Index: ui/gl/gl_bindings_autogen_mock.cc |
diff --git a/ui/gl/gl_bindings_autogen_mock.cc b/ui/gl/gl_bindings_autogen_mock.cc |
index b5a82eea674c9db9796ea30744b97ac3668e5d4d..23940cd5ae4b3a5b91ade3bab9aa059db4c32cb7 100644 |
--- a/ui/gl/gl_bindings_autogen_mock.cc |
+++ b/ui/gl/gl_bindings_autogen_mock.cc |
@@ -475,6 +475,18 @@ void GL_BINDING_CALL MockGLInterface::Mock_glCopyTexSubImage3D(GLenum target, |
width, height); |
} |
+void GL_BINDING_CALL |
+MockGLInterface::Mock_glCoverFillPathNV(GLuint path, GLenum coverMode) { |
+ MakeFunctionUnique("glCoverFillPathNV"); |
+ interface_->CoverFillPathNV(path, coverMode); |
+} |
+ |
+void GL_BINDING_CALL |
+MockGLInterface::Mock_glCoverStrokePathNV(GLuint name, GLenum coverMode) { |
+ MakeFunctionUnique("glCoverStrokePathNV"); |
+ interface_->CoverStrokePathNV(name, coverMode); |
+} |
+ |
GLuint GL_BINDING_CALL MockGLInterface::Mock_glCreateProgram(void) { |
MakeFunctionUnique("glCreateProgram"); |
return interface_->CreateProgram(); |
@@ -522,6 +534,12 @@ MockGLInterface::Mock_glDeleteFramebuffersEXT(GLsizei n, |
interface_->DeleteFramebuffersEXT(n, framebuffers); |
} |
+void GL_BINDING_CALL |
+MockGLInterface::Mock_glDeletePathsNV(GLuint path, GLsizei range) { |
+ MakeFunctionUnique("glDeletePathsNV"); |
+ interface_->DeletePathsNV(path, range); |
+} |
+ |
void GL_BINDING_CALL MockGLInterface::Mock_glDeleteProgram(GLuint program) { |
MakeFunctionUnique("glDeleteProgram"); |
interface_->DeleteProgram(program); |
@@ -950,6 +968,11 @@ MockGLInterface::Mock_glGenFramebuffersEXT(GLsizei n, GLuint* framebuffers) { |
interface_->GenFramebuffersEXT(n, framebuffers); |
} |
+GLuint GL_BINDING_CALL MockGLInterface::Mock_glGenPathsNV(GLsizei range) { |
+ MakeFunctionUnique("glGenPathsNV"); |
+ return interface_->GenPathsNV(range); |
+} |
+ |
void GL_BINDING_CALL |
MockGLInterface::Mock_glGenQueries(GLsizei n, GLuint* ids) { |
MakeFunctionUnique("glGenQueries"); |
@@ -1627,6 +1650,11 @@ MockGLInterface::Mock_glIsFramebufferEXT(GLuint framebuffer) { |
return interface_->IsFramebufferEXT(framebuffer); |
} |
+GLboolean GL_BINDING_CALL MockGLInterface::Mock_glIsPathNV(GLuint path) { |
+ MakeFunctionUnique("glIsPathNV"); |
+ return interface_->IsPathNV(path); |
+} |
+ |
GLboolean GL_BINDING_CALL MockGLInterface::Mock_glIsProgram(GLuint program) { |
MakeFunctionUnique("glIsProgram"); |
return interface_->IsProgram(program); |
@@ -1754,6 +1782,38 @@ MockGLInterface::Mock_glMatrixLoadfEXT(GLenum matrixMode, const GLfloat* m) { |
interface_->MatrixLoadfEXT(matrixMode, m); |
} |
+void GL_BINDING_CALL |
+MockGLInterface::Mock_glPathCommandsNV(GLuint path, |
+ GLsizei numCommands, |
+ const GLubyte* commands, |
+ GLsizei numCoords, |
+ GLenum coordType, |
+ const GLvoid* coords) { |
+ MakeFunctionUnique("glPathCommandsNV"); |
+ interface_->PathCommandsNV(path, numCommands, commands, numCoords, coordType, |
+ coords); |
+} |
+ |
+void GL_BINDING_CALL MockGLInterface::Mock_glPathParameterfNV(GLuint path, |
+ GLenum pname, |
+ GLfloat value) { |
+ MakeFunctionUnique("glPathParameterfNV"); |
+ interface_->PathParameterfNV(path, pname, value); |
+} |
+ |
+void GL_BINDING_CALL MockGLInterface::Mock_glPathParameteriNV(GLuint path, |
+ GLenum pname, |
+ GLint value) { |
