| Index: base/synchronization/waitable_event_watcher.h
|
| diff --git a/base/synchronization/waitable_event_watcher.h b/base/synchronization/waitable_event_watcher.h
|
| deleted file mode 100644
|
| index eb51effa49932cf250828a2ecc447f9a9c598e71..0000000000000000000000000000000000000000
|
| --- a/base/synchronization/waitable_event_watcher.h
|
| +++ /dev/null
|
| @@ -1,114 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef BASE_SYNCHRONIZATION_WAITABLE_EVENT_WATCHER_H_
|
| -#define BASE_SYNCHRONIZATION_WAITABLE_EVENT_WATCHER_H_
|
| -
|
| -#include "base/base_export.h"
|
| -#include "build/build_config.h"
|
| -
|
| -#if defined(OS_WIN)
|
| -#include "base/win/object_watcher.h"
|
| -#else
|
| -#include "base/callback.h"
|
| -#include "base/message_loop/message_loop.h"
|
| -#include "base/synchronization/waitable_event.h"
|
| -#endif
|
| -
|
| -namespace base {
|
| -
|
| -class Flag;
|
| -class AsyncWaiter;
|
| -class AsyncCallbackTask;
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| -class WaitableEvent;
|
| -
|
| -// This class provides a way to wait on a WaitableEvent asynchronously.
|
| -//
|
| -// Each instance of this object can be waiting on a single WaitableEvent. When
|
| -// the waitable event is signaled, a callback is made in the thread of a given
|
| -// MessageLoop. This callback can be deleted by deleting the waiter.
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| -//
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| -// Typical usage:
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| -//
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| -// class MyClass {
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| -// public:
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| -// void DoStuffWhenSignaled(WaitableEvent *waitable_event) {
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| -// watcher_.StartWatching(waitable_event,
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| -// base::Bind(&MyClass::OnWaitableEventSignaled, this);
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| -// }
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| -// private:
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| -// void OnWaitableEventSignaled(WaitableEvent* waitable_event) {
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| -// // OK, time to do stuff!
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| -// }
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| -// base::WaitableEventWatcher watcher_;
|
| -// };
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| -//
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| -// In the above example, MyClass wants to "do stuff" when waitable_event
|
| -// becomes signaled. WaitableEventWatcher makes this task easy. When MyClass
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| -// goes out of scope, the watcher_ will be destroyed, and there is no need to
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| -// worry about OnWaitableEventSignaled being called on a deleted MyClass
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| -// pointer.
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| -//
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| -// BEWARE: With automatically reset WaitableEvents, a signal may be lost if it
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| -// occurs just before a WaitableEventWatcher is deleted. There is currently no
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| -// safe way to stop watching an automatic reset WaitableEvent without possibly
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| -// missing a signal.
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| -//
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| -// NOTE: you /are/ allowed to delete the WaitableEvent while still waiting on
|
| -// it with a Watcher. It will act as if the event was never signaled.
|
| -
|
| -class BASE_EXPORT WaitableEventWatcher
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| -#if defined(OS_WIN)
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| - : public win::ObjectWatcher::Delegate {
|
| -#else
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| - : public MessageLoop::DestructionObserver {
|
| -#endif
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| - public:
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| - typedef Callback<void(WaitableEvent*)> EventCallback;
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| - WaitableEventWatcher();
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| - ~WaitableEventWatcher() override;
|
| -
|
| - // When @event is signaled, the given callback is called on the thread of the
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| - // current message loop when StartWatching is called.
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| - bool StartWatching(WaitableEvent* event, const EventCallback& callback);
|
| -
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| - // Cancel the current watch. Must be called from the same thread which
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| - // started the watch.
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| - //
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| - // Does nothing if no event is being watched, nor if the watch has completed.
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| - // The callback will *not* be called for the current watch after this
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| - // function returns. Since the callback runs on the same thread as this
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| - // function, it cannot be called during this function either.
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| - void StopWatching();
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| -
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| - // Return the currently watched event, or NULL if no object is currently being
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| - // watched.
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| - WaitableEvent* GetWatchedEvent();
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| -
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| - // Return the callback that will be invoked when the event is
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| - // signaled.
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| - const EventCallback& callback() const { return callback_; }
|
| -
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| - private:
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| -#if defined(OS_WIN)
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| - void OnObjectSignaled(HANDLE h) override;
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| - win::ObjectWatcher watcher_;
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| -#else
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| - // Implementation of MessageLoop::DestructionObserver
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| - void WillDestroyCurrentMessageLoop() override;
|
| -
|
| - MessageLoop* message_loop_;
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| - scoped_refptr<Flag> cancel_flag_;
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| - AsyncWaiter* waiter_;
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| - base::Closure internal_callback_;
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| - scoped_refptr<WaitableEvent::WaitableEventKernel> kernel_;
|
| -#endif
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| -
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| - WaitableEvent* event_;
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| - EventCallback callback_;
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| -};
|
| -
|
| -} // namespace base
|
| -
|
| -#endif // BASE_SYNCHRONIZATION_WAITABLE_EVENT_WATCHER_H_
|
|
|