Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(503)

Unified Diff: ui/gfx/win/rect_util.cc

Issue 1679393002: Multiple DPI Tracking for ScreenWin (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: CR Feedback EXCEPT rect_util Rename Created 4 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « ui/gfx/win/rect_util.h ('k') | ui/gfx/win/rect_util_unittest.cc » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: ui/gfx/win/rect_util.cc
diff --git a/ui/gfx/win/rect_util.cc b/ui/gfx/win/rect_util.cc
new file mode 100644
index 0000000000000000000000000000000000000000..3d292cb9615e6d2a41e273eb65aab75b222060e1
--- /dev/null
+++ b/ui/gfx/win/rect_util.cc
@@ -0,0 +1,255 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/gfx/win/rect_util.h"
+
+#include <algorithm>
+
+#include "ui/gfx/geometry/rect.h"
+#include "ui/gfx/geometry/safe_integer_conversions.h"
+#include "ui/gfx/geometry/size.h"
+#include "ui/gfx/geometry/vector2d.h"
+#include "ui/gfx/range/range.h"
+
+namespace {
+
+enum class RelativePosition {
+ BOTTOM = 0,
+ LEFT = 1,
+ TOP = 2,
+ RIGHT = 3,
+};
+
+gfx::Rect CoordinateRotateRectangle90(const gfx::Rect& rect) {
+ return gfx::Rect(rect.y(), -rect.x() - rect.width(),
+ rect.height(), rect.width());
+}
+
+gfx::Rect CoordinateRotateRectangle180(const gfx::Rect& rect) {
+ return gfx::Rect(-rect.x() - rect.width(), -rect.y() -rect.height(),
+ rect.width(), rect.height());
+}
+
+gfx::Rect CoordinateRotateRectangle270(const gfx::Rect& rect) {
+ return gfx::Rect(-rect.y() - rect.height(), rect.x(),
+ rect.height(), rect.width());
+}
+
+gfx::Rect CoordinateReflectRectangleYAxis(const gfx::Rect& rect) {
+ return gfx::Rect(-rect.x() - rect.width(), rect.y(),
+ rect.width(), rect.height());
+}
+
+gfx::Rect CanonicalizeRelativePosition(const gfx::Rect& rect,
+ RelativePosition relative_position) {
+ switch (relative_position) {
+ case RelativePosition::LEFT:
+ return CoordinateRotateRectangle90(rect);
+ case RelativePosition::TOP:
+ return CoordinateRotateRectangle180(rect);
+ case RelativePosition::RIGHT:
+ return CoordinateRotateRectangle270(rect);
+ }
+ return rect;
+}
+
+gfx::Rect CanonicalizeTouchingEdge(const gfx::Rect& rect,
+ gfx::win::RectEdge edge) {
+ switch (edge) {
+ case gfx::win::RectEdge::LEFT:
+ return CoordinateRotateRectangle90(rect);
+ case gfx::win::RectEdge::TOP:
+ // Helps prefer left and top alignment.
+ return CoordinateReflectRectangleYAxis(
+ CoordinateRotateRectangle180(rect));
+ case gfx::win::RectEdge::RIGHT:
+ // Helps prefer left and top alignment.
+ return CoordinateReflectRectangleYAxis(
+ CoordinateRotateRectangle270(rect));
+ }
+ return rect;
+}
+
+// Inverse of CanonicalizeTouchingEdge.
+gfx::Rect RevertToOriginalEdge(const gfx::Rect& rect, gfx::win::RectEdge edge) {
+ switch (edge) {
+ case gfx::win::RectEdge::LEFT:
+ return CoordinateRotateRectangle270(rect);
+ case gfx::win::RectEdge::TOP:
+ return CoordinateRotateRectangle180(
+ CoordinateReflectRectangleYAxis(rect));
+ case gfx::win::RectEdge::RIGHT:
+ return CoordinateRotateRectangle90(
+ CoordinateReflectRectangleYAxis(rect));
+ }
+ return rect;
+}
+
+bool InRange(int target, int lower_bound, int upper_bound) {
+ return lower_bound <= target && target <= upper_bound;
+}
+
+// Scales |val| within |old_min| and |old_max| to |new_min| and |new_max|.
