Index: src/effects/gradients/Sk4fLinearGradient.cpp |
diff --git a/src/effects/gradients/Sk4fLinearGradient.cpp b/src/effects/gradients/Sk4fLinearGradient.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..57c81f6665c73e1623258626bac840c682261db5 |
--- /dev/null |
+++ b/src/effects/gradients/Sk4fLinearGradient.cpp |
@@ -0,0 +1,364 @@ |
+/* |
+ * Copyright 2016 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "Sk4fLinearGradient.h" |
+ |
+namespace { |
+ |
+Sk4f premul_4f(const Sk4f& c) { |
+ const float alpha = c[SkPM4f::A]; |
+ // FIXME: portable swizzle? |
+ return c * Sk4f(alpha, alpha, alpha, 1); |
+} |
+ |
+template <bool do_premul> |
+SkPMColor trunc_from_255(const Sk4f& c) { |
+ SkPMColor pmc; |
+ SkNx_cast<uint8_t>(c).store(&pmc); |
+ if (do_premul) { |
+ pmc = SkPreMultiplyARGB(SkGetPackedA32(pmc), SkGetPackedR32(pmc), |
+ SkGetPackedG32(pmc), SkGetPackedB32(pmc)); |
+ } |
+ return pmc; |
+} |
+ |
+template<typename DstType, bool do_premul> |
+void fill(const Sk4f& c, DstType* dst, int n); |
+ |
+template<> |
+void fill<SkPM4f, false>(const Sk4f& c, SkPM4f* dst, int n) { |
+ while (n > 0) { |
+ c.store(dst++); |
+ n--; |
+ } |
+} |
+ |
+template<> |
+void fill<SkPM4f, true>(const Sk4f& c, SkPM4f* dst, int n) { |
+ fill<SkPM4f, false>(premul_4f(c), dst, n); |
+} |
+ |
+template<> |
+void fill<SkPMColor, false>(const Sk4f& c, SkPMColor* dst, int n) { |
+ sk_memset32(dst, trunc_from_255<false>(c), n); |
+} |
+ |
+template<> |
+void fill<SkPMColor, true>(const Sk4f& c, SkPMColor* dst, int n) { |
+ sk_memset32(dst, trunc_from_255<true>(c), n); |
+} |
+ |
+template<typename DstType, bool do_premul> |
+void store(const Sk4f& color, DstType* dst); |
+ |
+template<> |
+void store<SkPM4f, false>(const Sk4f& c, SkPM4f* dst) { |
+ c.store(dst); |
+} |
+ |
+template<> |
+void store<SkPM4f, true>(const Sk4f& c, SkPM4f* dst) { |
+ store<SkPM4f, false>(premul_4f(c), dst); |
+} |
+ |
+template<> |
+void store<SkPMColor, false>(const Sk4f& c, SkPMColor* dst) { |
+ *dst = trunc_from_255<false>(c); |
+} |
+ |
+template<> |
+void store<SkPMColor, true>(const Sk4f& c, SkPMColor* dst) { |
+ *dst = trunc_from_255<true>(c); |
+} |
+ |
+template<typename DstType, bool do_premul> |
+void store4x(const Sk4f& c0, |
+ const Sk4f& c1, |
+ const Sk4f& c2, |
+ const Sk4f& c3, |
+ DstType* dst) { |
+ store<DstType, do_premul>(c0, dst++); |
+ store<DstType, do_premul>(c1, dst++); |
+ store<DstType, do_premul>(c2, dst++); |
+ store<DstType, do_premul>(c3, dst++); |
+} |
+ |
+template<> |
+void store4x<SkPMColor, false>(const Sk4f& c0, |
+ const Sk4f& c1, |
+ const Sk4f& c2, |
+ const Sk4f& c3, |
+ SkPMColor* dst) { |
+ Sk4f_ToBytes((uint8_t*)dst, c0, c1, c2, c3); |
+} |
+ |
+template<typename DstType, bool do_premul> |
+void ramp(const Sk4f& c, const Sk4f& dc, DstType* dst, int n) { |
+ SkASSERT(n > 0); |
+ |
+ const Sk4f dc2 = dc + dc; |
+ const Sk4f dc4 = dc2 + dc2; |
+ |
+ Sk4f c0 = c ; |
+ Sk4f c1 = c + dc; |
+ Sk4f c2 = c0 + dc2; |
+ Sk4f c3 = c1 + dc2; |
+ |
+ while (n >= 4) { |
+ store4x<DstType, do_premul>(c0, c1, c2, c3, dst); |
+ dst += 4; |
+ |
+ c0 = c0 + dc4; |
+ c1 = c1 + dc4; |
+ c2 = c2 + dc4; |
+ c3 = c3 + dc4; |
+ n -= 4; |
+ } |
+ if (n & 2) { |
+ store<DstType, do_premul>(c0, dst++); |
+ store<DstType, do_premul>(c1, dst++); |
+ c0 = c0 + dc2; |
+ } |
+ if (n & 1) { |
