| Index: src/gpu/SkGpuDevice.cpp
|
| diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
|
| index 4fdd4aea8a4df2ff11167d60da1e635f7a3ec274..6fbedb26cd9ef78f042db3e6bc195add722a7e75 100644
|
| --- a/src/gpu/SkGpuDevice.cpp
|
| +++ b/src/gpu/SkGpuDevice.cpp
|
| @@ -934,6 +934,10 @@ void SkGpuDevice::drawTiledBitmap(const SkBitmap& bitmap,
|
| int tileSize,
|
| bool bicubic) {
|
| ASSERT_SINGLE_OWNER
|
| +
|
| + // This is the funnel for all paths that draw tiled bitmaps/images. Log histogram entry.
|
| + SK_HISTOGRAM_BOOLEAN("DrawTiled", true);
|
| +
|
| // The following pixel lock is technically redundant, but it is desirable
|
| // to lock outside of the tile loop to prevent redecoding the whole image
|
| // at each tile in cases where 'bitmap' holds an SkDiscardablePixelRef that
|
|
|