| Index: src/gpu/glsl/GrGLSLPrimitiveProcessor.cpp
|
| diff --git a/src/gpu/glsl/GrGLSLPrimitiveProcessor.cpp b/src/gpu/glsl/GrGLSLPrimitiveProcessor.cpp
|
| index 23bb249af7aea5e0cab141477288ee931a7874af..c2c4d4ec132df1376228ae4ce10c11fa0f323ecf 100644
|
| --- a/src/gpu/glsl/GrGLSLPrimitiveProcessor.cpp
|
| +++ b/src/gpu/glsl/GrGLSLPrimitiveProcessor.cpp
|
| @@ -40,7 +40,7 @@ void GrGLSLPrimitiveProcessor::setupUniformColor(GrGLSLFragmentBuilder* fragBuil
|
| UniformHandle* colorUniform) {
|
| SkASSERT(colorUniform);
|
| const char* stagedLocalVarName;
|
| - *colorUniform = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Visibility,
|
| + *colorUniform = uniformHandler->addUniform(kFragment_GrShaderFlag,
|
| kVec4f_GrSLType,
|
| kDefault_GrSLPrecision,
|
| "Color",
|
|
|