Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(370)

Unified Diff: src/core/SkMatrixClipStateMgr.cpp

Issue 164823003: Improve saveLayer handling in SkMatrixClipStateMgr (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Fix another compiler issue Created 6 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « src/core/SkMatrixClipStateMgr.h ('k') | src/core/SkPictureRecord.cpp » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: src/core/SkMatrixClipStateMgr.cpp
===================================================================
--- src/core/SkMatrixClipStateMgr.cpp (revision 13495)
+++ src/core/SkMatrixClipStateMgr.cpp (working copy)
@@ -21,7 +21,6 @@
newClip->fOp = op;
newClip->fDoAA = doAA;
newClip->fMatrixID = matrixID;
- newClip->fOffset = kInvalidJumpOffset;
return false;
}
@@ -36,7 +35,6 @@
newClip->fOp = op;
newClip->fDoAA = true; // not necessary but sanity preserving
newClip->fMatrixID = matrixID;
- newClip->fOffset = kInvalidJumpOffset;
return false;
}
@@ -55,17 +53,10 @@
// Note: this only writes out the clips for the current save state. To get the
// entire clip stack requires iterating of the entire matrix/clip stack.
void SkMatrixClipStateMgr::MatrixClipState::ClipInfo::writeClip(int* curMatID,
- SkMatrixClipStateMgr* mgr,
- bool* overrideFirstOp) {
+ SkMatrixClipStateMgr* mgr) {
for (int i = 0; i < fClips.count(); ++i) {
ClipOp& curClip = fClips[i];
- SkRegion::Op op = curClip.fOp;
- if (*overrideFirstOp) {
- op = SkRegion::kReplace_Op;
- *overrideFirstOp = false;
- }
-
// TODO: use the matrix ID to skip writing the identity matrix
// over and over, i.e.:
// if (*curMatID != curClip.fMatrixID) {
@@ -79,43 +70,31 @@
mgr->writeDeltaMat(*curMatID, curClip.fMatrixID);
*curMatID = curClip.fMatrixID;
+ int offset = 0;
+
switch (curClip.fClipType) {
case kRect_ClipType:
- curClip.fOffset = mgr->getPicRecord()->recordClipRect(curClip.fGeom.fRRect.rect(),
- op, curClip.fDoAA);
+ offset = mgr->getPicRecord()->recordClipRect(curClip.fGeom.fRRect.rect(),
+ curClip.fOp, curClip.fDoAA);
break;
case kRRect_ClipType:
- curClip.fOffset = mgr->getPicRecord()->recordClipRRect(curClip.fGeom.fRRect, op,
- curClip.fDoAA);
+ offset = mgr->getPicRecord()->recordClipRRect(curClip.fGeom.fRRect, curClip.fOp,
+ curClip.fDoAA);
break;
case kPath_ClipType:
- curClip.fOffset = mgr->getPicRecord()->recordClipPath(curClip.fGeom.fPathID, op,
- curClip.fDoAA);
+ offset = mgr->getPicRecord()->recordClipPath(curClip.fGeom.fPathID, curClip.fOp,
+ curClip.fDoAA);
break;
case kRegion_ClipType: {
const SkRegion* region = mgr->lookupRegion(curClip.fGeom.fRegionID);
- curClip.fOffset = mgr->getPicRecord()->recordClipRegion(*region, op);
+ offset = mgr->getPicRecord()->recordClipRegion(*region, curClip.fOp);
break;
}
default:
SkASSERT(0);
}
- }
-}
-// Fill in the skip offsets for all the clips written in the current block
-void SkMatrixClipStateMgr::MatrixClipState::ClipInfo::fillInSkips(SkWriter32* writer,
- int32_t restoreOffset) {
- for (int i = 0; i < fClips.count(); ++i) {
- ClipOp& curClip = fClips[i];
-
- if (-1 == curClip.fOffset) {
- continue;
- }
-// SkDEBUGCODE(uint32_t peek = writer->read32At(curClip.fOffset);)
-// SkASSERT(-1 == peek);
- writer->overwriteTAt(curClip.fOffset, restoreOffset);
- SkDEBUGCODE(curClip.fOffset = -1;)
+ mgr->addClipOffset(offset);
}
}
@@ -126,6 +105,8 @@
sizeof(fMatrixClipStackStorage))
, fCurOpenStateID(kIdentityWideOpenStateID) {
+ fSkipOffsets = SkNEW(SkTDArray<int>);
+
// The first slot in the matrix dictionary is reserved for the identity matrix
