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Side by Side Diff: Source/core/inspector/InspectorLayerTreeAgent.h

Issue 166273018: Added showing slow scroll rectangles in Layers panel. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Moved ScrollRects into Layer structure. Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Apple Inc. All rights reserved. 2 * Copyright (C) 2012 Apple Inc. All rights reserved.
3 * Copyright (C) 2013 Google Inc. All rights reserved. 3 * Copyright (C) 2013 Google Inc. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 8 *
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
(...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after
81 virtual void profileSnapshot(ErrorString*, const String& snapshotId, const i nt* minRepeatCount, const double* minDuration, RefPtr<TypeBuilder::Array<TypeBui lder::Array<double> > >&) OVERRIDE; 81 virtual void profileSnapshot(ErrorString*, const String& snapshotId, const i nt* minRepeatCount, const double* minDuration, RefPtr<TypeBuilder::Array<TypeBui lder::Array<double> > >&) OVERRIDE;
82 82
83 private: 83 private:
84 static unsigned s_lastSnapshotId; 84 static unsigned s_lastSnapshotId;
85 85
86 InspectorLayerTreeAgent(InspectorDOMAgent*, Page*); 86 InspectorLayerTreeAgent(InspectorDOMAgent*, Page*);
87 87
88 RenderLayerCompositor* renderLayerCompositor(); 88 RenderLayerCompositor* renderLayerCompositor();
89 GraphicsLayer* layerById(ErrorString*, const String& layerId); 89 GraphicsLayer* layerById(ErrorString*, const String& layerId);
90 const LayerSnapshot* snapshotById(ErrorString*, const String& snapshotId); 90 const LayerSnapshot* snapshotById(ErrorString*, const String& snapshotId);
91 PassRefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::Layer> > buildLayerTre e(); 91 bool buildLayerTree(TypeBuilder::Array<TypeBuilder::LayerTree::Layer>&);
caseq 2014/02/27 13:46:55 I think you can revert this to original signature
malch 2014/02/27 14:58:59 Done.
92 92
93 typedef HashMap<int, int> LayerIdToNodeIdMap; 93 typedef HashMap<int, int> LayerIdToNodeIdMap;
94 void buildLayerIdToNodeIdMap(RenderLayer*, LayerIdToNodeIdMap&); 94 void buildLayerIdToNodeIdMap(RenderLayer*, LayerIdToNodeIdMap&);
95 void gatherGraphicsLayers(GraphicsLayer*, HashMap<int, int>& layerIdToNodeId Map, RefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::Layer> >&); 95 void gatherGraphicsLayers(GraphicsLayer*, HashMap<int, int>& layerIdToNodeId Map, TypeBuilder::Array<TypeBuilder::LayerTree::Layer>&);
96 int idForNode(Node*); 96 int idForNode(Node*);
97 97
98 InspectorFrontend::LayerTree* m_frontend; 98 InspectorFrontend::LayerTree* m_frontend;
99 Page* m_page; 99 Page* m_page;
100 InspectorDOMAgent* m_domAgent; 100 InspectorDOMAgent* m_domAgent;
101 Vector<int, 2> m_pageOverlayLayerIds; 101 Vector<int, 2> m_pageOverlayLayerIds;
102 102
103 typedef HashMap<String, LayerSnapshot> SnapshotById; 103 typedef HashMap<String, LayerSnapshot> SnapshotById;
104 SnapshotById m_snapshotById; 104 SnapshotById m_snapshotById;
105 }; 105 };
106 106
107 } // namespace WebCore 107 } // namespace WebCore
108 108
109 109
110 #endif // !defined(InspectorLayerTreeAgent_h) 110 #endif // !defined(InspectorLayerTreeAgent_h)
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