Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(254)

Side by Side Diff: src/core/SkMatrixClipStateMgr.cpp

Issue 164823003: Improve saveLayer handling in SkMatrixClipStateMgr (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Fix another compiler issue Created 6 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
« no previous file with comments | « src/core/SkMatrixClipStateMgr.h ('k') | src/core/SkPictureRecord.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkMatrixClipStateMgr.h" 8 #include "SkMatrixClipStateMgr.h"
9 #include "SkPictureRecord.h" 9 #include "SkPictureRecord.h"
10 10
11 bool SkMatrixClipStateMgr::MatrixClipState::ClipInfo::clipPath(SkPictureRecord* picRecord, 11 bool SkMatrixClipStateMgr::MatrixClipState::ClipInfo::clipPath(SkPictureRecord* picRecord,
12 const SkPath& pat h, 12 const SkPath& pat h,
13 SkRegion::Op op, 13 SkRegion::Op op,
14 bool doAA, 14 bool doAA,
15 int matrixID) { 15 int matrixID) {
16 int pathID = picRecord->addPathToHeap(path); 16 int pathID = picRecord->addPathToHeap(path);
17 17
18 ClipOp* newClip = fClips.append(); 18 ClipOp* newClip = fClips.append();
19 newClip->fClipType = kPath_ClipType; 19 newClip->fClipType = kPath_ClipType;
20 newClip->fGeom.fPathID = pathID; 20 newClip->fGeom.fPathID = pathID;
21 newClip->fOp = op; 21 newClip->fOp = op;
22 newClip->fDoAA = doAA; 22 newClip->fDoAA = doAA;
23 newClip->fMatrixID = matrixID; 23 newClip->fMatrixID = matrixID;
24 newClip->fOffset = kInvalidJumpOffset;
25 return false; 24 return false;
26 } 25 }
27 26
28 bool SkMatrixClipStateMgr::MatrixClipState::ClipInfo::clipRegion(SkPictureRecord * picRecord, 27 bool SkMatrixClipStateMgr::MatrixClipState::ClipInfo::clipRegion(SkPictureRecord * picRecord,
29 int regionID, 28 int regionID,
30 SkRegion::Op op , 29 SkRegion::Op op ,
31 int matrixID) { 30 int matrixID) {
32 // TODO: add a region dictionary so we don't have to copy the region in here 31 // TODO: add a region dictionary so we don't have to copy the region in here
33 ClipOp* newClip = fClips.append(); 32 ClipOp* newClip = fClips.append();
34 newClip->fClipType = kRegion_ClipType; 33 newClip->fClipType = kRegion_ClipType;
35 newClip->fGeom.fRegionID = regionID; 34 newClip->fGeom.fRegionID = regionID;
36 newClip->fOp = op; 35 newClip->fOp = op;
37 newClip->fDoAA = true; // not necessary but sanity preserving 36 newClip->fDoAA = true; // not necessary but sanity preserving
38 newClip->fMatrixID = matrixID; 37 newClip->fMatrixID = matrixID;
39 newClip->fOffset = kInvalidJumpOffset;
40 return false; 38 return false;
41 } 39 }
42 40
43 void SkMatrixClipStateMgr::writeDeltaMat(int currentMatID, int desiredMatID) { 41 void SkMatrixClipStateMgr::writeDeltaMat(int currentMatID, int desiredMatID) {
44 const SkMatrix& current = this->lookupMat(currentMatID); 42 const SkMatrix& current = this->lookupMat(currentMatID);
45 const SkMatrix& desired = this->lookupMat(desiredMatID); 43 const SkMatrix& desired = this->lookupMat(desiredMatID);
46 44
47 SkMatrix delta; 45 SkMatrix delta;
48 bool result = current.invert(&delta); 46 bool result = current.invert(&delta);
49 if (result) { 47 if (result) {
50 delta.preConcat(desired); 48 delta.preConcat(desired);
51 } 49 }
52 fPicRecord->recordConcat(delta); 50 fPicRecord->recordConcat(delta);
53 } 51 }
54 52
55 // Note: this only writes out the clips for the current save state. To get the 53 // Note: this only writes out the clips for the current save state. To get the
56 // entire clip stack requires iterating of the entire matrix/clip stack. 54 // entire clip stack requires iterating of the entire matrix/clip stack.
