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Unified Diff: xfa/src/fdp/src/fde/fde_geobject.h

Issue 1636873004: XFA: Fix DOS newlines (Closed) Base URL: https://pdfium.googlesource.com/pdfium.git@xfa
Patch Set: All of them Created 4 years, 11 months ago
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Index: xfa/src/fdp/src/fde/fde_geobject.h
diff --git a/xfa/src/fdp/src/fde/fde_geobject.h b/xfa/src/fdp/src/fde/fde_geobject.h
index d09831b8aa3e47003634745e423cdcce3872be6c..dd97e7f7768ba58814312ff601dda9da004c3d77 100644
--- a/xfa/src/fdp/src/fde/fde_geobject.h
+++ b/xfa/src/fdp/src/fde/fde_geobject.h
@@ -1,55 +1,55 @@
-// Copyright 2014 PDFium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
-
-#ifndef _FDE_GRAPHOBJS_IMP
-#define _FDE_GRAPHOBJS_IMP
-#ifndef _FDEPLUS
-#include "xfa/src/foxitlib.h"
-class CFDE_GEFontMgr;
-class CFDE_Path : public IFDE_Path, public CFX_Target {
- public:
- virtual void Release() { delete this; }
-
- virtual FX_BOOL StartFigure();
- virtual FX_BOOL CloseFigure();
-
- virtual void AddBezier(const CFX_PointsF& points);
- virtual void AddBeziers(const CFX_PointsF& points);
- virtual void AddCurve(const CFX_PointsF& points,
- FX_BOOL bClosed,
- FX_FLOAT fTension = 0.5f);
- virtual void AddEllipse(const CFX_RectF& rect);
- virtual void AddLines(const CFX_PointsF& points);
- virtual void AddLine(const CFX_PointF& pt1, const CFX_PointF& pt2);
- virtual void AddPath(const IFDE_Path* pSrc, FX_BOOL bConnect);
- virtual void AddPolygon(const CFX_PointsF& points);
- virtual void AddRectangle(const CFX_RectF& rect);
- virtual void GetBBox(CFX_RectF& bbox) const;
- virtual void GetBBox(CFX_RectF& bbox,
- FX_FLOAT fLineWidth,
- FX_FLOAT fMiterLimit) const;
- FX_PATHPOINT* AddPoints(int32_t iCount);
- FX_PATHPOINT* GetLastPoint(int32_t iCount = 1) const;
- FX_BOOL FigureClosed() const;
- void MoveTo(FX_FLOAT fx, FX_FLOAT fy);
- void LineTo(FX_FLOAT fx, FX_FLOAT fy);
- void BezierTo(const CFX_PointF& p1,
- const CFX_PointF& p2,
- const CFX_PointF& p3);
- void ArcTo(FX_BOOL bStart,
- const CFX_RectF& rect,
- FX_FLOAT startAngle,
- FX_FLOAT endAngle);
- void MoveTo(const CFX_PointF& p0) { MoveTo(p0.x, p0.y); }
- void LineTo(const CFX_PointF& p1) { LineTo(p1.x, p1.y); }
- void GetCurveTangents(const CFX_PointsF& points,
- CFX_PointsF& tangents,
- FX_BOOL bClosed,
- FX_FLOAT fTension) const;
- CFX_PathData m_Path;
-};
-#endif
-#endif
+// Copyright 2014 PDFium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
+
+#ifndef _FDE_GRAPHOBJS_IMP
+#define _FDE_GRAPHOBJS_IMP
+#ifndef _FDEPLUS
+#include "xfa/src/foxitlib.h"
+class CFDE_GEFontMgr;
+class CFDE_Path : public IFDE_Path, public CFX_Target {
+ public:
+ virtual void Release() { delete this; }
+
+ virtual FX_BOOL StartFigure();
+ virtual FX_BOOL CloseFigure();
+
+ virtual void AddBezier(const CFX_PointsF& points);
+ virtual void AddBeziers(const CFX_PointsF& points);
+ virtual void AddCurve(const CFX_PointsF& points,
+ FX_BOOL bClosed,
+ FX_FLOAT fTension = 0.5f);
+ virtual void AddEllipse(const CFX_RectF& rect);
+ virtual void AddLines(const CFX_PointsF& points);
+ virtual void AddLine(const CFX_PointF& pt1, const CFX_PointF& pt2);
+ virtual void AddPath(const IFDE_Path* pSrc, FX_BOOL bConnect);
+ virtual void AddPolygon(const CFX_PointsF& points);
+ virtual void AddRectangle(const CFX_RectF& rect);
+ virtual void GetBBox(CFX_RectF& bbox) const;
+ virtual void GetBBox(CFX_RectF& bbox,
+ FX_FLOAT fLineWidth,
+ FX_FLOAT fMiterLimit) const;
+ FX_PATHPOINT* AddPoints(int32_t iCount);
+ FX_PATHPOINT* GetLastPoint(int32_t iCount = 1) const;
+ FX_BOOL FigureClosed() const;
+ void MoveTo(FX_FLOAT fx, FX_FLOAT fy);
+ void LineTo(FX_FLOAT fx, FX_FLOAT fy);
+ void BezierTo(const CFX_PointF& p1,
+ const CFX_PointF& p2,
+ const CFX_PointF& p3);
+ void ArcTo(FX_BOOL bStart,
+ const CFX_RectF& rect,
+ FX_FLOAT startAngle,
+ FX_FLOAT endAngle);
+ void MoveTo(const CFX_PointF& p0) { MoveTo(p0.x, p0.y); }
+ void LineTo(const CFX_PointF& p1) { LineTo(p1.x, p1.y); }
+ void GetCurveTangents(const CFX_PointsF& points,
+ CFX_PointsF& tangents,
+ FX_BOOL bClosed,
+ FX_FLOAT fTension) const;
+ CFX_PathData m_Path;
+};
+#endif
+#endif
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