Index: Source/core/rendering/RenderTableSection.cpp |
diff --git a/Source/core/rendering/RenderTableSection.cpp b/Source/core/rendering/RenderTableSection.cpp |
index d484ec5ecb86d246ede32de123bf266dc8b6ed83..252991e60cf6acc34738d8b7d07fb9f1342bc761 100644 |
--- a/Source/core/rendering/RenderTableSection.cpp |
+++ b/Source/core/rendering/RenderTableSection.cpp |
@@ -619,7 +619,7 @@ int RenderTableSection::calcRowLogicalHeight() |
RenderTableCell* cell; |
- LayoutStateMaintainer statePusher(this); |
+ LayoutStateMaintainer statePusher(*this); |
m_rowPos.resize(m_grid.size() + 1); |
@@ -675,7 +675,7 @@ int RenderTableSection::calcRowLogicalHeight() |
if (!statePusher.didPush()) { |
// Technically, we should also push state for the row, but since |
// rows don't push a coordinate transform, that's not necessary. |
- statePusher.push(this, locationOffset()); |
+ statePusher.push(*this, locationOffset()); |
} |
cell->clearIntrinsicPadding(); |
cell->clearOverrideSize(); |
@@ -716,7 +716,7 @@ void RenderTableSection::layout() |
// can be called in a loop (e.g during parsing). Doing it now ensures we have a stable-enough structure. |
m_grid.shrinkToFit(); |
- LayoutStateMaintainer statePusher(this, locationOffset()); |
+ LayoutStateMaintainer statePusher(*this, locationOffset()); |
const Vector<int>& columnPos = table()->columnPositions(); |
@@ -871,7 +871,7 @@ void RenderTableSection::layoutRows() |
int vspacing = table()->vBorderSpacing(); |
unsigned nEffCols = table()->numEffCols(); |
- LayoutStateMaintainer statePusher(this, locationOffset()); |
+ LayoutStateMaintainer statePusher(*this, locationOffset()); |
for (unsigned r = 0; r < totalRows; r++) { |
// Set the row's x/y position and width/height. |
@@ -956,7 +956,7 @@ void RenderTableSection::layoutRows() |
setLogicalPositionForCell(cell, c); |
- if (!cell->needsLayout() && view()->layoutState()->pageLogicalHeight() && view()->layoutState()->pageLogicalOffset(cell, cell->logicalTop()) != cell->pageLogicalOffset()) |
+ if (!cell->needsLayout() && view()->layoutState()->pageLogicalHeight() && view()->layoutState()->pageLogicalOffset(*cell, cell->logicalTop()) != cell->pageLogicalOffset()) |
layouter.setChildNeedsLayout(cell); |
cell->layoutIfNeeded(); |