Chromium Code Reviews| Index: experimental/SkiaExamples/BaseExample.cpp |
| diff --git a/experimental/SkiaExamples/BaseExample.cpp b/experimental/SkiaExamples/BaseExample.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..e54b039e9a071aea64d508ee81978f0becd0c7c0 |
| --- /dev/null |
| +++ b/experimental/SkiaExamples/BaseExample.cpp |
| @@ -0,0 +1,146 @@ |
| +/* |
| + * Copyright 2013 Google Inc. |
| + * |
| + * |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + * |
| + */ |
| + |
| +#include "BaseExample.h" |
| + |
| +#include "gl/GrGLUtil.h" |
| +#include "gl/GrGLDefines.h" |
| +#include "gl/GrGLInterface.h" |
| +#include "SkApplication.h" |
| +#include "SkGpuDevice.h" |
| +#include "SkGraphics.h" |
| + |
| +void application_init() { |
| + SkGraphics::Init(); |
| + SkEvent::Init(); |
| +} |
| + |
| +void application_term() { |
| + SkEvent::Term(); |
| + SkGraphics::Term(); |
| +} |
| + |
| +BaseExample::BaseExample(void* hWnd, int argc, char** argv) |
| + : INHERITED(hWnd), fDelayMs(16) {} |
| + |
| +void BaseExample::tearDownBackend() { |
| + if (kGPU_DeviceType == fType) { |
| + SkSafeUnref(fContext); |
| + fContext = NULL; |
| + |
| + SkSafeUnref(fInterface); |
| + fInterface = NULL; |
| + |
| + SkSafeUnref(fRenderTarget); |
| + fRenderTarget = NULL; |
| + |
| + detach(); |
| + } |
| +} |
| + |
| +bool BaseExample::setupBackend(DeviceType type) { |
| + fType = type; |
| + |
| + this->setConfig(SkBitmap::kARGB_8888_Config); |
| + this->setVisibleP(true); |
| + this->setClipToBounds(false); |
| + |
| + bool result = attach(kNativeGL_BackEndType, 0 /*msaa*/, &fAttachmentInfo); |
| + if (false == result) { |
| + SkDebugf("Not possible to create backend."); |
| + detach(); |
| + return false; |
| + } |
| + |
| + fInterface = GrGLCreateNativeInterface(); |
| + |
| + SkASSERT(NULL != fInterface); |
| + |
| + fContext = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)fInterface); |
| + SkASSERT(NULL != fContext); |
| + |
| + setupRenderTarget(); |
| + |
| + return true; |
| +} |
| + |
| +void BaseExample::setupRenderTarget() { |
| + GrBackendRenderTargetDesc desc; |
| + desc.fWidth = SkScalarRound(width()); |
| + desc.fHeight = SkScalarRound(height()); |
| + desc.fConfig = kSkia8888_GrPixelConfig; |
| + desc.fOrigin = kBottomLeft_GrSurfaceOrigin; |
| + desc.fSampleCnt = fAttachmentInfo.fSampleCount; |
| + desc.fStencilBits = fAttachmentInfo.fStencilBits; |
| + |
| + GrGLint buffer; |
| + GR_GL_GetIntegerv(fInterface, GR_GL_FRAMEBUFFER_BINDING, &buffer); |
| + desc.fRenderTargetHandle = buffer; |
| + |
| + fRenderTarget = fContext->wrapBackendRenderTarget(desc); |
| + |
| + fContext->setRenderTarget(fRenderTarget); |
| +} |
| + |
| +SkCanvas* BaseExample::createCanvas() { |
| + if (fType == kGPU_DeviceType && |
|
caryclark
2013/06/17 15:08:39
note if (fType ... ) here ... but below ...
|
| + NULL != fContext && NULL != fRenderTarget) { |
| + SkAutoTUnref<SkDevice> device(new SkGpuDevice(fContext, fRenderTarget)); |
| + return new SkCanvas(device); |
| + } else { |
| + if (fType == kGPU_DeviceType) { |
| + tearDownBackend(); |
| + setupBackend(kRaster_DeviceType); |
| + } |
| + return INHERITED::createCanvas(); |
| + } |
|
caryclark
2013/06/17 15:08:39
I would rewrite this as:
if (fType == kGPU_Device
sglez
2013/06/17 18:04:35
The else is still needed to handle a nil context o
|
| +} |
| + |
| +void BaseExample::draw(SkCanvas* canvas) { |
| + if (getDeviceType() == kGPU_DeviceType) { |
|
caryclark
2013/06/17 15:08:39
if (getDeviceType() ... here.
Choose one or the ot
|
| + SkASSERT(NULL != fContext); |
| + fContext->flush(); |
| + } |
| + if (kRaster_DeviceType == getDeviceType()) { |
|
caryclark
2013/06/17 15:08:39
reverse compare order
|
| + // need to send the raster bits to the (gpu) window |
| + fContext->setRenderTarget(fRenderTarget); |
| + const SkBitmap& bm = getBitmap(); |
| + fRenderTarget->writePixels(0, 0, bm.width(), bm.height(), |
| + kSkia8888_GrPixelConfig, |
| + bm.getPixels(), |
| + bm.rowBytes()); |
| + } |
| + present(); |
| +} |
| + |
| +void BaseExample::onSizeChange() { |
| + setupRenderTarget(); |
| +} |
| + |
| +void BaseExample::setInvalDelay(SkMSec ms) { |
| + fDelayMs = ms; |
|
caryclark
2013/06/17 15:08:39
One line implementations might as well live in the
sglez
2013/06/17 18:04:35
Mike's changes make my delay fix obsolete so I'm t
|
| +} |
| + |
| +#ifdef SK_BUILD_FOR_UNIX |
| +void BaseExample::onHandleInval(const SkIRect&) { |
| + (new SkEvent("inval-imageview", this->getSinkID()))->postDelay(fDelayMs); |
| +} |
| +#endif |
| + |
| +#ifdef SK_BUILD_FOR_WIN |
| +void BaseExample::onHandleInval(const SkIRect& rect) { |
| + Sleep(fDelayMs); |
|
caryclark
2013/06/17 15:08:39
This suggests that one thread should be doing comp
sglez
2013/06/17 18:04:35
The intent was to mimic the Linux behavior by maki
|
| + RECT winRect; |
| + winRect.top = rect.top(); |
| + winRect.bottom = rect.bottom(); |
| + winRect.right = rect.right(); |
| + winRect.left = rect.left(); |
| + InvalidateRect((HWND)this->getHWND(), &winRect, false); |
| +} |
| +#endif |