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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/browser/gamepad/gamepad_platform_data_fetcher_android.h" | |
| 6 | |
| 7 #include "base/debug/trace_event.h" | |
| 8 #include "base/strings/utf_string_conversions.h" | |
| 9 #include "jni/GamepadAdapter_jni.h" | |
| 10 #include "third_party/WebKit/public/platform/WebGamepad.h" | |
| 11 | |
| 12 namespace content { | |
| 13 | |
| 14 using base::android::AttachCurrentThread; | |
| 15 using blink::WebGamepad; | |
| 16 using blink::WebGamepads; | |
| 17 | |
| 18 GamepadPlatformDataFetcherAndroid::GamepadPlatformDataFetcherAndroid() { | |
| 19 j_gamepad_adapter_ = | |
| 20 Java_GamepadAdapter_attach(AttachCurrentThread(), | |
| 21 reinterpret_cast<intptr_t>(this)); | |
| 22 } | |
| 23 | |
| 24 GamepadPlatformDataFetcherAndroid::~GamepadPlatformDataFetcherAndroid() { | |
| 25 } | |
| 26 | |
| 27 void GamepadPlatformDataFetcherAndroid::GetGamepadData( | |
| 28 blink::WebGamepads* pads, | |
| 29 bool devices_changed_hint) { | |
| 30 TRACE_EVENT0("GAMEPAD", "GetGamepadData"); | |
| 31 data_ = pads; | |
| 32 data_->length = WebGamepads::itemsLengthCap; | |
| 33 Java_GamepadAdapter_getGamepadData(AttachCurrentThread(), | |
| 34 j_gamepad_adapter_.obj()); | |
| 35 data_ = NULL; | |
| 36 } | |
| 37 | |
| 38 void GamepadPlatformDataFetcherAndroid::PauseHint(bool paused) { | |
| 39 Java_GamepadAdapter_setActive( | |
| 40 AttachCurrentThread(), j_gamepad_adapter_.obj(), !paused); | |
| 41 } | |
| 42 | |
| 43 void GamepadPlatformDataFetcherAndroid::RefreshDevice( | |
| 44 JNIEnv* env, | |
| 45 jobject obj, | |
| 46 int index, | |
| 47 bool connected, | |
| 48 jstring id, | |
| 49 long timestamp, | |
| 50 jfloatArray axes, | |
| 51 jfloatArray buttons) { | |
| 52 CHECK(data_); | |
| 53 WebGamepad& pad = data_->items[index]; | |
| 54 pad.connected = connected; | |
| 55 if (!connected) | |
| 56 return; | |
| 57 jsize id_length = env->GetStringLength(id); | |
| 58 const jchar* id_utf16 = env->GetStringChars(id, 0); | |
| 59 COMPILE_ASSERT(sizeof(jchar) == sizeof(blink::WebUChar), | |
| 60 jchar_and_WebUChar_are_same_size); | |
| 61 const size_t bytes_to_copy = | |
| 62 std::min(id_length * sizeof(jchar), WebGamepad::idLengthCap); | |
| 63 memcpy(pad.id, id_utf16, bytes_to_copy); | |
| 64 pad.id[bytes_to_copy] = 0; | |
| 65 env->ReleaseStringChars(id, id_utf16); | |
| 66 | |
| 67 pad.timestamp = timestamp; | |
| 68 pad.axesLength = std::min(env->GetArrayLength(axes), | |
| 69 static_cast<int>(WebGamepad::axesLengthCap)); | |
| 70 jfloat* raw_axes = env->GetFloatArrayElements(axes, 0); | |
| 71 memcpy(pad.axes, raw_axes, pad.axesLength * sizeof(float)); | |
| 72 env->ReleaseFloatArrayElements(axes, raw_axes, 0); | |
| 73 pad.buttonsLength = std::min(env->GetArrayLength(buttons), | |
| 74 static_cast<int>(WebGamepad::buttonsLengthCap)); | |
| 75 jfloat* raw_buttons = env->GetFloatArrayElements(buttons, 0); | |
| 76 memcpy(pad.buttons, raw_buttons, pad.buttonsLength * sizeof(float)); | |
|
bajones
2014/03/01 00:04:03
You'll need to rebase this code, the buttons are n
| |
| 77 env->ReleaseFloatArrayElements(buttons, raw_buttons, 0); | |
| 78 } | |
| 79 | |
| 80 bool GamepadPlatformDataFetcherAndroid::RegisterGamepadAdapter(JNIEnv* env) { | |
| 81 return RegisterNativesImpl(env); | |
| 82 } | |
| 83 | |
| 84 } | |
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