57 void SkMatrixClipStateMgr::MatrixClipState::ClipInfo::writeClip(int* curMatID, 55 void SkMatrixClipStateMgr::MatrixClipState::ClipInfo::writeClip(int* curMatID,
58 SkMatrixClipStat eMgr* mgr, 56 SkMatrixClipStat eMgr* mgr) {
59 bool* overrideFi rstOp) {
60 for (int i = 0; i < fClips.count(); ++i) { 57 for (int i = 0; i < fClips.count(); ++i) {
61 ClipOp& curClip = fClips[i]; 58 ClipOp& curClip = fClips[i];
62 59
63 SkRegion::Op op = curClip.fOp;
64 if (*overrideFirstOp) {
65 op = SkRegion::kReplace_Op;
66 *overrideFirstOp = false;
67 }
68
69 // TODO: use the matrix ID to skip writing the identity matrix 60 // TODO: use the matrix ID to skip writing the identity matrix
70 // over and over, i.e.: 61 // over and over, i.e.:
71 // if (*curMatID != curClip.fMatrixID) { 62 // if (*curMatID != curClip.fMatrixID) {
72 // mgr->writeDeltaMat... 63 // mgr->writeDeltaMat...
73 // *curMatID... 64 // *curMatID...
74 // } 65 // }
75 // Right now this optimization would throw off the testing harness. 66 // Right now this optimization would throw off the testing harness.
76 // TODO: right now we're writing out the delta matrix from the prior 67 // TODO: right now we're writing out the delta matrix from the prior
77 // matrix state. This is a side-effect of writing out the entire 68 // matrix state. This is a side-effect of writing out the entire
78 // clip stack and should be resolved when that is fixed. 69 // clip stack and should be resolved when that is fixed.
79 mgr->writeDeltaMat(*curMatID, curClip.fMatrixID); 70 mgr->writeDeltaMat(*curMatID, curClip.fMatrixID);
80 *curMatID = curClip.fMatrixID; 71 *curMatID = curClip.fMatrixID;
81 72
73 int offset = 0;
74
82 switch (curClip.fClipType) { 75 switch (curClip.fClipType) {
83 case kRect_ClipType: 76 case kRect_ClipType:
84 curClip.fOffset = mgr->getPicRecord()->recordClipRect(curClip.fGeom. fRRect.rect(), 77 offset = mgr->getPicRecord()->recordClipRect(curClip.fGeom.fRRect.re ct(),
85 op, curClip.fD oAA); 78 curClip.fOp, curClip.fD oAA);
86 break; 79 break;
87 case kRRect_ClipType: 80 case kRRect_ClipType:
88 curClip.fOffset = mgr->getPicRecord()->recordClipRRect(curClip.fGeom .fRRect, op, 81 offset = mgr->getPicRecord()->recordClipRRect(curClip.fGeom.fRRect, curClip.fOp,
89 curClip.fDoAA ); 82 curClip.fDoAA);
90 break; 83 break;
91 case kPath_ClipType: 84 case kPath_ClipType:
92 curClip.fOffset = mgr->getPicRecord()->recordClipPath(curClip.fGeom. fPathID, op, 85 offset = mgr->getPicRecord()->recordClipPath(curClip.fGeom.fPathID, curClip.fOp,
93 curClip.fDoAA) ; 86 curClip.fDoAA);
94 break; 87 break;
95 case kRegion_ClipType: { 88 case kRegion_ClipType: {
96 const SkRegion* region = mgr->lookupRegion(curClip.fGeom.fRegionID); 89 const SkRegion* region = mgr->lookupRegion(curClip.fGeom.fRegionID);
97 curClip.fOffset = mgr->getPicRecord()->recordClipRegion(*region, op) ; 90 offset = mgr->getPicRecord()->recordClipRegion(*region, curClip.fOp) ;
98 break; 91 break;
99 } 92 }
100 default: 93 default:
101 SkASSERT(0); 94 SkASSERT(0);
102 } 95 }
96
97 mgr->addClipOffset(offset);
103 } 98 }
104 } 99 }
105 100
106 // Fill in the skip offsets for all the clips written in the current block
107 void SkMatrixClipStateMgr::MatrixClipState::ClipInfo::fillInSkips(SkWriter32* wr iter,
108 int32_t restor eOffset) {
109 for (int i = 0; i < fClips.count(); ++i) {
110 ClipOp& curClip = fClips[i];
111
112 if (-1 == curClip.fOffset) {
113 continue;