+int ScaleValue(int new_min, int new_max, int old_min, int old_max, int val) {
+ int old_delta = old_max - old_min;
+ if (old_delta == 0) {
+ DCHECK_EQ(new_min, new_max);
+ return new_min;
+ }
+ float percent =
+ static_cast<float>(val - old_min) / static_cast<float>(old_delta);
+ return new_min + gfx::ToFlooredInt(percent * (float)(new_max - new_min));
+}
+
+// Returns the relative position of |test| with respect to |ref|.
+// If |test| is below |ref|, then the return value is RelativePosition::BOTTOM.
+// The precedence of relative position in order of highest to lowest is
+// BOTTOM, LEFT, TOP, and finally RIGHT.
+// In other words, if |test| is both below and to the left of |ref|, then the
+// RelativePosition is BOTTOM.
+RelativePosition RectRelativePosition(const gfx::Rect& ref,
+ const gfx::Rect& test) {
+ if (ref.bottom() <= test.y())
+ return RelativePosition::BOTTOM;
+ if (test.right() <= ref.x())
+ return RelativePosition::LEFT;
+ if (test.bottom() <= ref.y())
+ return RelativePosition::TOP;
+
+ return RelativePosition::RIGHT;
+}
+
+} // namespace
+
+namespace gfx {
+namespace win {
+
+RectEdge FindTouchingRectEdge(const gfx::Rect& ref, const gfx::Rect& test) {
+ int max_left = std::max(ref.x(), test.x());
+ int max_top = std::max(ref.y(), test.y());
+ int min_right = std::min(ref.right(), test.right());
+ int min_bottom = std::min(ref.bottom(), test.bottom());
+ if (max_left == min_right && max_top == min_bottom) {
+ // Corner touching.
+ if (ref.bottom() == max_top)
+ return RectEdge::BOTTOM;
+ if (ref.x() == max_left)
+ return RectEdge::LEFT;
+
+ return RectEdge::TOP;
+ }
+ if (max_left == min_right) {
+ // Vertical edge touching.
+ return ref.x() == max_left ? RectEdge::LEFT : RectEdge::RIGHT;
+ }
+ if (max_top == min_bottom) {
+ // Horizontal edge touching.
+ return ref.y() == max_top ? RectEdge::TOP : RectEdge::BOTTOM;
+ }
+ return RectEdge::NONE;
+}
+
+// Writing code that specifically deals with scaling each rect is tedious and
+// error prone. Instead, this function transforms the positions of the
+// two rects so that |ref_scaled_rect| is always on top of |ref_unscaled_rect|,
+// calculates the scaled and positioned target rect, and then reverses the
+// transforms. As a result, the position logic can be written in terms of the
+// bottom of the |ref_unscaled_rect| instead of the bottom, left, top, and
+// right.
+gfx::Rect ScaleAndPositionRect(const gfx::Rect& ref_scaled_rect,
+ const gfx::Rect& ref_unscaled_rect,
+ const gfx::Rect& unscaled_rect,
+ float unscaled_rect_scale_factor) {
+ RectEdge orig_edge = FindTouchingRectEdge(ref_unscaled_rect, unscaled_rect);
+
+ // Scale size only since the scaled origin location will be determined below.
+ gfx::Rect scaled_rect(
+ gfx::ScaleToEnclosingRect(unscaled_rect,
+ 1.0f / unscaled_rect_scale_factor));
+ scaled_rect.set_origin(gfx::Point(0, 0));
+
+ if (orig_edge == RectEdge::NONE) {
+ // ScaleAndPositionRect depends on unscaled rectangles touching.
+ DCHECK(false);
+ scaled_rect.set_origin(unscaled_rect.origin());
+ }
+
+ // Transform rectangles so we can simply deal with bottom edge sharing.
