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Unified Diff: src/gpu/glsl/GrGLSLShaderBuilder.cpp

Issue 1684063006: Add GrShaderFlags enum (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Bit->Flag Created 4 years, 10 months ago
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Index: src/gpu/glsl/GrGLSLShaderBuilder.cpp
diff --git a/src/gpu/glsl/GrGLSLShaderBuilder.cpp b/src/gpu/glsl/GrGLSLShaderBuilder.cpp
index a2cf66cb4097c591f6a5014328356291d8acc09c..c94a85534f7fb7b3ec767ecced979b2a50c7af30 100644
--- a/src/gpu/glsl/GrGLSLShaderBuilder.cpp
+++ b/src/gpu/glsl/GrGLSLShaderBuilder.cpp
@@ -158,8 +158,7 @@ void GrGLSLShaderBuilder::finalize(uint32_t visibility) {
this->versionDecl() = fProgramBuilder->glslCaps()->versionDeclString();
this->compileAndAppendLayoutQualifiers();
SkASSERT(visibility);
- fProgramBuilder->appendUniformDecls((GrGLSLUniformHandler::ShaderVisibility) visibility,
- &this->uniforms());
+ fProgramBuilder->appendUniformDecls((GrShaderFlags) visibility, &this->uniforms());
this->appendDecls(fInputs, &this->inputs());
this->appendDecls(fOutputs, &this->outputs());
this->onFinalize();
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