Index: src/effects/gradients/Sk4fLinearGradient.h |
diff --git a/src/effects/gradients/Sk4fLinearGradient.h b/src/effects/gradients/Sk4fLinearGradient.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..863376087df61d2ed8372aa273657a54c4919e97 |
--- /dev/null |
+++ b/src/effects/gradients/Sk4fLinearGradient.h |
@@ -0,0 +1,38 @@ |
+/* |
+ * Copyright 2016 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#ifndef Sk4fLinearGradient_DEFINED |
+#define Sk4fLinearGradient_DEFINED |
+ |
+#include "Sk4fGradientBase.h" |
+#include "SkLinearGradient.h" |
+ |
+class SkLinearGradient:: |
+LinearGradient4fContext : public GradientShaderBase4fContext { |
+public: |
+ LinearGradient4fContext(const SkLinearGradient&, const ContextRec&); |
+ |
+ void shadeSpan(int x, int y, SkPMColor dst[], int count) override; |
+ void shadeSpan4f(int x, int y, SkPM4f dst[], int count) override; |
+ |
+private: |
+ using INHERITED = GradientShaderBase4fContext; |
+ |
+ template<typename DstType, TileMode> |
+ class LinearIntervalProcessor; |
+ |
+ template <typename DstType, bool premul> |
+ void shadePremulSpan(int x, int y, DstType[], int count) const; |
+ |
+ template <typename DstType, bool premul, SkShader::TileMode tileMode> |
+ void shadePremulTileSpan(int x, int y, DstType[], int count) const; |
+ |
+ template <typename DstType, bool premul, SkShader::TileMode tileMode> |
+ void shadeSpanInternal(int x, int y, DstType[], int count) const; |
+}; |
+ |
+#endif // Sk4fLinearGradient_DEFINED |