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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_ANDROID_H_ |
| 6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_ANDROID_H_ |
| 7 |
| 8 #include <jni.h> |
| 9 |
| 10 #include "base/android/jni_android.h" |
| 11 #include "base/synchronization/lock.h" |
| 12 #include "content/browser/gamepad/gamepad_data_fetcher.h" |
| 13 #include "content/browser/gamepad/gamepad_standard_mappings.h" |
| 14 #include "third_party/WebKit/public/platform/WebGamepads.h" |
| 15 |
| 16 namespace content { |
| 17 |
| 18 class GamepadPlatformDataFetcherAndroid : public GamepadDataFetcher { |
| 19 public: |
| 20 GamepadPlatformDataFetcherAndroid(); |
| 21 virtual ~GamepadPlatformDataFetcherAndroid(); |
| 22 |
| 23 // GamepadDataFetcher implementation. |
| 24 virtual void GetGamepadData(blink::WebGamepads* pads, |
| 25 bool devices_changed_hint) OVERRIDE; |
| 26 virtual void PauseHint(bool paused); |
| 27 |
| 28 // Called by GamepadAdapter (java). |
| 29 void RefreshDevice(JNIEnv* env, |
| 30 jobject obj, |
| 31 int index, |
| 32 bool connected, |
| 33 jstring id, |
| 34 long timestamp, |
| 35 jfloatArray axes, |
| 36 jfloatArray buttons); |
| 37 |
| 38 static bool RegisterGamepadAdapter(JNIEnv* env); |
| 39 |
| 40 private: |
| 41 // Data to fetch into. |
| 42 blink::WebGamepads* data_; |
| 43 |
| 44 // The java GamepadAdapter object. |
| 45 base::android::ScopedJavaLocalRef<jobject> j_gamepad_adapter_; |
| 46 |
| 47 DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherAndroid); |
| 48 }; |
| 49 |
| 50 } |
| 51 |
| 52 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_ANDROID_H_ |
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