Index: cc/output/delegating_renderer.cc |
diff --git a/cc/output/delegating_renderer.cc b/cc/output/delegating_renderer.cc |
index ba2c4eca392d9528d19363c998a393a6bf0c4731..3cb6b4f69682328b765bc9e144cc8662f3bfe1f2 100644 |
--- a/cc/output/delegating_renderer.cc |
+++ b/cc/output/delegating_renderer.cc |
@@ -53,8 +53,6 @@ bool DelegatingRenderer::Initialize() { |
capabilities_.using_partial_swap = false; |
// TODO(danakj): Throttling - we may want to only allow 1 outstanding frame, |
// but the parent compositor may pipeline for us. |
- // TODO(danakj): Can we use this in single-thread mode? |
- capabilities_.using_swap_complete_callback = true; |
capabilities_.max_texture_size = resource_provider_->max_texture_size(); |
capabilities_.best_texture_format = resource_provider_->best_texture_format(); |
capabilities_.allow_partial_texture_updates = false; |
@@ -156,10 +154,10 @@ void DelegatingRenderer::DrawFrame( |
resource_provider_->PrepareSendToParent(resources, &out_data.resource_list); |
} |
-void DelegatingRenderer::SwapBuffers(const ui::LatencyInfo& latency_info) { |
+void DelegatingRenderer::SwapBuffers() { |
TRACE_EVENT0("cc", "DelegatingRenderer::SwapBuffers"); |
- output_surface_->SendFrameToParentCompositor(&frame_for_swap_buffers_); |
+ output_surface_->SwapBuffers(&frame_for_swap_buffers_); |
frame_for_swap_buffers_.delegated_frame_data.reset(); |
} |
@@ -167,7 +165,7 @@ void DelegatingRenderer::GetFramebufferPixels(void* pixels, gfx::Rect rect) { |
NOTREACHED(); |
} |
-void DelegatingRenderer::ReceiveCompositorFrameAck( |
+void DelegatingRenderer::ReceiveSwapBuffersAck( |
const CompositorFrameAck& ack) { |
resource_provider_->ReceiveFromParent(ack.resources); |
} |