Index: src/gpu/glsl/GrGLSL.h |
diff --git a/src/gpu/glsl/GrGLSL.h b/src/gpu/glsl/GrGLSL.h |
index b13113a28903e9f2009805db46966fac231f83dc..6fc8f83c7a3ca1be80fada8a9ef72a12d923ca02 100644 |
--- a/src/gpu/glsl/GrGLSL.h |
+++ b/src/gpu/glsl/GrGLSL.h |
@@ -37,17 +37,9 @@ |
*/ |
k330_GrGLSLGeneration, |
/** |
- * Desktop GLSL 4.00 |
- */ |
- k400_GrGLSLGeneration, |
- /** |
* ES GLSL 3.10 only TODO Make GLSLCap objects to make this more granular |
*/ |
k310es_GrGLSLGeneration, |
- /** |
- * ES GLSL 3.20 |
- */ |
- k320es_GrGLSLGeneration, |
}; |
bool GrGLSLSupportsNamedFragmentShaderOutputs(GrGLSLGeneration); |