Index: Source/core/inspector/InspectorLayerTreeAgent.h |
diff --git a/Source/core/inspector/InspectorLayerTreeAgent.h b/Source/core/inspector/InspectorLayerTreeAgent.h |
index 6aca73ab88a59001540d18d795dbb6fd7fb2450b..cf0e12fae43c67dc073e9d6cf497738dfca8a6c0 100644 |
--- a/Source/core/inspector/InspectorLayerTreeAgent.h |
+++ b/Source/core/inspector/InspectorLayerTreeAgent.h |
@@ -88,11 +88,11 @@ private: |
RenderLayerCompositor* renderLayerCompositor(); |
GraphicsLayer* layerById(ErrorString*, const String& layerId); |
const LayerSnapshot* snapshotById(ErrorString*, const String& snapshotId); |
- PassRefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::Layer> > buildLayerTree(); |
+ bool buildLayerTree(TypeBuilder::Array<TypeBuilder::LayerTree::Layer>&); |
caseq
2014/02/27 13:46:55
I think you can revert this to original signature
malch
2014/02/27 14:58:59
Done.
|
typedef HashMap<int, int> LayerIdToNodeIdMap; |
void buildLayerIdToNodeIdMap(RenderLayer*, LayerIdToNodeIdMap&); |
- void gatherGraphicsLayers(GraphicsLayer*, HashMap<int, int>& layerIdToNodeIdMap, RefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::Layer> >&); |
+ void gatherGraphicsLayers(GraphicsLayer*, HashMap<int, int>& layerIdToNodeIdMap, TypeBuilder::Array<TypeBuilder::LayerTree::Layer>&); |
int idForNode(Node*); |
InspectorFrontend::LayerTree* m_frontend; |