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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "components/mus/mus_app.h" | 5 #include "components/mus/mus_app.h" |
6 | 6 |
7 #include "base/stl_util.h" | 7 #include "base/stl_util.h" |
8 #include "build/build_config.h" | 8 #include "build/build_config.h" |
9 #include "components/mus/common/args.h" | 9 #include "components/mus/common/args.h" |
10 #include "components/mus/gles2/gpu_impl.h" | 10 #include "components/mus/gles2/gpu_impl.h" |
11 #include "components/mus/ws/client_connection.h" | 11 #include "components/mus/ws/client_connection.h" |
12 #include "components/mus/ws/connection_manager.h" | 12 #include "components/mus/ws/connection_manager.h" |
13 #include "components/mus/ws/window_tree_factory.h" | 13 #include "components/mus/ws/window_tree_factory.h" |
14 #include "components/mus/ws/window_tree_host_connection.h" | 14 #include "components/mus/ws/window_tree_host_connection.h" |
15 #include "components/mus/ws/window_tree_host_impl.h" | 15 #include "components/mus/ws/window_tree_host_impl.h" |
16 #include "components/mus/ws/window_tree_impl.h" | 16 #include "components/mus/ws/window_tree_impl.h" |
17 #include "mojo/public/c/system/main.h" | 17 #include "mojo/public/c/system/main.h" |
18 #include "mojo/services/tracing/public/cpp/tracing_impl.h" | 18 #include "mojo/services/tracing/public/cpp/tracing_impl.h" |
19 #include "mojo/shell/public/cpp/application_connection.h" | 19 #include "mojo/shell/public/cpp/application_connection.h" |
20 #include "mojo/shell/public/cpp/application_impl.h" | 20 #include "mojo/shell/public/cpp/shell.h" |
21 #include "mojo/shell/public/cpp/application_runner.h" | |
22 #include "ui/events/event_switches.h" | 21 #include "ui/events/event_switches.h" |
23 #include "ui/events/platform/platform_event_source.h" | 22 #include "ui/events/platform/platform_event_source.h" |
24 #include "ui/gl/gl_surface.h" | 23 #include "ui/gl/gl_surface.h" |
25 | 24 |
26 #if defined(USE_X11) | 25 #if defined(USE_X11) |
27 #include <X11/Xlib.h> | 26 #include <X11/Xlib.h> |
28 #include "base/command_line.h" | 27 #include "base/command_line.h" |
29 #include "ui/platform_window/x11/x11_window.h" | 28 #include "ui/platform_window/x11/x11_window.h" |
30 #elif defined(USE_OZONE) | 29 #elif defined(USE_OZONE) |
31 #include "ui/ozone/public/ozone_platform.h" | 30 #include "ui/ozone/public/ozone_platform.h" |
32 #endif | 31 #endif |
33 | 32 |
34 using mojo::ApplicationConnection; | 33 using mojo::ApplicationConnection; |
35 using mojo::ApplicationImpl; | |
36 using mojo::InterfaceRequest; | 34 using mojo::InterfaceRequest; |
37 using mus::mojom::WindowTreeHostFactory; | 35 using mus::mojom::WindowTreeHostFactory; |
38 using mus::mojom::Gpu; | 36 using mus::mojom::Gpu; |
39 | 37 |
40 namespace mus { | 38 namespace mus { |
41 | 39 |
42 // TODO(sky): this is a pretty typical pattern, make it easier to do. | 40 // TODO(sky): this is a pretty typical pattern, make it easier to do. |
43 struct MandolineUIServicesApp::PendingRequest { | 41 struct MandolineUIServicesApp::PendingRequest { |
44 scoped_ptr<mojo::InterfaceRequest<mojom::DisplayManager>> dm_request; | 42 scoped_ptr<mojo::InterfaceRequest<mojom::DisplayManager>> dm_request; |
45 scoped_ptr<mojo::InterfaceRequest<mojom::WindowTreeFactory>> wtf_request; | 43 scoped_ptr<mojo::InterfaceRequest<mojom::WindowTreeFactory>> wtf_request; |
