Chromium Code Reviews| Index: content/browser/gamepad/gamepad_standard_mappings.h |
| diff --git a/content/browser/gamepad/gamepad_standard_mappings.h b/content/browser/gamepad/gamepad_standard_mappings.h |
| index 6b533ca5829c01139e70ac73145613772e14c766..4451ea578d1a1fd4e0f6ebbe6977c005bd00070b 100644 |
| --- a/content/browser/gamepad/gamepad_standard_mappings.h |
| +++ b/content/browser/gamepad/gamepad_standard_mappings.h |
| @@ -6,10 +6,7 @@ |
| #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_H_ |
| #include "base/strings/string_piece.h" |
| - |
| -namespace blink { |
| -class WebGamepad; |
| -} |
| +#include "content/common/gamepad_hardware_buffer.h" |
| namespace content { |
| @@ -56,6 +53,14 @@ enum CanonicalAxisIndex { |
| kNumAxes |
| }; |
| +const float default_button_pressed_threshold = 0.1f; |
|
scottmg
2014/02/20 01:15:13
kDefaultButtonPressedThreshold
(and possibly shar
|
| + |
| +// Common mapping functions |
| +blink::WebGamepadButton AxisToButton(float input); |
| +blink::WebGamepadButton AxisNegativeAsButton(float input); |
| +blink::WebGamepadButton AxisPositiveAsButton(float input); |
| +void DpadFromAxis(blink::WebGamepad* mapped, float dir); |
| + |
| } // namespace content |
| #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_H_ |