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Unified Diff: third_party/WebKit/Source/platform/scroll/ScrollAnimatorCompositorCoordinator.cpp

Issue 1648293003: Fix smooth scroll jump when switching scroll handling between MT and CC (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: remove fn to clear all main thread scrolling reasons Created 4 years, 10 months ago
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Index: third_party/WebKit/Source/platform/scroll/ScrollAnimatorCompositorCoordinator.cpp
diff --git a/third_party/WebKit/Source/platform/scroll/ScrollAnimatorCompositorCoordinator.cpp b/third_party/WebKit/Source/platform/scroll/ScrollAnimatorCompositorCoordinator.cpp
index 142b27e77d62f5646402360ceea8281f46b330ca..8edc1cbd74b89d5c9e85912a550e63e4dbddd4dd 100644
--- a/third_party/WebKit/Source/platform/scroll/ScrollAnimatorCompositorCoordinator.cpp
+++ b/third_party/WebKit/Source/platform/scroll/ScrollAnimatorCompositorCoordinator.cpp
@@ -6,6 +6,7 @@
#include "platform/RuntimeEnabledFeatures.h"
#include "platform/graphics/GraphicsLayer.h"
+#include "platform/scroll/MainThreadScrollingReason.h"
#include "platform/scroll/ScrollableArea.h"
#include "public/platform/Platform.h"
#include "public/platform/WebCompositorAnimationPlayer.h"
@@ -14,6 +15,11 @@
namespace blink {
+WebLayer* toWebLayer(blink::GraphicsLayer* layer)
+{
+ return layer ? layer->platformLayer() : nullptr;
+}
+
ScrollAnimatorCompositorCoordinator::ScrollAnimatorCompositorCoordinator()
: m_compositorAnimationAttachedToLayerId(0)
, m_runState(RunState::Idle)
@@ -41,6 +47,26 @@ void ScrollAnimatorCompositorCoordinator::resetAnimationState()
m_runState = RunState::Idle;
m_compositorAnimationId = 0;
m_compositorAnimationGroupId = 0;
+
+ // Remove the temporary main thread scrolling reason that was added while
+ // main thread had scheduled an animation.
+ removeMainThreadScrollingReason();
+}
+
+void ScrollAnimatorCompositorCoordinator::addMainThreadScrollingReason()
+{
+ if (WebLayer* scrollLayer = toWebLayer(scrollableArea()->layerForScrolling())) {
+ scrollLayer->addMainThreadScrollingReasons(
+ MainThreadScrollingReason::kAnimatingScollOnMainThread);
+ }
+}
+
+void ScrollAnimatorCompositorCoordinator::removeMainThreadScrollingReason()
+{
+ if (WebLayer* scrollLayer = toWebLayer(scrollableArea()->layerForScrolling())) {
+ scrollLayer->clearMainThreadScrollingReasons(
+ MainThreadScrollingReason::kAnimatingScollOnMainThread);
+ }
}
bool ScrollAnimatorCompositorCoordinator::hasAnimationThatRequiresService() const
@@ -167,6 +193,8 @@ void ScrollAnimatorCompositorCoordinator::reattachCompositorPlayerIfNeeded(
scrollableArea()->layerForScrolling()->platformLayer());
}
m_compositorAnimationAttachedToLayerId = compositorAnimationAttachedToLayerId;
+ if (hasRunningAnimation())
+ addMainThreadScrollingReason();
ajuma 2016/02/04 20:08:40 Will this also affect input-driven smooth scroll (
ymalik 2016/02/04 21:53:20 You're right, this should not affect non*-input dr
}
}
}

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