Index: src/gpu/batches/GrPLSPathRenderer.cpp |
diff --git a/src/gpu/batches/GrPLSPathRenderer.cpp b/src/gpu/batches/GrPLSPathRenderer.cpp |
index 1f61192a669facd139f8973de197c0602ef83d4e..b4f6ce42105a2328fd4fc4e71a472235737af7fa 100644 |
--- a/src/gpu/batches/GrPLSPathRenderer.cpp |
+++ b/src/gpu/batches/GrPLSPathRenderer.cpp |
@@ -672,7 +672,7 @@ public: |
GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; |
GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; |
- fUseEvenOdd = uniformHandler->addUniform(GrGLUniformHandler::kFragment_Visibility, |
+ fUseEvenOdd = uniformHandler->addUniform(kFragment_GrShaderFlag, |
kFloat_GrSLType, kLow_GrSLPrecision, |
"useEvenOdd"); |
const char* useEvenOdd = uniformHandler->getUniformCStr(fUseEvenOdd); |