+ store<DstType, do_premul>(c0, dst); |
+ } |
+} |
+ |
+template<SkShader::TileMode> |
+SkScalar pinFx(SkScalar); |
+ |
+template<> |
+SkScalar pinFx<SkShader::kClamp_TileMode>(SkScalar fx) { |
+ return fx; |
+} |
+ |
+template<> |
+SkScalar pinFx<SkShader::kRepeat_TileMode>(SkScalar fx) { |
+ const SkScalar f = SkScalarFraction(fx); |
+ return f < 0 ? f + 1 : f; |
+} |
+ |
+template<> |
+SkScalar pinFx<SkShader::kMirror_TileMode>(SkScalar fx) { |
+ const SkScalar f = SkScalarMod(fx, 2.0f); |
+ return f < 0 ? f + 2 : f; |
+} |
+ |
+template<typename DstType> |
+float dst_component_scale(); |
+ |
+template<> |
+float dst_component_scale<SkPM4f>() { |
+ return 1; |
+} |
+ |
+template<> |
+float dst_component_scale<SkPMColor>() { |
+ return 255; |
+} |
+ |
+} // anonymous namespace |
+ |
+SkLinearGradient:: |
+LinearGradient4fContext::LinearGradient4fContext(const SkLinearGradient& shader, |
+ const ContextRec& rec) |
+ : INHERITED(shader, rec) {} |
+ |
+void SkLinearGradient:: |
+LinearGradient4fContext::shadeSpan(int x, int y, SkPMColor dst[], int count) { |
+ // TODO: plumb dithering |
+ SkASSERT(count > 0); |
+ if (fColorsArePremul) { |
+ this->shadePremulSpan<SkPMColor, false>(x, y, dst, count); |
+ } else { |
+ this->shadePremulSpan<SkPMColor, true>(x, y, dst, count); |
+ } |
+} |
+ |
+void SkLinearGradient:: |
+LinearGradient4fContext::shadeSpan4f(int x, int y, SkPM4f dst[], int count) { |
+ // TONOTDO: plumb dithering |
+ SkASSERT(count > 0); |
+ if (fColorsArePremul) { |
+ this->shadePremulSpan<SkPM4f, false>(x, y, dst, count); |
+ } else { |
+ this->shadePremulSpan<SkPM4f, true>(x, y, dst, count); |
+ } |
+} |
+ |
+template<typename DstType, bool do_premul> |
+void SkLinearGradient:: |
+LinearGradient4fContext::shadePremulSpan(int x, int y, |
+ DstType dst[], |
+ int count) const { |
+ const SkLinearGradient& shader = |
+ static_cast<const SkLinearGradient&>(fShader); |
+ switch (shader.fTileMode) { |
+ case kClamp_TileMode: |
+ this->shadeSpanInternal<DstType, |
+ do_premul, |
+ kClamp_TileMode>(x, y, dst, count); |
+ break; |
+ case kRepeat_TileMode: |
+ this->shadeSpanInternal<DstType, |
+ do_premul, |
+ kRepeat_TileMode>(x, y, dst, count); |
+ break; |
+ case kMirror_TileMode: |
+ this->shadeSpanInternal<DstType, |
+ do_premul, |
+ kMirror_TileMode>(x, y, dst, count); |
+ break; |
+ } |
+} |
+ |
+template<typename DstType, bool do_premul, SkShader::TileMode tileMode> |
+void SkLinearGradient:: |
+LinearGradient4fContext::shadeSpanInternal(int x, int y, |
+ DstType dst[], |
+ int count) const { |
+ SkPoint pt; |
+ fDstToPosProc(fDstToPos, |
+ x + SK_ScalarHalf, |
+ y + SK_ScalarHalf, |
+ &pt); |
+ const SkScalar fx = pinFx<tileMode>(pt.x()); |
+ const SkScalar dx = fDstToPos.getScaleX(); |
+ LinearIntervalProcessor<DstType, tileMode> proc(fIntervals.begin(), |
+ fIntervals.end() - 1, |
+ this->findInterval(fx), |
+ fx, |
+ dx, |
+ SkScalarNearlyZero(dx * count)); |
+ while (count > 0) { |
+ // What we really want here is SkTPin(advance, 1, count) |
+ // but that's a significant perf hit for >> stops; investigate. |
+ const int n = SkScalarTruncToInt( |
+ SkTMin<SkScalar>(proc.currentAdvance() + 1, SkIntToScalar(count))); |
+ |
+ // The current interval advance can be +inf (e.g. when reaching |
+ // the clamp mode end intervals) - when that happens, we expect to |
