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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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161 MOCK_METHOD9(CopyTexSubImage3D, | 161 MOCK_METHOD9(CopyTexSubImage3D, |
162 void(GLenum target, | 162 void(GLenum target, |
163 GLint level, | 163 GLint level, |
164 GLint xoffset, | 164 GLint xoffset, |
165 GLint yoffset, | 165 GLint yoffset, |
166 GLint zoffset, | 166 GLint zoffset, |
167 GLint x, | 167 GLint x, |
168 GLint y, | 168 GLint y, |
169 GLsizei width, | 169 GLsizei width, |
170 GLsizei height)); | 170 GLsizei height)); |
| 171 MOCK_METHOD2(CoverFillPathNV, void(GLuint path, GLenum coverMode)); |
| 172 MOCK_METHOD2(CoverStrokePathNV, void(GLuint name, GLenum coverMode)); |
171 MOCK_METHOD0(CreateProgram, GLuint()); | 173 MOCK_METHOD0(CreateProgram, GLuint()); |
172 MOCK_METHOD1(CreateShader, GLuint(GLenum type)); | 174 MOCK_METHOD1(CreateShader, GLuint(GLenum type)); |
173 MOCK_METHOD1(CullFace, void(GLenum mode)); | 175 MOCK_METHOD1(CullFace, void(GLenum mode)); |
174 MOCK_METHOD2(DeleteBuffersARB, void(GLsizei n, const GLuint* buffers)); | 176 MOCK_METHOD2(DeleteBuffersARB, void(GLsizei n, const GLuint* buffers)); |
175 MOCK_METHOD2(DeleteFencesAPPLE, void(GLsizei n, const GLuint* fences)); | 177 MOCK_METHOD2(DeleteFencesAPPLE, void(GLsizei n, const GLuint* fences)); |
176 MOCK_METHOD2(DeleteFencesNV, void(GLsizei n, const GLuint* fences)); | 178 MOCK_METHOD2(DeleteFencesNV, void(GLsizei n, const GLuint* fences)); |
177 MOCK_METHOD2(DeleteFramebuffersEXT, | 179 MOCK_METHOD2(DeleteFramebuffersEXT, |
178 void(GLsizei n, const GLuint* framebuffers)); | 180 void(GLsizei n, const GLuint* framebuffers)); |
| 181 MOCK_METHOD2(DeletePathsNV, void(GLuint path, GLsizei range)); |
179 MOCK_METHOD1(DeleteProgram, void(GLuint program)); | 182 MOCK_METHOD1(DeleteProgram, void(GLuint program)); |
180 MOCK_METHOD2(DeleteQueries, void(GLsizei n, const GLuint* ids)); | 183 MOCK_METHOD2(DeleteQueries, void(GLsizei n, const GLuint* ids)); |
181 MOCK_METHOD2(DeleteRenderbuffersEXT, | 184 MOCK_METHOD2(DeleteRenderbuffersEXT, |
182 void(GLsizei n, const GLuint* renderbuffers)); | 185 void(GLsizei n, const GLuint* renderbuffers)); |
183 MOCK_METHOD2(DeleteSamplers, void(GLsizei n, const GLuint* samplers)); | 186 MOCK_METHOD2(DeleteSamplers, void(GLsizei n, const GLuint* samplers)); |
184 MOCK_METHOD1(DeleteShader, void(GLuint shader)); | 187 MOCK_METHOD1(DeleteShader, void(GLuint shader)); |
185 MOCK_METHOD1(DeleteSync, void(GLsync sync)); | 188 MOCK_METHOD1(DeleteSync, void(GLsync sync)); |
186 MOCK_METHOD2(DeleteTextures, void(GLsizei n, const GLuint* textures)); | 189 MOCK_METHOD2(DeleteTextures, void(GLsizei n, const GLuint* textures)); |
187 MOCK_METHOD2(DeleteTransformFeedbacks, void(GLsizei n, const GLuint* ids)); | 190 MOCK_METHOD2(DeleteTransformFeedbacks, void(GLsizei n, const GLuint* ids)); |
188 MOCK_METHOD2(DeleteVertexArraysOES, void(GLsizei n, const GLuint* arrays)); | 191 MOCK_METHOD2(DeleteVertexArraysOES, void(GLsizei n, const GLuint* arrays)); |
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263 GLenum attachment, | 266 GLenum attachment, |
264 GLuint texture, | 267 GLuint texture, |
