Index: xfa/src/fdp/src/fde/fde_geobject.h |
diff --git a/xfa/src/fdp/src/fde/fde_geobject.h b/xfa/src/fdp/src/fde/fde_geobject.h |
index d09831b8aa3e47003634745e423cdcce3872be6c..dd97e7f7768ba58814312ff601dda9da004c3d77 100644 |
--- a/xfa/src/fdp/src/fde/fde_geobject.h |
+++ b/xfa/src/fdp/src/fde/fde_geobject.h |
@@ -1,55 +1,55 @@ |
-// Copyright 2014 PDFium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
- |
-#ifndef _FDE_GRAPHOBJS_IMP |
-#define _FDE_GRAPHOBJS_IMP |
-#ifndef _FDEPLUS |
-#include "xfa/src/foxitlib.h" |
-class CFDE_GEFontMgr; |
-class CFDE_Path : public IFDE_Path, public CFX_Target { |
- public: |
- virtual void Release() { delete this; } |
- |
- virtual FX_BOOL StartFigure(); |
- virtual FX_BOOL CloseFigure(); |
- |
- virtual void AddBezier(const CFX_PointsF& points); |
- virtual void AddBeziers(const CFX_PointsF& points); |
- virtual void AddCurve(const CFX_PointsF& points, |
- FX_BOOL bClosed, |
- FX_FLOAT fTension = 0.5f); |
- virtual void AddEllipse(const CFX_RectF& rect); |
- virtual void AddLines(const CFX_PointsF& points); |
- virtual void AddLine(const CFX_PointF& pt1, const CFX_PointF& pt2); |
- virtual void AddPath(const IFDE_Path* pSrc, FX_BOOL bConnect); |
- virtual void AddPolygon(const CFX_PointsF& points); |
- virtual void AddRectangle(const CFX_RectF& rect); |
- virtual void GetBBox(CFX_RectF& bbox) const; |
- virtual void GetBBox(CFX_RectF& bbox, |
- FX_FLOAT fLineWidth, |
- FX_FLOAT fMiterLimit) const; |
- FX_PATHPOINT* AddPoints(int32_t iCount); |
- FX_PATHPOINT* GetLastPoint(int32_t iCount = 1) const; |
- FX_BOOL FigureClosed() const; |
- void MoveTo(FX_FLOAT fx, FX_FLOAT fy); |
- void LineTo(FX_FLOAT fx, FX_FLOAT fy); |
- void BezierTo(const CFX_PointF& p1, |
- const CFX_PointF& p2, |
- const CFX_PointF& p3); |
- void ArcTo(FX_BOOL bStart, |
- const CFX_RectF& rect, |
- FX_FLOAT startAngle, |
- FX_FLOAT endAngle); |
- void MoveTo(const CFX_PointF& p0) { MoveTo(p0.x, p0.y); } |
- void LineTo(const CFX_PointF& p1) { LineTo(p1.x, p1.y); } |
- void GetCurveTangents(const CFX_PointsF& points, |
- CFX_PointsF& tangents, |
- FX_BOOL bClosed, |
- FX_FLOAT fTension) const; |
- CFX_PathData m_Path; |
-}; |
-#endif |
-#endif |
+// Copyright 2014 PDFium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
+ |
+#ifndef _FDE_GRAPHOBJS_IMP |
+#define _FDE_GRAPHOBJS_IMP |
+#ifndef _FDEPLUS |
+#include "xfa/src/foxitlib.h" |
+class CFDE_GEFontMgr; |
+class CFDE_Path : public IFDE_Path, public CFX_Target { |
+ public: |
+ virtual void Release() { delete this; } |
+ |
+ virtual FX_BOOL StartFigure(); |
+ virtual FX_BOOL CloseFigure(); |
+ |
+ virtual void AddBezier(const CFX_PointsF& points); |
+ virtual void AddBeziers(const CFX_PointsF& points); |
+ virtual void AddCurve(const CFX_PointsF& points, |
+ FX_BOOL bClosed, |
+ FX_FLOAT fTension = 0.5f); |
+ virtual void AddEllipse(const CFX_RectF& rect); |
+ virtual void AddLines(const CFX_PointsF& points); |
+ virtual void AddLine(const CFX_PointF& pt1, const CFX_PointF& pt2); |
+ virtual void AddPath(const IFDE_Path* pSrc, FX_BOOL bConnect); |
+ virtual void AddPolygon(const CFX_PointsF& points); |
+ virtual void AddRectangle(const CFX_RectF& rect); |
+ virtual void GetBBox(CFX_RectF& bbox) const; |
+ virtual void GetBBox(CFX_RectF& bbox, |
+ FX_FLOAT fLineWidth, |
+ FX_FLOAT fMiterLimit) const; |
+ FX_PATHPOINT* AddPoints(int32_t iCount); |
+ FX_PATHPOINT* GetLastPoint(int32_t iCount = 1) const; |
+ FX_BOOL FigureClosed() const; |
+ void MoveTo(FX_FLOAT fx, FX_FLOAT fy); |
+ void LineTo(FX_FLOAT fx, FX_FLOAT fy); |
+ void BezierTo(const CFX_PointF& p1, |
+ const CFX_PointF& p2, |
+ const CFX_PointF& p3); |
+ void ArcTo(FX_BOOL bStart, |
+ const CFX_RectF& rect, |
+ FX_FLOAT startAngle, |
+ FX_FLOAT endAngle); |
+ void MoveTo(const CFX_PointF& p0) { MoveTo(p0.x, p0.y); } |
+ void LineTo(const CFX_PointF& p1) { LineTo(p1.x, p1.y); } |
+ void GetCurveTangents(const CFX_PointsF& points, |
+ CFX_PointsF& tangents, |
+ FX_BOOL bClosed, |
+ FX_FLOAT fTension) const; |
+ CFX_PathData m_Path; |
+}; |
+#endif |
+#endif |