+ // a) consume all remaining count in one swoop |
+ // b) return a zero color gradient |
+ SkASSERT(SkScalarIsFinite(proc.currentAdvance()) |
+ || (n == count && proc.currentRampIsZero())); |
+ |
+ if (proc.currentRampIsZero()) { |
+ fill<DstType, do_premul>(proc.currentColor(), |
+ dst, n); |
+ } else { |
+ ramp<DstType, do_premul>(proc.currentColor(), |
+ proc.currentColorGrad(), |
+ dst, n); |
+ } |
+ |
+ proc.advance(SkIntToScalar(n)); |
+ count -= n; |
+ dst += n; |
+ } |
+} |
+ |
+template<typename DstType, SkShader::TileMode tileMode> |
+class SkLinearGradient:: |
+LinearGradient4fContext::LinearIntervalProcessor { |
+public: |
+ LinearIntervalProcessor(const Interval* firstInterval, |
+ const Interval* lastInterval, |
+ const Interval* i, |
+ SkScalar fx, |
+ SkScalar dx, |
+ bool is_vertical) |
+ : fDstComponentScale(dst_component_scale<DstType>()) |
+ , fAdvX((i->fP1 - fx) / dx) |
+ , fFirstInterval(firstInterval) |
+ , fLastInterval(lastInterval) |
+ , fInterval(i) |
+ , fDx(dx) |
+ , fIsVertical(is_vertical) |
+ { |
+ SkASSERT(firstInterval <= lastInterval); |
+ SkASSERT(i->contains(fx)); |
+ this->compute_interval_props(fx - i->fP0); |
+ } |
+ |
+ SkScalar currentAdvance() const { |
+ SkASSERT(fAdvX >= 0); |
+ SkASSERT(fAdvX <= (fInterval->fP1 - fInterval->fP0) / fDx); |
+ return fAdvX; |
+ } |
+ |
+ bool currentRampIsZero() const { return fZeroRamp; } |
+ const Sk4f& currentColor() const { return fCc; } |
+ const Sk4f& currentColorGrad() const { return fDcDx; } |
+ |
+ void advance(SkScalar advX) { |
+ SkASSERT(advX > 0); |
+ SkASSERT(fAdvX >= 0); |
+ |
+ if (advX >= fAdvX) { |
+ advX = this->advance_interval(advX); |
+ } |
+ SkASSERT(advX < fAdvX); |
+ |
+ fCc = fCc + fDcDx * Sk4f(advX); |
+ fAdvX -= advX; |
+ } |
+ |
+private: |
+ void compute_interval_props(SkScalar t) { |
+ fDc = Sk4f::Load(fInterval->fDc.fVec); |
+ fCc = Sk4f::Load(fInterval->fC0.fVec); |
+ fCc = fCc + fDc * Sk4f(t); |
+ fCc = fCc * fDstComponentScale; |
+ fDcDx = fDc * fDstComponentScale * Sk4f(fDx); |
+ fZeroRamp = fIsVertical || fInterval->isZeroRamp(); |
+ } |
+ |
+ const Interval* next_interval(const Interval* i) const { |
+ SkASSERT(i >= fFirstInterval); |
+ SkASSERT(i <= fLastInterval); |
+ i++; |
+ |
+ if (tileMode == kClamp_TileMode) { |
+ SkASSERT(i <= fLastInterval); |
+ return i; |
+ } |
+ |
+ return (i <= fLastInterval) ? i : fFirstInterval; |
+ } |
+ |
+ SkScalar advance_interval(SkScalar advX) { |
+ SkASSERT(advX >= fAdvX); |
+ |
+ do { |
+ advX -= fAdvX; |
+ fInterval = this->next_interval(fInterval); |
+ fAdvX = (fInterval->fP1 - fInterval->fP0) / fDx; |
+ SkASSERT(fAdvX > 0); |
+ } while (advX >= fAdvX); |
+ |
+ compute_interval_props(0); |
+ |
+ SkASSERT(advX >= 0); |
+ return advX; |
+ } |
+ |
+ const Sk4f fDstComponentScale; // cached dst scale (PMC: 255, PM4f: 1) |
+ |
+ // Current interval properties. |
+ Sk4f fDc; // local color gradient (dc/dt) |
+ Sk4f fDcDx; // dst color gradient (dc/dx) |
+ Sk4f fCc; // current color, interpolated in dst |
+ SkScalar fAdvX; // remaining interval advance in dst |
+ bool fZeroRamp; // current interval color grad is 0 |
+ |
+ const Interval* fFirstInterval; |
+ const Interval* fLastInterval; |
+ const Interval* fInterval; // current interval |
+ const SkScalar fDx; // 'dx' for consistency with other impls; actually dt/dx |
+ const bool fIsVertical; |
+}; |