265 GLint level, | 268 GLint level, |
266 GLint layer)); | 269 GLint layer)); |
267 MOCK_METHOD1(FrontFace, void(GLenum mode)); | 270 MOCK_METHOD1(FrontFace, void(GLenum mode)); |
268 MOCK_METHOD2(GenBuffersARB, void(GLsizei n, GLuint* buffers)); | 271 MOCK_METHOD2(GenBuffersARB, void(GLsizei n, GLuint* buffers)); |
269 MOCK_METHOD1(GenerateMipmapEXT, void(GLenum target)); | 272 MOCK_METHOD1(GenerateMipmapEXT, void(GLenum target)); |
270 MOCK_METHOD2(GenFencesAPPLE, void(GLsizei n, GLuint* fences)); | 273 MOCK_METHOD2(GenFencesAPPLE, void(GLsizei n, GLuint* fences)); |
271 MOCK_METHOD2(GenFencesNV, void(GLsizei n, GLuint* fences)); | 274 MOCK_METHOD2(GenFencesNV, void(GLsizei n, GLuint* fences)); |
272 MOCK_METHOD2(GenFramebuffersEXT, void(GLsizei n, GLuint* framebuffers)); | 275 MOCK_METHOD2(GenFramebuffersEXT, void(GLsizei n, GLuint* framebuffers)); |
| 276 MOCK_METHOD1(GenPathsNV, GLuint(GLsizei range)); |
273 MOCK_METHOD2(GenQueries, void(GLsizei n, GLuint* ids)); | 277 MOCK_METHOD2(GenQueries, void(GLsizei n, GLuint* ids)); |
274 MOCK_METHOD2(GenRenderbuffersEXT, void(GLsizei n, GLuint* renderbuffers)); | 278 MOCK_METHOD2(GenRenderbuffersEXT, void(GLsizei n, GLuint* renderbuffers)); |
275 MOCK_METHOD2(GenSamplers, void(GLsizei n, GLuint* samplers)); | 279 MOCK_METHOD2(GenSamplers, void(GLsizei n, GLuint* samplers)); |
276 MOCK_METHOD2(GenTextures, void(GLsizei n, GLuint* textures)); | 280 MOCK_METHOD2(GenTextures, void(GLsizei n, GLuint* textures)); |
277 MOCK_METHOD2(GenTransformFeedbacks, void(GLsizei n, GLuint* ids)); | 281 MOCK_METHOD2(GenTransformFeedbacks, void(GLsizei n, GLuint* ids)); |
278 MOCK_METHOD2(GenVertexArraysOES, void(GLsizei n, GLuint* arrays)); | 282 MOCK_METHOD2(GenVertexArraysOES, void(GLsizei n, GLuint* arrays)); |
279 MOCK_METHOD7(GetActiveAttrib, | 283 MOCK_METHOD7(GetActiveAttrib, |
280 void(GLuint program, | 284 void(GLuint program, |
281 GLuint index, | 285 GLuint index, |
282 GLsizei bufsize, | 286 GLsizei bufsize, |
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429 const GLenum* attachments, | 433 const GLenum* attachments, |
430 GLint x, | 434 GLint x, |
431 GLint y, | 435 GLint y, |
432 GLint width, | 436 GLint width, |
433 GLint height)); | 437 GLint height)); |
434 MOCK_METHOD1(IsBuffer, GLboolean(GLuint buffer)); | 438 MOCK_METHOD1(IsBuffer, GLboolean(GLuint buffer)); |
435 MOCK_METHOD1(IsEnabled, GLboolean(GLenum cap)); | 439 MOCK_METHOD1(IsEnabled, GLboolean(GLenum cap)); |
436 MOCK_METHOD1(IsFenceAPPLE, GLboolean(GLuint fence)); | 440 MOCK_METHOD1(IsFenceAPPLE, GLboolean(GLuint fence)); |
437 MOCK_METHOD1(IsFenceNV, GLboolean(GLuint fence)); | 441 MOCK_METHOD1(IsFenceNV, GLboolean(GLuint fence)); |
438 MOCK_METHOD1(IsFramebufferEXT, GLboolean(GLuint framebuffer)); | 442 MOCK_METHOD1(IsFramebufferEXT, GLboolean(GLuint framebuffer)); |
| 443 MOCK_METHOD1(IsPathNV, GLboolean(GLuint path)); |
439 MOCK_METHOD1(IsProgram, GLboolean(GLuint program)); | 444 MOCK_METHOD1(IsProgram, GLboolean(GLuint program)); |
440 MOCK_METHOD1(IsQuery, GLboolean(GLuint query)); | 445 MOCK_METHOD1(IsQuery, GLboolean(GLuint query)); |
441 MOCK_METHOD1(IsRenderbufferEXT, GLboolean(GLuint renderbuffer)); | 446 MOCK_METHOD1(IsRenderbufferEXT, GLboolean(GLuint renderbuffer)); |