+ MakeFunctionUnique("glPathParameteriNV"); |
+ interface_->PathParameteriNV(path, pname, value); |
+} |
+ |
+void GL_BINDING_CALL |
+MockGLInterface::Mock_glPathStencilFuncNV(GLenum func, GLint ref, GLuint mask) { |
+ MakeFunctionUnique("glPathStencilFuncNV"); |
+ interface_->PathStencilFuncNV(func, ref, mask); |
+} |
+ |
void GL_BINDING_CALL MockGLInterface::Mock_glPauseTransformFeedback(void) { |
MakeFunctionUnique("glPauseTransformFeedback"); |
interface_->PauseTransformFeedback(); |
@@ -1986,6 +2046,13 @@ MockGLInterface::Mock_glShaderSource(GLuint shader, |
interface_->ShaderSource(shader, count, str, length); |
} |
+void GL_BINDING_CALL MockGLInterface::Mock_glStencilFillPathNV(GLuint path, |
+ GLenum fillMode, |
+ GLuint mask) { |
+ MakeFunctionUnique("glStencilFillPathNV"); |
+ interface_->StencilFillPathNV(path, fillMode, mask); |
+} |
+ |
void GL_BINDING_CALL |
MockGLInterface::Mock_glStencilFunc(GLenum func, GLint ref, GLuint mask) { |
MakeFunctionUnique("glStencilFunc"); |
@@ -2025,6 +2092,32 @@ void GL_BINDING_CALL MockGLInterface::Mock_glStencilOpSeparate(GLenum face, |
interface_->StencilOpSeparate(face, fail, zfail, zpass); |
} |
+void GL_BINDING_CALL |
+MockGLInterface::Mock_glStencilStrokePathNV(GLuint path, |
+ GLint reference, |
+ GLuint mask) { |
+ MakeFunctionUnique("glStencilStrokePathNV"); |
+ interface_->StencilStrokePathNV(path, reference, mask); |
+} |
+ |
+void GL_BINDING_CALL |
+MockGLInterface::Mock_glStencilThenCoverFillPathNV(GLuint path, |
+ GLenum fillMode, |
+ GLuint mask, |
+ GLenum coverMode) { |
+ MakeFunctionUnique("glStencilThenCoverFillPathNV"); |
+ interface_->StencilThenCoverFillPathNV(path, fillMode, mask, coverMode); |
+} |
+ |
+void GL_BINDING_CALL |
+MockGLInterface::Mock_glStencilThenCoverStrokePathNV(GLuint path, |
+ GLint reference, |
+ GLuint mask, |
+ GLenum coverMode) { |
+ MakeFunctionUnique("glStencilThenCoverStrokePathNV"); |
+ interface_->StencilThenCoverStrokePathNV(path, reference, mask, coverMode); |
+} |
+ |
GLboolean GL_BINDING_CALL MockGLInterface::Mock_glTestFenceAPPLE(GLuint fence) { |
MakeFunctionUnique("glTestFenceAPPLE"); |
return interface_->TestFenceAPPLE(fence); |
@@ -2697,6 +2790,10 @@ void* GL_BINDING_CALL MockGLInterface::GetGLProcAddress(const char* name) { |
return reinterpret_cast<void*>(Mock_glCopyTexSubImage2D); |
if (strcmp(name, "glCopyTexSubImage3D") == 0) |
return reinterpret_cast<void*>(Mock_glCopyTexSubImage3D); |
+ if (strcmp(name, "glCoverFillPathNV") == 0) |
+ return reinterpret_cast<void*>(Mock_glCoverFillPathNV); |
+ if (strcmp(name, "glCoverStrokePathNV") == 0) |
+ return reinterpret_cast<void*>(Mock_glCoverStrokePathNV); |
if (strcmp(name, "glCreateProgram") == 0) |
return reinterpret_cast<void*>(Mock_glCreateProgram); |
if (strcmp(name, "glCreateShader") == 0) |
@@ -2713,6 +2810,8 @@ void* GL_BINDING_CALL MockGLInterface::GetGLProcAddress(const char* name) { |
return reinterpret_cast<void*>(Mock_glDeleteFramebuffers); |
if (strcmp(name, "glDeleteFramebuffersEXT") == 0) |
return reinterpret_cast<void*>(Mock_glDeleteFramebuffersEXT); |
+ if (strcmp(name, "glDeletePathsNV") == 0) |
+ return reinterpret_cast<void*>(Mock_glDeletePathsNV); |
if (strcmp(name, "glDeleteProgram") == 0) |