fMatrixDict.append()->reset();
@@ -137,12 +118,12 @@
for (int i = 0; i < fRegionDict.count(); ++i) {
SkDELETE(fRegionDict[i]);
}
+
+ SkDELETE(fSkipOffsets);
}
-int SkMatrixClipStateMgr::save(SkCanvas::SaveFlags flags) {
- SkDEBUGCODE(this->validate();)
-
+int SkMatrixClipStateMgr::MCStackPush(SkCanvas::SaveFlags flags) {
MatrixClipState* newTop = (MatrixClipState*)fMatrixClipStack.push_back();
new (newTop) MatrixClipState(fCurMCState, flags); // balanced in restore()
fCurMCState = newTop;
@@ -152,14 +133,29 @@
return fMatrixClipStack.count();
}
+int SkMatrixClipStateMgr::save(SkCanvas::SaveFlags flags) {
+ SkDEBUGCODE(this->validate();)
+
+ return this->MCStackPush(flags);
+}
+
int SkMatrixClipStateMgr::saveLayer(const SkRect* bounds, const SkPaint* paint,
SkCanvas::SaveFlags flags) {
- int result = this->save(flags);
+ // Since the saveLayer call draws something we need to potentially dump
+ // out the MC state
+ this->call(kOther_CallType);
+
+ int result = this->MCStackPush(flags);
++fCurMCState->fLayerID;
fCurMCState->fIsSaveLayer = true;
- fCurMCState->fSaveLayerBracketed = this->call(kOther_CallType);
fCurMCState->fSaveLayerBaseStateID = fCurOpenStateID;
+ fCurMCState->fSavedSkipOffsets = fSkipOffsets;
+
+ // TODO: recycle these rather then new & deleting them on every saveLayer/
+ // restore
+ fSkipOffsets = SkNEW(SkTDArray<int>);
+
fPicRecord->recordSaveLayer(bounds, paint,
(SkCanvas::SaveFlags)(flags| SkCanvas::kMatrixClip_SaveFlag));
return result;
@@ -170,21 +166,20 @@
if (fCurMCState->fIsSaveLayer) {
if (fCurMCState->fSaveLayerBaseStateID != fCurOpenStateID) {
- fPicRecord->recordRestore(); // Close the open block
+ fPicRecord->recordRestore(); // Close the open block inside the saveLayer
}
// The saveLayer's don't carry any matrix or clip state in the
// new scheme so make sure the saveLayer's recordRestore doesn't
// try to finalize them (i.e., fill in their skip offsets).
fPicRecord->recordRestore(false); // close of saveLayer
- // Close the Save that brackets the saveLayer. TODO: this doesn't handle
- // the skip offsets correctly
- if (fCurMCState->fSaveLayerBracketed) {
- fPicRecord->recordRestore(false);
- }
+ fCurOpenStateID = fCurMCState->fSaveLayerBaseStateID;
- // MC states can be allowed to fuse across saveLayer/restore boundaries
- fCurOpenStateID = kIdentityWideOpenStateID;
+ SkASSERT(0 == fSkipOffsets->count());
+ SkASSERT(NULL != fCurMCState->fSavedSkipOffsets);
+
+ SkDELETE(fSkipOffsets);
+ fSkipOffsets = fCurMCState->fSavedSkipOffsets;
}
fCurMCState->~MatrixClipState(); // balanced in save()
@@ -220,7 +215,11 @@
return false;
}
- if (kIdentityWideOpenStateID != fCurOpenStateID) {
+ if (kIdentityWideOpenStateID != fCurOpenStateID &&
+ (!fCurMCState->fIsSaveLayer ||
+ fCurMCState->fSaveLayerBaseStateID != fCurOpenStateID)) {
+ // Don't write a restore if the open state is one in which a saveLayer
+ // is nested. The save after the saveLayer's restore will close it.
fPicRecord->recordRestore(); // Close the open block
}
@@ -230,17 +229,40 @@
fPicRecord->recordSave(SkCanvas::kMatrixClip_SaveFlag);
// write out clips
- SkDeque::F2BIter iter(fMatrixClipStack);
- bool firstClip = true;
-
- int curMatID = kIdentityMatID;
- for (const MatrixClipState* state = (const MatrixClipState*) iter.next();
+ SkDeque::Iter iter(fMatrixClipStack, SkDeque::Iter::kBack_IterStart);
+ const MatrixClipState* state;
+ // Loop back across the MC states until the last saveLayer. The MC
+ // state in front of the saveLayer has already been written out.