442 MOCK_METHOD1(IsSampler, GLboolean(GLuint sampler)); | 447 MOCK_METHOD1(IsSampler, GLboolean(GLuint sampler)); |
443 MOCK_METHOD1(IsShader, GLboolean(GLuint shader)); | 448 MOCK_METHOD1(IsShader, GLboolean(GLuint shader)); |
444 MOCK_METHOD1(IsSync, GLboolean(GLsync sync)); | 449 MOCK_METHOD1(IsSync, GLboolean(GLsync sync)); |
445 MOCK_METHOD1(IsTexture, GLboolean(GLuint texture)); | 450 MOCK_METHOD1(IsTexture, GLboolean(GLuint texture)); |
446 MOCK_METHOD1(IsTransformFeedback, GLboolean(GLuint id)); | 451 MOCK_METHOD1(IsTransformFeedback, GLboolean(GLuint id)); |
447 MOCK_METHOD1(IsVertexArrayOES, GLboolean(GLuint array)); | 452 MOCK_METHOD1(IsVertexArrayOES, GLboolean(GLuint array)); |
448 MOCK_METHOD1(LineWidth, void(GLfloat width)); | 453 MOCK_METHOD1(LineWidth, void(GLfloat width)); |
449 MOCK_METHOD1(LinkProgram, void(GLuint program)); | 454 MOCK_METHOD1(LinkProgram, void(GLuint program)); |
450 MOCK_METHOD2(MapBuffer, void*(GLenum target, GLenum access)); | 455 MOCK_METHOD2(MapBuffer, void*(GLenum target, GLenum access)); |
451 MOCK_METHOD4(MapBufferRange, | 456 MOCK_METHOD4(MapBufferRange, |
452 void*(GLenum target, | 457 void*(GLenum target, |
453 GLintptr offset, | 458 GLintptr offset, |
454 GLsizeiptr length, | 459 GLsizeiptr length, |
455 GLbitfield access)); | 460 GLbitfield access)); |
456 MOCK_METHOD2(MatrixLoadfEXT, void(GLenum matrixMode, const GLfloat* m)); | 461 MOCK_METHOD2(MatrixLoadfEXT, void(GLenum matrixMode, const GLfloat* m)); |
457 MOCK_METHOD1(MatrixLoadIdentityEXT, void(GLenum matrixMode)); | 462 MOCK_METHOD1(MatrixLoadIdentityEXT, void(GLenum matrixMode)); |
| 463 MOCK_METHOD6(PathCommandsNV, |
| 464 void(GLuint path, |
| 465 GLsizei numCommands, |
| 466 const GLubyte* commands, |
| 467 GLsizei numCoords, |
| 468 GLenum coordType, |
| 469 const GLvoid* coords)); |
| 470 MOCK_METHOD3(PathParameterfNV, void(GLuint path, GLenum pname, GLfloat value)); |
| 471 MOCK_METHOD3(PathParameteriNV, void(GLuint path, GLenum pname, GLint value)); |
| 472 MOCK_METHOD3(PathStencilFuncNV, void(GLenum func, GLint ref, GLuint mask)); |
458 MOCK_METHOD0(PauseTransformFeedback, void()); | 473 MOCK_METHOD0(PauseTransformFeedback, void()); |
459 MOCK_METHOD2(PixelStorei, void(GLenum pname, GLint param)); | 474 MOCK_METHOD2(PixelStorei, void(GLenum pname, GLint param)); |
460 MOCK_METHOD2(PointParameteri, void(GLenum pname, GLint param)); | 475 MOCK_METHOD2(PointParameteri, void(GLenum pname, GLint param)); |
461 MOCK_METHOD2(PolygonOffset, void(GLfloat factor, GLfloat units)); | 476 MOCK_METHOD2(PolygonOffset, void(GLfloat factor, GLfloat units)); |
462 MOCK_METHOD0(PopGroupMarkerEXT, void()); | 477 MOCK_METHOD0(PopGroupMarkerEXT, void()); |
463 MOCK_METHOD4(ProgramBinary, | 478 MOCK_METHOD4(ProgramBinary, |
464 void(GLuint program, | 479 void(GLuint program, |
465 GLenum binaryFormat, | 480 GLenum binaryFormat, |
466 const GLvoid* binary, | 481 const GLvoid* binary, |
467 GLsizei length)); | 482 GLsizei length)); |
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523 void(GLsizei n, | 538 void(GLsizei n, |
524 const GLuint* shaders, | 539 const GLuint* shaders, |
525 GLenum binaryformat, | 540 GLenum binaryformat, |
526 const void* binary, | 541 const void* binary, |