114 }
115 // SkDEBUGCODE(uint32_t peek = writer->read32At(curClip.fOffset);)
116 // SkASSERT(-1 == peek);
117 writer->overwriteTAt(curClip.fOffset, restoreOffset);
118 SkDEBUGCODE(curClip.fOffset = -1;)
119 }
120 }
121
122 SkMatrixClipStateMgr::SkMatrixClipStateMgr() 101 SkMatrixClipStateMgr::SkMatrixClipStateMgr()
123 : fPicRecord(NULL) 102 : fPicRecord(NULL)
124 , fMatrixClipStack(sizeof(MatrixClipState), 103 , fMatrixClipStack(sizeof(MatrixClipState),
125 fMatrixClipStackStorage, 104 fMatrixClipStackStorage,
126 sizeof(fMatrixClipStackStorage)) 105 sizeof(fMatrixClipStackStorage))
127 , fCurOpenStateID(kIdentityWideOpenStateID) { 106 , fCurOpenStateID(kIdentityWideOpenStateID) {
128 107
108 fSkipOffsets = SkNEW(SkTDArray<int>);
109
129 // The first slot in the matrix dictionary is reserved for the identity matr ix 110 // The first slot in the matrix dictionary is reserved for the identity matr ix
130 fMatrixDict.append()->reset(); 111 fMatrixDict.append()->reset();
131 112
132 fCurMCState = (MatrixClipState*)fMatrixClipStack.push_back(); 113 fCurMCState = (MatrixClipState*)fMatrixClipStack.push_back();
133 new (fCurMCState) MatrixClipState(NULL, 0); // balanced in restore() 114 new (fCurMCState) MatrixClipState(NULL, 0); // balanced in restore()
134 } 115 }
135 116
136 SkMatrixClipStateMgr::~SkMatrixClipStateMgr() { 117 SkMatrixClipStateMgr::~SkMatrixClipStateMgr() {
137 for (int i = 0; i < fRegionDict.count(); ++i) { 118 for (int i = 0; i < fRegionDict.count(); ++i) {
138 SkDELETE(fRegionDict[i]); 119 SkDELETE(fRegionDict[i]);
139 } 120 }
121
122 SkDELETE(fSkipOffsets);
140 } 123 }
141 124
142 125
143 int SkMatrixClipStateMgr::save(SkCanvas::SaveFlags flags) { 126 int SkMatrixClipStateMgr::MCStackPush(SkCanvas::SaveFlags flags) {
144 SkDEBUGCODE(this->validate();)
145
146 MatrixClipState* newTop = (MatrixClipState*)fMatrixClipStack.push_back(); 127 MatrixClipState* newTop = (MatrixClipState*)fMatrixClipStack.push_back();
147 new (newTop) MatrixClipState(fCurMCState, flags); // balanced in restore() 128 new (newTop) MatrixClipState(fCurMCState, flags); // balanced in restore()
148 fCurMCState = newTop; 129 fCurMCState = newTop;
149 130
150 SkDEBUGCODE(this->validate();) 131 SkDEBUGCODE(this->validate();)
151 132
152 return fMatrixClipStack.count(); 133 return fMatrixClipStack.count();
153 } 134 }
154 135
136 int SkMatrixClipStateMgr::save(SkCanvas::SaveFlags flags) {
137 SkDEBUGCODE(this->validate();)
138
139 return this->MCStackPush(flags);
140 }
141
155 int SkMatrixClipStateMgr::saveLayer(const SkRect* bounds, const SkPaint* paint, 142 int SkMatrixClipStateMgr::saveLayer(const SkRect* bounds, const SkPaint* paint,
156 SkCanvas::SaveFlags flags) { 143 SkCanvas::SaveFlags flags) {
157 int result = this->save(flags); 144 // Since the saveLayer call draws something we need to potentially dump
145 // out the MC state
146 this->call(kOther_CallType);
147
148 int result = this->MCStackPush(flags);
158 ++fCurMCState->fLayerID; 149 ++fCurMCState->fLayerID;
159 fCurMCState->fIsSaveLayer = true; 150 fCurMCState->fIsSaveLayer = true;
160 151
161 fCurMCState->fSaveLayerBracketed = this->call(kOther_CallType);
162 fCurMCState->fSaveLayerBaseStateID = fCurOpenStateID; 152 fCurMCState->fSaveLayerBaseStateID = fCurOpenStateID;
153 fCurMCState->fSavedSkipOffsets = fSkipOffsets;
154
155 // TODO: recycle these rather then new & deleting them on every saveLayer/
156 // restore
