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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_H_ | 5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_H_ |
6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_H_ | 6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_H_ |
7 | 7 |
8 #include "base/strings/string_piece.h" | 8 #include "base/strings/string_piece.h" |
9 | 9 #include "content/common/gamepad_hardware_buffer.h" |
10 namespace blink { | |
11 class WebGamepad; | |
12 } | |
13 | 10 |
14 namespace content { | 11 namespace content { |
15 | 12 |
16 typedef void (*GamepadStandardMappingFunction)( | 13 typedef void (*GamepadStandardMappingFunction)( |
17 const blink::WebGamepad& original, | 14 const blink::WebGamepad& original, |
18 blink::WebGamepad* mapped); | 15 blink::WebGamepad* mapped); |
19 | 16 |
20 GamepadStandardMappingFunction GetGamepadStandardMappingFunction( | 17 GamepadStandardMappingFunction GetGamepadStandardMappingFunction( |
21 const base::StringPiece& vendor_id, | 18 const base::StringPiece& vendor_id, |
22 const base::StringPiece& product_id); | 19 const base::StringPiece& product_id); |
(...skipping 26 matching lines...) Expand all Loading... | |
49 }; | 46 }; |
50 | 47 |
51 enum CanonicalAxisIndex { | 48 enum CanonicalAxisIndex { |
52 kAxisLeftStickX, | 49 kAxisLeftStickX, |
53 kAxisLeftStickY, | 50 kAxisLeftStickY, |
54 kAxisRightStickX, | 51 kAxisRightStickX, |
55 kAxisRightStickY, | 52 kAxisRightStickY, |
56 kNumAxes | 53 kNumAxes |
57 }; | 54 }; |
58 | 55 |
56 const float default_button_pressed_threshold = 0.1f; | |
scottmg
2014/02/20 01:15:13
kDefaultButtonPressedThreshold
(and possibly shar
| |
57 | |
58 // Common mapping functions | |
59 blink::WebGamepadButton AxisToButton(float input); | |
60 blink::WebGamepadButton AxisNegativeAsButton(float input); | |
61 blink::WebGamepadButton AxisPositiveAsButton(float input); | |
62 void DpadFromAxis(blink::WebGamepad* mapped, float dir); | |
63 | |
59 } // namespace content | 64 } // namespace content |
60 | 65 |
61 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_H_ | 66 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_H_ |
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