Index: ui/gl/gl_mock_autogen_gl.h |
diff --git a/ui/gl/gl_mock_autogen_gl.h b/ui/gl/gl_mock_autogen_gl.h |
index 2840661c9965cf2a7749cf635f5c4a6d6042b87a..bd0851567fb76b3683c4361791956c73867cc98f 100644 |
--- a/ui/gl/gl_mock_autogen_gl.h |
+++ b/ui/gl/gl_mock_autogen_gl.h |
@@ -168,6 +168,8 @@ MOCK_METHOD9(CopyTexSubImage3D, |
GLint y, |
GLsizei width, |
GLsizei height)); |
+MOCK_METHOD2(CoverFillPathNV, void(GLuint path, GLenum coverMode)); |
+MOCK_METHOD2(CoverStrokePathNV, void(GLuint name, GLenum coverMode)); |
MOCK_METHOD0(CreateProgram, GLuint()); |
MOCK_METHOD1(CreateShader, GLuint(GLenum type)); |
MOCK_METHOD1(CullFace, void(GLenum mode)); |
@@ -176,6 +178,7 @@ MOCK_METHOD2(DeleteFencesAPPLE, void(GLsizei n, const GLuint* fences)); |
MOCK_METHOD2(DeleteFencesNV, void(GLsizei n, const GLuint* fences)); |
MOCK_METHOD2(DeleteFramebuffersEXT, |
void(GLsizei n, const GLuint* framebuffers)); |
+MOCK_METHOD2(DeletePathsNV, void(GLuint path, GLsizei range)); |
MOCK_METHOD1(DeleteProgram, void(GLuint program)); |
MOCK_METHOD2(DeleteQueries, void(GLsizei n, const GLuint* ids)); |
MOCK_METHOD2(DeleteRenderbuffersEXT, |
@@ -270,6 +273,7 @@ MOCK_METHOD1(GenerateMipmapEXT, void(GLenum target)); |
MOCK_METHOD2(GenFencesAPPLE, void(GLsizei n, GLuint* fences)); |
MOCK_METHOD2(GenFencesNV, void(GLsizei n, GLuint* fences)); |
MOCK_METHOD2(GenFramebuffersEXT, void(GLsizei n, GLuint* framebuffers)); |
+MOCK_METHOD1(GenPathsNV, GLuint(GLsizei range)); |
MOCK_METHOD2(GenQueries, void(GLsizei n, GLuint* ids)); |
MOCK_METHOD2(GenRenderbuffersEXT, void(GLsizei n, GLuint* renderbuffers)); |
MOCK_METHOD2(GenSamplers, void(GLsizei n, GLuint* samplers)); |
@@ -436,6 +440,7 @@ MOCK_METHOD1(IsEnabled, GLboolean(GLenum cap)); |
MOCK_METHOD1(IsFenceAPPLE, GLboolean(GLuint fence)); |
MOCK_METHOD1(IsFenceNV, GLboolean(GLuint fence)); |
MOCK_METHOD1(IsFramebufferEXT, GLboolean(GLuint framebuffer)); |
+MOCK_METHOD1(IsPathNV, GLboolean(GLuint path)); |
MOCK_METHOD1(IsProgram, GLboolean(GLuint program)); |
MOCK_METHOD1(IsQuery, GLboolean(GLuint query)); |
MOCK_METHOD1(IsRenderbufferEXT, GLboolean(GLuint renderbuffer)); |
@@ -455,6 +460,16 @@ MOCK_METHOD4(MapBufferRange, |
GLbitfield access)); |
MOCK_METHOD2(MatrixLoadfEXT, void(GLenum matrixMode, const GLfloat* m)); |
MOCK_METHOD1(MatrixLoadIdentityEXT, void(GLenum matrixMode)); |
+MOCK_METHOD6(PathCommandsNV, |
+ void(GLuint path, |
+ GLsizei numCommands, |
+ const GLubyte* commands, |
+ GLsizei numCoords, |
+ GLenum coordType, |
+ const GLvoid* coords)); |
+MOCK_METHOD3(PathParameterfNV, void(GLuint path, GLenum pname, GLfloat value)); |
+MOCK_METHOD3(PathParameteriNV, void(GLuint path, GLenum pname, GLint value)); |
+MOCK_METHOD3(PathStencilFuncNV, void(GLenum func, GLint ref, GLuint mask)); |
MOCK_METHOD0(PauseTransformFeedback, void()); |
MOCK_METHOD2(PixelStorei, void(GLenum pname, GLint param)); |
MOCK_METHOD2(PointParameteri, void(GLenum pname, GLint param)); |
@@ -530,6 +545,8 @@ MOCK_METHOD4(ShaderSource, |
GLsizei count, |
const char* const* str, |
const GLint* length)); |
+MOCK_METHOD3(StencilFillPathNV, |
+ void(GLuint path, GLenum fillMode, GLuint mask)); |
MOCK_METHOD3(StencilFunc, void(GLenum func, GLint ref, GLuint mask)); |
MOCK_METHOD4(StencilFuncSeparate, |
void(GLenum face, GLenum func, GLint ref, GLuint mask)); |
@@ -538,6 +555,12 @@ MOCK_METHOD2(StencilMaskSeparate, void(GLenum face, GLuint mask)); |
MOCK_METHOD3(StencilOp, void(GLenum fail, GLenum zfail, GLenum zpass)); |
MOCK_METHOD4(StencilOpSeparate, |
void(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)); |
+MOCK_METHOD3(StencilStrokePathNV, |
+ void(GLuint path, GLint reference, GLuint mask)); |
+MOCK_METHOD4(StencilThenCoverFillPathNV, |
+ void(GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode)); |
+MOCK_METHOD4(StencilThenCoverStrokePathNV, |
+ void(GLuint path, GLint reference, GLuint mask, GLenum coverMode)); |
MOCK_METHOD1(TestFenceAPPLE, GLboolean(GLuint fence)); |
MOCK_METHOD1(TestFenceNV, GLboolean(GLuint fence)); |
MOCK_METHOD9(TexImage2D, |