Index: src/gpu/glsl/GrGLSLShaderBuilder.h |
diff --git a/src/gpu/glsl/GrGLSLShaderBuilder.h b/src/gpu/glsl/GrGLSLShaderBuilder.h |
index cc34e44f77221bf6219b4cfa345f0bbfd5f35fe0..fa1b8e6c2f4f2ad7d5585a838fb815e15e9b6759 100644 |
--- a/src/gpu/glsl/GrGLSLShaderBuilder.h |
+++ b/src/gpu/glsl/GrGLSLShaderBuilder.h |
@@ -131,17 +131,14 @@ |
kBlendFuncExtended_GLSLPrivateFeature, |
kExternalTexture_GLSLPrivateFeature, |
kFramebufferFetch_GLSLPrivateFeature, |
- kSampleMaskOverrideCoverage_GLSLPrivateFeature, |
kNoPerspectiveInterpolation_GLSLPrivateFeature, |
kLastGLSLPrivateFeature = kNoPerspectiveInterpolation_GLSLPrivateFeature |
}; |
/* |
* A general function which enables an extension in a shader if the feature bit is not present |
- * |
- * @return true if the feature bit was not yet present, false otherwise. |
- */ |
- bool addFeature(uint32_t featureBit, const char* extensionName); |
+ */ |
+ void addFeature(uint32_t featureBit, const char* extensionName); |
enum InterfaceQualifier { |
kOut_InterfaceQualifier, |