157 fSkipOffsets = SkNEW(SkTDArray<int>);
158
163 fPicRecord->recordSaveLayer(bounds, paint, 159 fPicRecord->recordSaveLayer(bounds, paint,
164 (SkCanvas::SaveFlags)(flags| SkCanvas::kMatrixCl ip_SaveFlag)); 160 (SkCanvas::SaveFlags)(flags| SkCanvas::kMatrixCl ip_SaveFlag));
165 return result; 161 return result;
166 } 162 }
167 163
168 void SkMatrixClipStateMgr::restore() { 164 void SkMatrixClipStateMgr::restore() {
169 SkDEBUGCODE(this->validate();) 165 SkDEBUGCODE(this->validate();)
170 166
171 if (fCurMCState->fIsSaveLayer) { 167 if (fCurMCState->fIsSaveLayer) {
172 if (fCurMCState->fSaveLayerBaseStateID != fCurOpenStateID) { 168 if (fCurMCState->fSaveLayerBaseStateID != fCurOpenStateID) {
173 fPicRecord->recordRestore(); // Close the open block 169 fPicRecord->recordRestore(); // Close the open block inside the save Layer
174 } 170 }
175 // The saveLayer's don't carry any matrix or clip state in the 171 // The saveLayer's don't carry any matrix or clip state in the
176 // new scheme so make sure the saveLayer's recordRestore doesn't 172 // new scheme so make sure the saveLayer's recordRestore doesn't
177 // try to finalize them (i.e., fill in their skip offsets). 173 // try to finalize them (i.e., fill in their skip offsets).
178 fPicRecord->recordRestore(false); // close of saveLayer 174 fPicRecord->recordRestore(false); // close of saveLayer
179 175
180 // Close the Save that brackets the saveLayer. TODO: this doesn't handle 176 fCurOpenStateID = fCurMCState->fSaveLayerBaseStateID;
181 // the skip offsets correctly
182 if (fCurMCState->fSaveLayerBracketed) {
183 fPicRecord->recordRestore(false);
184 }
185 177
186 // MC states can be allowed to fuse across saveLayer/restore boundaries 178 SkASSERT(0 == fSkipOffsets->count());
187 fCurOpenStateID = kIdentityWideOpenStateID; 179 SkASSERT(NULL != fCurMCState->fSavedSkipOffsets);
180
181 SkDELETE(fSkipOffsets);
182 fSkipOffsets = fCurMCState->fSavedSkipOffsets;
188 } 183 }
189 184
190 fCurMCState->~MatrixClipState(); // balanced in save() 185 fCurMCState->~MatrixClipState(); // balanced in save()
191 fMatrixClipStack.pop_back(); 186 fMatrixClipStack.pop_back();
192 fCurMCState = (MatrixClipState*)fMatrixClipStack.back(); 187 fCurMCState = (MatrixClipState*)fMatrixClipStack.back();
193 188
194 SkDEBUGCODE(this->validate();) 189 SkDEBUGCODE(this->validate();)
195 } 190 }
196 191
197 // kIdentityWideOpenStateID (0) is reserved for the identity/wide-open clip stat e 192 // kIdentityWideOpenStateID (0) is reserved for the identity/wide-open clip stat e
(...skipping 15 matching lines...) Expand all
213 } 208 }
214 209
215 SkASSERT(kOther_CallType == callType); 210 SkASSERT(kOther_CallType == callType);
216 211
217 if (fCurMCState->fMCStateID == fCurOpenStateID) { 212 if (fCurMCState->fMCStateID == fCurOpenStateID) {
218 // Required MC state is already active one - nothing to do 213 // Required MC state is already active one - nothing to do
219 SkDEBUGCODE(this->validate();) 214 SkDEBUGCODE(this->validate();)
220 return false; 215 return false;
221 } 216 }
222 217
223 if (kIdentityWideOpenStateID != fCurOpenStateID) { 218 if (kIdentityWideOpenStateID != fCurOpenStateID &&
219 (!fCurMCState->fIsSaveLayer ||
220 fCurMCState->fSaveLayerBaseStateID != fCurOpenStateID)) {
221 // Don't write a restore if the open state is one in which a saveLayer
222 // is nested. The save after the saveLayer's restore will close it.
