Index: gpu/command_buffer/cmd_buffer_functions.txt |
diff --git a/gpu/command_buffer/cmd_buffer_functions.txt b/gpu/command_buffer/cmd_buffer_functions.txt |
index f6de90d7ebebc89de488dbb2490f257b63651ae1..bbf73e1b4b8e71dc22f2c5474f840f32f5afeee6 100644 |
--- a/gpu/command_buffer/cmd_buffer_functions.txt |
+++ b/gpu/command_buffer/cmd_buffer_functions.txt |
@@ -198,15 +198,15 @@ GL_APICALL void GL_APIENTRY glUniform4iv (GLintUniformLocation location, |
GL_APICALL void GL_APIENTRY glUniform4ui (GLintUniformLocation location, GLuint x, GLuint y, GLuint z, GLuint w); |
GL_APICALL void GL_APIENTRY glUniform4uiv (GLintUniformLocation location, GLsizeiNotNegative count, const GLuint* v); |
GL_APICALL void GL_APIENTRY glUniformBlockBinding (GLidProgram program, GLuint index, GLuint binding); |
-GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLintUniformLocation location, GLsizeiNotNegative count, GLbooleanFalseOnly transpose, const GLfloat* value); |
-GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLintUniformLocation location, GLsizeiNotNegative count, GLbooleanFalseOnly transpose, const GLfloat* value); |
-GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLintUniformLocation location, GLsizeiNotNegative count, GLbooleanFalseOnly transpose, const GLfloat* value); |
-GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLintUniformLocation location, GLsizeiNotNegative count, GLbooleanFalseOnly transpose, const GLfloat* value); |
-GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLintUniformLocation location, GLsizeiNotNegative count, GLbooleanFalseOnly transpose, const GLfloat* value); |
-GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLintUniformLocation location, GLsizeiNotNegative count, GLbooleanFalseOnly transpose, const GLfloat* value); |
-GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLintUniformLocation location, GLsizeiNotNegative count, GLbooleanFalseOnly transpose, const GLfloat* value); |
-GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLintUniformLocation location, GLsizeiNotNegative count, GLbooleanFalseOnly transpose, const GLfloat* value); |
-GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLintUniformLocation location, GLsizeiNotNegative count, GLbooleanFalseOnly transpose, const GLfloat* value); |
+GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLintUniformLocation location, GLsizeiNotNegative count, GLboolean transpose, const GLfloat* value); |
+GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLintUniformLocation location, GLsizeiNotNegative count, GLboolean transpose, const GLfloat* value); |
+GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLintUniformLocation location, GLsizeiNotNegative count, GLboolean transpose, const GLfloat* value); |
+GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLintUniformLocation location, GLsizeiNotNegative count, GLboolean transpose, const GLfloat* value); |
+GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLintUniformLocation location, GLsizeiNotNegative count, GLboolean transpose, const GLfloat* value); |
+GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLintUniformLocation location, GLsizeiNotNegative count, GLboolean transpose, const GLfloat* value); |
+GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLintUniformLocation location, GLsizeiNotNegative count, GLboolean transpose, const GLfloat* value); |
+GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLintUniformLocation location, GLsizeiNotNegative count, GLboolean transpose, const GLfloat* value); |
+GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLintUniformLocation location, GLsizeiNotNegative count, GLboolean transpose, const GLfloat* value); |
GL_APICALL void GL_APIENTRY glUseProgram (GLidZeroProgram program); |
GL_APICALL void GL_APIENTRY glValidateProgram (GLidProgram program); |
GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x); |