| Index: Source/core/rendering/RenderReplica.h
 | 
| diff --git a/Source/core/rendering/RenderReplica.h b/Source/core/rendering/RenderReplica.h
 | 
| index 84bbc6fab5f0aad2fbb09eb9aa2579da3d4e164d..4e0b7ad742f59b1b3f84c16a3a1f2cafb3b00265 100644
 | 
| --- a/Source/core/rendering/RenderReplica.h
 | 
| +++ b/Source/core/rendering/RenderReplica.h
 | 
| @@ -43,7 +43,15 @@ public:
 | 
|  
 | 
|      virtual LayerType layerTypeRequired() const OVERRIDE { return NormalLayer; }
 | 
|  
 | 
| +    // This class is an easy demonstration of how to we'd switch over each class
 | 
| +    // one by one.  The layout here is exceedingly simple and so there isn't much
 | 
| +    // to do.  There are no children.
 | 
| +    //
 | 
| +    // NOTE: I've kept the regular layout method, but it would go away once we're
 | 
| +    // done switching everything over.
 | 
|      virtual void layout() OVERRIDE;
 | 
| +    virtual bool isNonRecursiveLayout() const OVERRIDE { return true; }
 | 
| +    virtual void preLayout() OVERRIDE;
 | 
|  
 | 
|      virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE;
 | 
|  
 | 
| 
 |