224 fPicRecord->recordRestore(); // Close the open block 223 fPicRecord->recordRestore(); // Close the open block
225 } 224 }
226 225
227 // Install the required MC state as the active one 226 // Install the required MC state as the active one
228 fCurOpenStateID = fCurMCState->fMCStateID; 227 fCurOpenStateID = fCurMCState->fMCStateID;
229 228
230 fPicRecord->recordSave(SkCanvas::kMatrixClip_SaveFlag); 229 fPicRecord->recordSave(SkCanvas::kMatrixClip_SaveFlag);
231 230
232 // write out clips 231 // write out clips
233 SkDeque::F2BIter iter(fMatrixClipStack); 232 SkDeque::Iter iter(fMatrixClipStack, SkDeque::Iter::kBack_IterStart);
234 bool firstClip = true; 233 const MatrixClipState* state;
234 // Loop back across the MC states until the last saveLayer. The MC
235 // state in front of the saveLayer has already been written out.
236 for (state = (const MatrixClipState*) iter.prev();
237 state != NULL;
238 state = (const MatrixClipState*) iter.prev()) {
239 if (state->fIsSaveLayer) {
240 break;
241 }
242 }
235 243
236 int curMatID = kIdentityMatID; 244 if (NULL == state) {
237 for (const MatrixClipState* state = (const MatrixClipState*) iter.next(); 245 // There was no saveLayer in the MC stack so we need to output them all
238 state != NULL; 246 iter.reset(fMatrixClipStack, SkDeque::Iter::kFront_IterStart);
239 state = (const MatrixClipState*) iter.next()) { 247 state = (const MatrixClipState*) iter.next();
240 state->fClipInfo->writeClip(&curMatID, this, &firstClip); 248 } else {
249 // SkDeque's iterators actually return the previous location so we
250 // need to reverse and go forward one to get back on track.
251 iter.next();
252 SkDEBUGCODE(const MatrixClipState* test = (const MatrixClipState*)) iter .next();
253 SkASSERT(test == state);
254 }
255
256 int curMatID = NULL != state ? state->fMatrixInfo->getID(this) : kIdentityMa tID;
257 for ( ; state != NULL; state = (const MatrixClipState*) iter.next()) {
258 state->fClipInfo->writeClip(&curMatID, this);
241 } 259 }
242 260
243 // write out matrix 261 // write out matrix
262 // TODO: this test isn't quite right. It should be:
263 // if (curMatID != fCurMCState->fMatrixInfo->getID(this)) {
264 // but right now the testing harness always expects a matrix if
265 // the matrices are non-I
244 if (kIdentityMatID != fCurMCState->fMatrixInfo->getID(this)) { 266 if (kIdentityMatID != fCurMCState->fMatrixInfo->getID(this)) {
245 // TODO: writing out the delta matrix here is an artifact of the writing 267 // TODO: writing out the delta matrix here is an artifact of the writing
246 // out of the entire clip stack (with its matrices). Ultimately we will 268 // out of the entire clip stack (with its matrices). Ultimately we will
247 // write out the CTM here when the clip state is collapsed to a single p ath. 269 // write out the CTM here when the clip state is collapsed to a single p ath.