+ for (state = (const MatrixClipState*) iter.prev();
state != NULL;
- state = (const MatrixClipState*) iter.next()) {
- state->fClipInfo->writeClip(&curMatID, this, &firstClip);
+ state = (const MatrixClipState*) iter.prev()) {
+ if (state->fIsSaveLayer) {
+ break;
+ }
}
+ if (NULL == state) {
+ // There was no saveLayer in the MC stack so we need to output them all
+ iter.reset(fMatrixClipStack, SkDeque::Iter::kFront_IterStart);
+ state = (const MatrixClipState*) iter.next();
+ } else {
+ // SkDeque's iterators actually return the previous location so we
+ // need to reverse and go forward one to get back on track.
+ iter.next();
+ SkDEBUGCODE(const MatrixClipState* test = (const MatrixClipState*)) iter.next();
+ SkASSERT(test == state);
+ }
+
+ int curMatID = NULL != state ? state->fMatrixInfo->getID(this) : kIdentityMatID;
+ for ( ; state != NULL; state = (const MatrixClipState*) iter.next()) {
+ state->fClipInfo->writeClip(&curMatID, this);
+ }
+
// write out matrix
+ // TODO: this test isn't quite right. It should be:
+ // if (curMatID != fCurMCState->fMatrixInfo->getID(this)) {
+ // but right now the testing harness always expects a matrix if
+ // the matrices are non-I
if (kIdentityMatID != fCurMCState->fMatrixInfo->getID(this)) {
// TODO: writing out the delta matrix here is an artifact of the writing
// out of the entire clip stack (with its matrices). Ultimately we will
@@ -253,6 +275,17 @@
return true;
}
+// Fill in the skip offsets for all the clips written in the current block
+void SkMatrixClipStateMgr::fillInSkips(SkWriter32* writer, int32_t restoreOffset) {
+ for (int i = 0; i < fSkipOffsets->count(); ++i) {
+ SkDEBUGCODE(int32_t peek = writer->readTAt<int32_t>((*fSkipOffsets)[i]);)
+ SkASSERT(-1 == peek);
+ writer->overwriteTAt<int32_t>((*fSkipOffsets)[i], restoreOffset);
+ }
+
+ fSkipOffsets->rewind();
+}
+
void SkMatrixClipStateMgr::finish() {
if (kIdentityWideOpenStateID != fCurOpenStateID) {
fPicRecord->recordRestore(); // Close the open block
@@ -262,16 +295,23 @@
#ifdef SK_DEBUG
void SkMatrixClipStateMgr::validate() {
- if (fCurOpenStateID == fCurMCState->fMCStateID) {
- // The current state is the active one so all its skip offsets should
- // still be -1
- SkDeque::F2BIter iter(fMatrixClipStack);
-
- for (const MatrixClipState* state = (const MatrixClipState*) iter.next();
+ if (fCurOpenStateID == fCurMCState->fMCStateID &&
+ (!fCurMCState->fIsSaveLayer ||
+ fCurOpenStateID != fCurMCState->fSaveLayerBaseStateID)) {
+ // The current state is the active one so it should have a skip
+ // offset for each clip
+ SkDeque::Iter iter(fMatrixClipStack, SkDeque::Iter::kBack_IterStart);
+ int clipCount = 0;
+ for (const MatrixClipState* state = (const MatrixClipState*) iter.prev();
state != NULL;
- state = (const MatrixClipState*) iter.next()) {
- state->fClipInfo->checkOffsetNotEqual(-1);
+ state = (const MatrixClipState*) iter.prev()) {
+ clipCount += state->fClipInfo->numClips();
+ if (state->fIsSaveLayer) {
+ break;
+ }
}
+
+ SkASSERT(fSkipOffsets->count() == clipCount);
}
}
#endif
« no previous file with comments | « src/core/SkMatrixClipStateMgr.h ('k') | src/core/SkPictureRecord.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698