Index: src/gpu/SkGpuDevice.cpp |
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp |
index 4fdd4aea8a4df2ff11167d60da1e635f7a3ec274..54fc63eeceaafaf0e58f0a858428f4efa402226e 100644 |
--- a/src/gpu/SkGpuDevice.cpp |
+++ b/src/gpu/SkGpuDevice.cpp |
@@ -23,6 +23,7 @@ |
#include "SkGrTexturePixelRef.h" |
#include "SkGr.h" |
#include "SkGrPriv.h" |
+#include "SkHistogramLogging.h" |
#include "SkImage_Base.h" |
#include "SkImageCacherator.h" |
#include "SkImageFilter.h" |
@@ -934,6 +935,11 @@ void SkGpuDevice::drawTiledBitmap(const SkBitmap& bitmap, |
int tileSize, |
bool bicubic) { |
ASSERT_SINGLE_OWNER |
+ |
+ // This is the funnel for all paths that draw tiled bitmaps/images. Log a |
+ // histogram entry. |
+ SK_HISTOGRAM_BOOLEAN("DrawTiled", true); |
+ |
// The following pixel lock is technically redundant, but it is desirable |
// to lock outside of the tile loop to prevent redecoding the whole image |
// at each tile in cases where 'bitmap' holds an SkDiscardablePixelRef that |