return reinterpret_cast<void*>(Mock_glDeleteProgram); |
if (strcmp(name, "glDeleteQueries") == 0) |
@@ -2837,6 +2936,8 @@ void* GL_BINDING_CALL MockGLInterface::GetGLProcAddress(const char* name) { |
return reinterpret_cast<void*>(Mock_glGenFramebuffers); |
if (strcmp(name, "glGenFramebuffersEXT") == 0) |
return reinterpret_cast<void*>(Mock_glGenFramebuffersEXT); |
+ if (strcmp(name, "glGenPathsNV") == 0) |
+ return reinterpret_cast<void*>(Mock_glGenPathsNV); |
if (strcmp(name, "glGenQueries") == 0) |
return reinterpret_cast<void*>(Mock_glGenQueries); |
if (strcmp(name, "glGenQueriesARB") == 0) |
@@ -3020,6 +3121,8 @@ void* GL_BINDING_CALL MockGLInterface::GetGLProcAddress(const char* name) { |
return reinterpret_cast<void*>(Mock_glIsFramebuffer); |
if (strcmp(name, "glIsFramebufferEXT") == 0) |
return reinterpret_cast<void*>(Mock_glIsFramebufferEXT); |
+ if (strcmp(name, "glIsPathNV") == 0) |
+ return reinterpret_cast<void*>(Mock_glIsPathNV); |
if (strcmp(name, "glIsProgram") == 0) |
return reinterpret_cast<void*>(Mock_glIsProgram); |
if (strcmp(name, "glIsQuery") == 0) |
@@ -3064,6 +3167,14 @@ void* GL_BINDING_CALL MockGLInterface::GetGLProcAddress(const char* name) { |
return reinterpret_cast<void*>(Mock_glMatrixLoadIdentityEXT); |
if (strcmp(name, "glMatrixLoadfEXT") == 0) |
return reinterpret_cast<void*>(Mock_glMatrixLoadfEXT); |
+ if (strcmp(name, "glPathCommandsNV") == 0) |
+ return reinterpret_cast<void*>(Mock_glPathCommandsNV); |
+ if (strcmp(name, "glPathParameterfNV") == 0) |
+ return reinterpret_cast<void*>(Mock_glPathParameterfNV); |
+ if (strcmp(name, "glPathParameteriNV") == 0) |
+ return reinterpret_cast<void*>(Mock_glPathParameteriNV); |
+ if (strcmp(name, "glPathStencilFuncNV") == 0) |
+ return reinterpret_cast<void*>(Mock_glPathStencilFuncNV); |
if (strcmp(name, "glPauseTransformFeedback") == 0) |
return reinterpret_cast<void*>(Mock_glPauseTransformFeedback); |
if (strcmp(name, "glPixelStorei") == 0) |
@@ -3126,6 +3237,8 @@ void* GL_BINDING_CALL MockGLInterface::GetGLProcAddress(const char* name) { |
return reinterpret_cast<void*>(Mock_glShaderBinary); |
if (strcmp(name, "glShaderSource") == 0) |
return reinterpret_cast<void*>(Mock_glShaderSource); |
+ if (strcmp(name, "glStencilFillPathNV") == 0) |
+ return reinterpret_cast<void*>(Mock_glStencilFillPathNV); |
if (strcmp(name, "glStencilFunc") == 0) |
return reinterpret_cast<void*>(Mock_glStencilFunc); |
if (strcmp(name, "glStencilFuncSeparate") == 0) |
@@ -3138,6 +3251,12 @@ void* GL_BINDING_CALL MockGLInterface::GetGLProcAddress(const char* name) { |
return reinterpret_cast<void*>(Mock_glStencilOp); |
if (strcmp(name, "glStencilOpSeparate") == 0) |
return reinterpret_cast<void*>(Mock_glStencilOpSeparate); |
+ if (strcmp(name, "glStencilStrokePathNV") == 0) |
+ return reinterpret_cast<void*>(Mock_glStencilStrokePathNV); |
+ if (strcmp(name, "glStencilThenCoverFillPathNV") == 0) |
+ return reinterpret_cast<void*>(Mock_glStencilThenCoverFillPathNV); |
+ if (strcmp(name, "glStencilThenCoverStrokePathNV") == 0) |
+ return reinterpret_cast<void*>(Mock_glStencilThenCoverStrokePathNV); |
if (strcmp(name, "glTestFenceAPPLE") == 0) |
return reinterpret_cast<void*>(Mock_glTestFenceAPPLE); |
if (strcmp(name, "glTestFenceNV") == 0) |