Index: trunk/src/content/browser/frame_host/frame_tree.cc |
=================================================================== |
--- trunk/src/content/browser/frame_host/frame_tree.cc (revision 251088) |
+++ trunk/src/content/browser/frame_host/frame_tree.cc (working copy) |
@@ -43,15 +43,6 @@ |
return true; |
} |
-// Iterate over the FrameTree to reset any node affected by the loss of the |
-// given RenderViewHost's process. |
-bool ResetNodesForNewProcess(RenderViewHost* render_view_host, |
- FrameTreeNode* node) { |
- if (render_view_host == node->current_frame_host()->render_view_host()) |
- node->ResetForNewProcess(); |
- return true; |
-} |
- |
} // namespace |
FrameTree::FrameTree(Navigator* navigator, |
@@ -162,19 +153,9 @@ |
} |
void FrameTree::ResetForMainFrameSwap() { |
- root_->ResetForNewProcess(); |
+ return root_->ResetForMainFrameSwap(); |
} |
-void FrameTree::RenderProcessGone(RenderViewHost* render_view_host) { |
- // Walk the full tree looking for nodes that may be affected. Once a frame |
- // crashes, all of its child FrameTreeNodes go away. |
- // Note that the helper function may call ResetForNewProcess on a node, which |
- // clears its children before we iterate over them. That's ok, because |
- // ForEach does not add a node's children to the queue until after visiting |
- // the node itself. |
- ForEach(base::Bind(&ResetNodesForNewProcess, render_view_host)); |
-} |
- |
RenderFrameHostImpl* FrameTree::GetMainFrame() const { |
return root_->current_frame_host(); |
} |