+ gfx::Rect ref_scaled_rect_work(
+ CanonicalizeTouchingEdge(ref_scaled_rect, orig_edge));
+ gfx::Rect ref_unscaled_rect_work(
+ CanonicalizeTouchingEdge(ref_unscaled_rect, orig_edge));
+ gfx::Rect unscaled_rect_work(
+ CanonicalizeTouchingEdge(unscaled_rect,orig_edge));
+ scaled_rect = CanonicalizeTouchingEdge(scaled_rect, orig_edge);
+
+ // Position the rect.
+ scaled_rect.set_y(ref_scaled_rect_work.bottom());
+ int x;
+ if (unscaled_rect_work.right() == ref_unscaled_rect_work.right()) {
+ // Maintain right alignment. If the rectangle was left-aligned, the next
+ // case will catch that.
+ x = ref_scaled_rect_work.right() - scaled_rect.width();
+ } else if (InRange(unscaled_rect_work.x(),
+ ref_unscaled_rect_work.x(),
+ ref_unscaled_rect_work.right())) {
+ // Position using the left point relative to the reference rect.
+ x = ScaleValue(ref_scaled_rect_work.x(), ref_scaled_rect_work.right(),
+ ref_unscaled_rect_work.x(), ref_unscaled_rect_work.right(),
+ unscaled_rect_work.x());
+ } else if (InRange(unscaled_rect_work.right(),
+ ref_unscaled_rect_work.x(),
+ ref_unscaled_rect_work.right())) {
+ // Position using the right point relative to the reference rect.
+ x = ScaleValue(ref_scaled_rect_work.x(), ref_scaled_rect_work.right(),
+ ref_unscaled_rect_work.x(), ref_unscaled_rect_work.right(),
+ unscaled_rect_work.right()) - scaled_rect.width();
+ } else if (InRange(ref_scaled_rect_work.x(),
+ unscaled_rect_work.x(),
+ unscaled_rect_work.right())) {
+ // Position relative to the left point of the reference rect.
+ int offset = ScaleValue(0, scaled_rect.width(),
+ 0, unscaled_rect_work.width(),
+ ref_unscaled_rect_work.x() -
+ unscaled_rect_work.x());
+ x = ref_scaled_rect_work.x() - offset;
+ } else {
+ // Position relative to the right point of the reference rect.
+ int offset = ScaleValue(0, scaled_rect.width(),
+ 0, unscaled_rect_work.width(),
+ ref_unscaled_rect_work.right() -
+ unscaled_rect_work.x());
+ x = ref_scaled_rect_work.x() - offset - scaled_rect.width();
+ }
+ scaled_rect.set_x(x);
+ DCHECK(FindTouchingRectEdge(ref_scaled_rect_work, scaled_rect) ==
+ RectEdge::BOTTOM);
+
+ // Reverse the transformation.
+ return RevertToOriginalEdge(scaled_rect, orig_edge);
+}
+
+// This function takes the same approach as ScaleAndPositionRect, transforming
+// the two input rects so that the relative positions are always the same.
+int64_t SquaredDistanceBetweenRects(const gfx::Rect& ref,
+ const gfx::Rect& rect) {
+ if (ref.Intersects(rect))
+ return 0;
+
+ RelativePosition relative_position = RectRelativePosition(ref, rect);
+ gfx::Rect ref_work(CanonicalizeRelativePosition(ref, relative_position));
+ gfx::Rect rect_work(CanonicalizeRelativePosition(rect, relative_position));
+ // Now that the ref is on top, we can concentrate ref bottom
+ // and rect top calculations.
+ if (rect_work.right() < ref_work.x())
+ return (rect_work.top_right() - ref_work.bottom_left()).LengthSquared();
+ else if (ref_work.right() < rect_work.x())
+ return (rect_work.origin() - ref_work.bottom_right()).LengthSquared();
+
+ int distance = rect_work.y() - ref_work.bottom();
+ return distance * distance;
+}
+
+} // namespace win
+} // namespace gfx
« no previous file with comments | « ui/gfx/win/rect_util.h ('k') | ui/gfx/win/rect_util_unittest.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698