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Side by Side Diff: Source/core/platform/Arena.cpp

Issue 16896019: Replace RenderArena with PartitionAlloc. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 6 months ago
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1 /*
2 * Copyright (C) 1998-2000 Netscape Communications Corporation.
3 * Copyright (C) 2003-6 Apple Computer
4 *
5 * Other contributors:
6 * Nick Blievers <nickb@adacel.com.au>
7 * Jeff Hostetler <jeff@nerdone.com>
8 * Tom Rini <trini@kernel.crashing.org>
9 * Raffaele Sena <raff@netwinder.org>
10 *
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
15 *
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
20 *
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 US A
24 *
25 * Alternatively, the contents of this file may be used under the terms
26 * of either the Mozilla Public License Version 1.1, found at
27 * http://www.mozilla.org/MPL/ (the "MPL") or the GNU General Public
28 * License Version 2.0, found at http://www.fsf.org/copyleft/gpl.html
29 * (the "GPL"), in which case the provisions of the MPL or the GPL are
30 * applicable instead of those above. If you wish to allow use of your
31 * version of this file only under the terms of one of those two
32 * licenses (the MPL or the GPL) and not to allow others to use your
33 * version of this file under the LGPL, indicate your decision by
34 * deletingthe provisions above and replace them with the notice and
35 * other provisions required by the MPL or the GPL, as the case may be.
36 * If you do not delete the provisions above, a recipient may use your
37 * version of this file under any of the LGPL, the MPL or the GPL.
38 */
39
40 /*
41 * Lifetime-based fast allocation, inspired by much prior art, including
42 * "Fast Allocation and Deallocation of Memory Based on Object Lifetimes"
43 * David R. Hanson, Software -- Practice and Experience, Vol. 20(1).
44 */
45
46 #include "config.h"
47 #include "core/platform/Arena.h"
48
49 #include <stdlib.h>
50 #include <string.h>
51 #include <algorithm>
52 #include <wtf/Assertions.h>
53 #include <wtf/FastMalloc.h>
54
55 using namespace std;
56
57 namespace WebCore {
58
59 #ifdef DEBUG_ARENA_MALLOC
60 static int i = 0;
61 #endif
62
63 #define ARENA_DEFAULT_ALIGN sizeof(double)
64 #define BIT(n) ((unsigned int)1 << (n))
65 #define BITMASK(n) (BIT(n) - 1)
66 #define CEILING_LOG2(_log2, _n) \
67 unsigned int j_ = (unsigned int)(_n); \
68 (_log2) = 0; \
69 if ((j_) & ((j_)-1)) \
70 (_log2) += 1; \
71 if ((j_) >> 16) \
72 (_log2) += 16, (j_) >>= 16; \
73 if ((j_) >> 8) \
74 (_log2) += 8, (j_) >>= 8; \
75 if ((j_) >> 4) \
76 (_log2) += 4, (j_) >>= 4; \
77 if ((j_) >> 2) \
78 (_log2) += 2, (j_) >>= 2; \
79 if ((j_) >> 1) \
80 (_log2) += 1;
81 #define FREE_PATTERN 0xDA
82
83 static int CeilingLog2(unsigned int i) {
84 int log2;
85 CEILING_LOG2(log2, i);
86 return log2;
87 }
88
89 void InitArenaPool(ArenaPool* pool, const char*, unsigned size, unsigned align)
90 {
91 if (align == 0)
92 align = ARENA_DEFAULT_ALIGN;
93 pool->mask = BITMASK(CeilingLog2(align));
94 pool->first.next = NULL;
95 pool->first.base = pool->first.avail = pool->first.limit = (uword)ARENA_ALI GN(&pool->first + 1);
96 pool->current = &pool->first;
97 pool->arenasize = size;
98 }
99
100 void* ArenaAllocate(ArenaPool* pool, unsigned int numBytes, unsigned int& bytesA llocated)
101 {
102 Arena* arena;
103 char* returnPointer;
104
105 ASSERT((numBytes & pool->mask) == 0);
106
107 numBytes = (uword)ARENA_ALIGN(numBytes);
108
109 // attempt to allocate from arenas at pool->current
110 {
111 arena = pool->current;
112 do {
113 if (arena->avail + numBytes <= arena->limit) {
114 pool->current = arena;
115 returnPointer = (char *)arena->avail;
116 arena->avail += numBytes;
117 return returnPointer;
118 }
119 } while (NULL != (arena = arena->next));
120 }
121
122 // attempt to allocate from the heap
123 {
124 unsigned int size = max(pool->arenasize, numBytes);
125 size += sizeof *arena + pool->mask; /* header and alignment slop */
126 #ifdef DEBUG_ARENA_MALLOC
127 i++;
128 printf("Malloc: %d\n", i);
129 #endif
130 bytesAllocated = size;
131 arena = (Arena*)fastMalloc(size);
132 // fastMalloc will abort() if it fails, so we are guaranteed that a is n ot 0.
133 arena->limit = (uword)arena + size;
134 arena->base = arena->avail = (uword)ARENA_ALIGN(arena + 1);
135 returnPointer = (char *)arena->avail;
136 arena->avail += numBytes;
137 // the newly allocated arena is linked after pool->current and becomes p ool->current.
138 arena->next = pool->current->next;
139 pool->current->next = arena;
140 pool->current = arena;
141 if (!pool->first.next)
142 pool->first.next = arena;
143 return(returnPointer);
144 }
145 }
146
147 // Free tail arenas linked after head, which may not be the true list head.
148 // Reset pool->current to point to head in case it pointed at a tail arena.
149 static void FreeArenaList(ArenaPool* pool, Arena* head)
150 {
151 Arena** arenaPointer = &head->next;
152 Arena* arena = *arenaPointer;
153 if (!arena)
154 return;
155
156 #ifdef DEBUG
157 do {
158 ASSERT(arena->base <= arena->avail && arena->avail <= arena->limit);
159 arena->avail = arena->base;
160 memset((void*)(arena)->avail, FREE_PATTERN, (arena)->limit - (arena)->av ail)
161 } while ((arena = arena->next) != 0);
162 arena = *arenaPointer;
163 #endif
164
165 do {
166 *arenaPointer = arena->next;
167
168 #ifdef DEBUG
169 memset((void*)(arena), FREE_PATTERN, (arena)->limit - (uword)(arena));
170 #endif
171
172 #ifdef DEBUG_ARENA_MALLOC
173 i--;
174 printf("Free: %d\n", i);
175 #endif
176
177 fastFree(arena);
178 arena = 0;
179 } while ((arena = *arenaPointer) != 0);
180 pool->current = head;
181 }
182
183 void FinishArenaPool(ArenaPool* pool)
184 {
185 FreeArenaList(pool, &pool->first);
186 }
187
188 }
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