527 GLsizei length)); | 542 GLsizei length)); |
528 MOCK_METHOD4(ShaderSource, | 543 MOCK_METHOD4(ShaderSource, |
529 void(GLuint shader, | 544 void(GLuint shader, |
530 GLsizei count, | 545 GLsizei count, |
531 const char* const* str, | 546 const char* const* str, |
532 const GLint* length)); | 547 const GLint* length)); |
| 548 MOCK_METHOD3(StencilFillPathNV, |
| 549 void(GLuint path, GLenum fillMode, GLuint mask)); |
533 MOCK_METHOD3(StencilFunc, void(GLenum func, GLint ref, GLuint mask)); | 550 MOCK_METHOD3(StencilFunc, void(GLenum func, GLint ref, GLuint mask)); |
534 MOCK_METHOD4(StencilFuncSeparate, | 551 MOCK_METHOD4(StencilFuncSeparate, |
535 void(GLenum face, GLenum func, GLint ref, GLuint mask)); | 552 void(GLenum face, GLenum func, GLint ref, GLuint mask)); |
536 MOCK_METHOD1(StencilMask, void(GLuint mask)); | 553 MOCK_METHOD1(StencilMask, void(GLuint mask)); |
537 MOCK_METHOD2(StencilMaskSeparate, void(GLenum face, GLuint mask)); | 554 MOCK_METHOD2(StencilMaskSeparate, void(GLenum face, GLuint mask)); |
538 MOCK_METHOD3(StencilOp, void(GLenum fail, GLenum zfail, GLenum zpass)); | 555 MOCK_METHOD3(StencilOp, void(GLenum fail, GLenum zfail, GLenum zpass)); |
539 MOCK_METHOD4(StencilOpSeparate, | 556 MOCK_METHOD4(StencilOpSeparate, |
540 void(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)); | 557 void(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)); |
| 558 MOCK_METHOD3(StencilStrokePathNV, |
| 559 void(GLuint path, GLint reference, GLuint mask)); |
| 560 MOCK_METHOD4(StencilThenCoverFillPathNV, |
| 561 void(GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode)); |
| 562 MOCK_METHOD4(StencilThenCoverStrokePathNV, |
| 563 void(GLuint path, GLint reference, GLuint mask, GLenum coverMode)); |
541 MOCK_METHOD1(TestFenceAPPLE, GLboolean(GLuint fence)); | 564 MOCK_METHOD1(TestFenceAPPLE, GLboolean(GLuint fence)); |
542 MOCK_METHOD1(TestFenceNV, GLboolean(GLuint fence)); | 565 MOCK_METHOD1(TestFenceNV, GLboolean(GLuint fence)); |
543 MOCK_METHOD9(TexImage2D, | 566 MOCK_METHOD9(TexImage2D, |
544 void(GLenum target, | 567 void(GLenum target, |
545 GLint level, | 568 GLint level, |
546 GLint internalformat, | 569 GLint internalformat, |
547 GLsizei width, | 570 GLsizei width, |
548 GLsizei height, | 571 GLsizei height, |
549 GLint border, | 572 GLint border, |
550 GLenum format, | 573 GLenum format, |
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701 const void* ptr)); | 724 const void* ptr)); |
702 MOCK_METHOD6(VertexAttribPointer, | 725 MOCK_METHOD6(VertexAttribPointer, |
703 void(GLuint indx, | 726 void(GLuint indx, |
704 GLint size, | 727 GLint size, |
705 GLenum type, | 728 GLenum type, |
706 GLboolean normalized, | 729 GLboolean normalized, |
707 GLsizei stride, | 730 GLsizei stride, |
708 const void* ptr)); | 731 const void* ptr)); |
709 MOCK_METHOD4(Viewport, void(GLint x, GLint y, GLsizei width, GLsizei height)); | 732 MOCK_METHOD4(Viewport, void(GLint x, GLint y, GLsizei width, GLsizei height)); |
710 MOCK_METHOD3(WaitSync, GLenum(GLsync sync, GLbitfield flags, GLuint64 timeout)); | 733 MOCK_METHOD3(WaitSync, GLenum(GLsync sync, GLbitfield flags, GLuint64 timeout)); |
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