dir, &quads); |
int count = quads.count(); |
for (int q = 0; q < count; q += 3) { |
add_quad_segment(&quads[q], segments); |