46 }; | 44 }; |
47 | 45 |
48 MandolineUIServicesApp::MandolineUIServicesApp() | 46 MandolineUIServicesApp::MandolineUIServicesApp() |
49 : app_impl_(nullptr) {} | 47 : shell_(nullptr) {} |
50 | 48 |
51 MandolineUIServicesApp::~MandolineUIServicesApp() { | 49 MandolineUIServicesApp::~MandolineUIServicesApp() { |
52 if (gpu_state_) | 50 if (gpu_state_) |
53 gpu_state_->StopThreads(); | 51 gpu_state_->StopThreads(); |
54 // Destroy |connection_manager_| first, since it depends on |event_source_|. | 52 // Destroy |connection_manager_| first, since it depends on |event_source_|. |
55 connection_manager_.reset(); | 53 connection_manager_.reset(); |
56 } | 54 } |
57 | 55 |
58 void MandolineUIServicesApp::Initialize(ApplicationImpl* app) { | 56 void MandolineUIServicesApp::Initialize(mojo::Shell* shell, |
59 app_impl_ = app; | 57 const std::string& url, |
| 58 uint32_t id) { |
| 59 shell_ = shell; |
60 surfaces_state_ = new SurfacesState; | 60 surfaces_state_ = new SurfacesState; |
61 | 61 |
62 #if defined(USE_X11) | 62 #if defined(USE_X11) |
63 XInitThreads(); | 63 XInitThreads(); |
64 base::CommandLine* command_line = base::CommandLine::ForCurrentProcess(); | 64 base::CommandLine* command_line = base::CommandLine::ForCurrentProcess(); |
65 if (command_line->HasSwitch(kUseX11TestConfig)) { | 65 if (command_line->HasSwitch(kUseX11TestConfig)) { |
66 ui::test::SetUseOverrideRedirectWindowByDefault(true); | 66 ui::test::SetUseOverrideRedirectWindowByDefault(true); |
67 } | 67 } |
68 #endif | 68 #endif |
69 | 69 |
(...skipping 10 matching lines...) Expand all Loading... |
80 hardware_rendering_available = gfx::GLSurface::InitializeOneOff(); | 80 hardware_rendering_available = gfx::GLSurface::InitializeOneOff(); |
81 event_source_ = ui::PlatformEventSource::CreateDefault(); | 81 event_source_ = ui::PlatformEventSource::CreateDefault(); |
82 #endif | 82 #endif |
83 | 83 |
84 // TODO(rjkroege): It is possible that we might want to generalize the | 84 // TODO(rjkroege): It is possible that we might want to generalize the |
85 // GpuState object. | 85 // GpuState object. |
86 if (!gpu_state_.get()) | 86 if (!gpu_state_.get()) |
87 gpu_state_ = new GpuState(hardware_rendering_available); | 87 gpu_state_ = new GpuState(hardware_rendering_available); |
88 connection_manager_.reset(new ws::ConnectionManager(this, surfaces_state_)); | 88 connection_manager_.reset(new ws::ConnectionManager(this, surfaces_state_)); |
89 | 89 |
90 tracing_.Initialize(app); | 90 tracing_.Initialize(shell, url); |
91 } | 91 } |
92 | 92 |
93 bool MandolineUIServicesApp::AcceptConnection( | 93 bool MandolineUIServicesApp::AcceptConnection( |
94 ApplicationConnection* connection) { | 94 ApplicationConnection* connection) { |
95 connection->AddService<Gpu>(this); | 95 connection->AddService<Gpu>(this); |
96 connection->AddService<mojom::DisplayManager>(this); | 96 connection->AddService<mojom::DisplayManager>(this); |
97 connection->AddService<mojom::WindowManagerFactoryService>(this); | 97 connection->AddService<mojom::WindowManagerFactoryService>(this); |
98 connection->AddService<mojom::WindowTreeFactory>(this); | 98 connection->AddService<mojom::WindowTreeFactory>(this); |
99 connection->AddService<WindowTreeHostFactory>(this); | 99 connection->AddService<WindowTreeHostFactory>(this); |