248 this->writeDeltaMat(curMatID, fCurMCState->fMatrixInfo->getID(this)); 270 this->writeDeltaMat(curMatID, fCurMCState->fMatrixInfo->getID(this));
249 } 271 }
250 272
251 SkDEBUGCODE(this->validate();) 273 SkDEBUGCODE(this->validate();)
252 274
253 return true; 275 return true;
254 } 276 }
255 277
278 // Fill in the skip offsets for all the clips written in the current block
279 void SkMatrixClipStateMgr::fillInSkips(SkWriter32* writer, int32_t restoreOffset ) {
280 for (int i = 0; i < fSkipOffsets->count(); ++i) {
281 SkDEBUGCODE(int32_t peek = writer->readTAt<int32_t>((*fSkipOffsets)[i]); )
282 SkASSERT(-1 == peek);
283 writer->overwriteTAt<int32_t>((*fSkipOffsets)[i], restoreOffset);
284 }
285
286 fSkipOffsets->rewind();
287 }
288
256 void SkMatrixClipStateMgr::finish() { 289 void SkMatrixClipStateMgr::finish() {
257 if (kIdentityWideOpenStateID != fCurOpenStateID) { 290 if (kIdentityWideOpenStateID != fCurOpenStateID) {
258 fPicRecord->recordRestore(); // Close the open block 291 fPicRecord->recordRestore(); // Close the open block
259 fCurOpenStateID = kIdentityWideOpenStateID; 292 fCurOpenStateID = kIdentityWideOpenStateID;
260 } 293 }
261 } 294 }
262 295
263 #ifdef SK_DEBUG 296 #ifdef SK_DEBUG
264 void SkMatrixClipStateMgr::validate() { 297 void SkMatrixClipStateMgr::validate() {
265 if (fCurOpenStateID == fCurMCState->fMCStateID) { 298 if (fCurOpenStateID == fCurMCState->fMCStateID &&
266 // The current state is the active one so all its skip offsets should 299 (!fCurMCState->fIsSaveLayer ||
267 // still be -1 300 fCurOpenStateID != fCurMCState->fSaveLayerBaseStateID)) {
268 SkDeque::F2BIter iter(fMatrixClipStack); 301 // The current state is the active one so it should have a skip
302 // offset for each clip
303 SkDeque::Iter iter(fMatrixClipStack, SkDeque::Iter::kBack_IterStart);
304 int clipCount = 0;
305 for (const MatrixClipState* state = (const MatrixClipState*) iter.prev() ;
306 state != NULL;
307 state = (const MatrixClipState*) iter.prev()) {
308 clipCount += state->fClipInfo->numClips();
309 if (state->fIsSaveLayer) {
310 break;
311 }
312 }
269 313
270 for (const MatrixClipState* state = (const MatrixClipState*) iter.next() ; 314 SkASSERT(fSkipOffsets->count() == clipCount);
271 state != NULL;
272 state = (const MatrixClipState*) iter.next()) {
273 state->fClipInfo->checkOffsetNotEqual(-1);
274 }
275 } 315 }
276 } 316 }
277 #endif 317 #endif
278 318
279 int SkMatrixClipStateMgr::addRegionToDict(const SkRegion& region) { 319 int SkMatrixClipStateMgr::addRegionToDict(const SkRegion& region) {
280 int index = fRegionDict.count(); 320 int index = fRegionDict.count();
281 *fRegionDict.append() = SkNEW(SkRegion(region)); 321 *fRegionDict.append() = SkNEW(SkRegion(region));
282 return index; 322 return index;
283 } 323 }
284 324
285 int SkMatrixClipStateMgr::addMatToDict(const SkMatrix& mat) { 325 int SkMatrixClipStateMgr::addMatToDict(const SkMatrix& mat) {
286 if (mat.isIdentity()) { 326 if (mat.isIdentity()) {
287 return kIdentityMatID; 327 return kIdentityMatID;
288 } 328 }
289 329
290 *fMatrixDict.append() = mat; 330 *fMatrixDict.append() = mat;
291 return fMatrixDict.count()-1; 331 return fMatrixDict.count()-1;
292 } 332 }
OLDNEW
« no previous file with comments | « src/core/SkMatrixClipStateMgr.h ('k') | src/core/SkPictureRecord.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698