| Index: Source/core/rendering/InlineIterator.h
|
| diff --git a/Source/core/rendering/InlineIterator.h b/Source/core/rendering/InlineIterator.h
|
| index 17e219388cb35eb72dcd8e68373cc7a733ec5b0c..f56bb0cd6840dce14b070f7cb062a060c3838d74 100644
|
| --- a/Source/core/rendering/InlineIterator.h
|
| +++ b/Source/core/rendering/InlineIterator.h
|
| @@ -444,7 +444,7 @@ static inline unsigned numberOfIsolateAncestors(const InlineIterator& iter)
|
| static inline void addPlaceholderRunForIsolatedInline(InlineBidiResolver& resolver, RenderObject* obj, unsigned pos)
|
| {
|
| ASSERT(obj);
|
| - BidiRun* isolatedRun = new (obj->renderArena()) BidiRun(pos, 0, obj, resolver.context(), resolver.dir());
|
| + BidiRun* isolatedRun = new BidiRun(pos, 0, obj, resolver.context(), resolver.dir());
|
| resolver.runs().addRun(isolatedRun);
|
| // FIXME: isolatedRuns() could be a hash of object->run and then we could cheaply
|
| // ASSERT here that we didn't create multiple objects for the same inline.
|
|
|