100 return true; | 100 return true; |
101 } | 101 } |
102 | 102 |
103 void MandolineUIServicesApp::OnFirstRootConnectionCreated() { | 103 void MandolineUIServicesApp::OnFirstRootConnectionCreated() { |
104 PendingRequests requests; | 104 PendingRequests requests; |
105 requests.swap(pending_requests_); | 105 requests.swap(pending_requests_); |
106 for (auto& request : requests) { | 106 for (auto& request : requests) { |
107 if (request->dm_request) | 107 if (request->dm_request) |
108 Create(nullptr, std::move(*request->dm_request)); | 108 Create(nullptr, std::move(*request->dm_request)); |
109 else | 109 else |
110 Create(nullptr, std::move(*request->wtf_request)); | 110 Create(nullptr, std::move(*request->wtf_request)); |
111 } | 111 } |
112 } | 112 } |
113 | 113 |
114 void MandolineUIServicesApp::OnNoMoreRootConnections() { | 114 void MandolineUIServicesApp::OnNoMoreRootConnections() { |
115 app_impl_->Quit(); | 115 shell_->Quit(); |
116 } | 116 } |
117 | 117 |
118 ws::ClientConnection* | 118 ws::ClientConnection* |
119 MandolineUIServicesApp::CreateClientConnectionForEmbedAtWindow( | 119 MandolineUIServicesApp::CreateClientConnectionForEmbedAtWindow( |
120 ws::ConnectionManager* connection_manager, | 120 ws::ConnectionManager* connection_manager, |
121 mojo::InterfaceRequest<mojom::WindowTree> tree_request, | 121 mojo::InterfaceRequest<mojom::WindowTree> tree_request, |
122 ws::ServerWindow* root, | 122 ws::ServerWindow* root, |
123 uint32_t policy_bitmask, | 123 uint32_t policy_bitmask, |
124 mojom::WindowTreeClientPtr client) { | 124 mojom::WindowTreeClientPtr client) { |
125 scoped_ptr<ws::WindowTreeImpl> service( | 125 scoped_ptr<ws::WindowTreeImpl> service( |
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179 } | 179 } |
180 | 180 |
181 void MandolineUIServicesApp::CreateWindowTreeHost( | 181 void MandolineUIServicesApp::CreateWindowTreeHost( |
182 mojo::InterfaceRequest<mojom::WindowTreeHost> host, | 182 mojo::InterfaceRequest<mojom::WindowTreeHost> host, |
183 mojom::WindowTreeClientPtr tree_client) { | 183 mojom::WindowTreeClientPtr tree_client) { |
184 DCHECK(connection_manager_); | 184 DCHECK(connection_manager_); |
185 | 185 |
186 // TODO(fsamuel): We need to make sure that only the window manager can create | 186 // TODO(fsamuel): We need to make sure that only the window manager can create |
187 // new roots. | 187 // new roots. |
188 ws::WindowTreeHostImpl* host_impl = new ws::WindowTreeHostImpl( | 188 ws::WindowTreeHostImpl* host_impl = new ws::WindowTreeHostImpl( |
189 connection_manager_.get(), app_impl_, gpu_state_, surfaces_state_); | 189 connection_manager_.get(), shell_, gpu_state_, surfaces_state_); |
190 | 190 |
191 // WindowTreeHostConnection manages its own lifetime. | 191 // WindowTreeHostConnection manages its own lifetime. |
192 host_impl->Init(new ws::WindowTreeHostConnectionImpl( | 192 host_impl->Init(new ws::WindowTreeHostConnectionImpl( |
193 std::move(host), make_scoped_ptr(host_impl), std::move(tree_client), | 193 std::move(host), make_scoped_ptr(host_impl), std::move(tree_client), |
194 connection_manager_.get())); | 194 connection_manager_.get())); |
195 } | 195 } |
196 | 196 |
197 } // namespace mus | 197 } // namespace mus |
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