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Unified Diff: content/browser/gamepad/gamepad_platform_data_fetcher_win.h

Issue 1627643002: Revert of Refactoring gamepad polling to support dynamically added sources (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 11 months ago
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Index: content/browser/gamepad/gamepad_platform_data_fetcher_win.h
diff --git a/content/browser/gamepad/gamepad_platform_data_fetcher_win.h b/content/browser/gamepad/gamepad_platform_data_fetcher_win.h
index 813a62dd884015b4738e6db1710073a1c4da5106..f1efab3440bd6098d36d8b4710e24a19c591ba24 100644
--- a/content/browser/gamepad/gamepad_platform_data_fetcher_win.h
+++ b/content/browser/gamepad/gamepad_platform_data_fetcher_win.h
@@ -24,6 +24,7 @@
#include "base/scoped_native_library.h"
#include "content/browser/gamepad/gamepad_data_fetcher.h"
#include "content/browser/gamepad/gamepad_standard_mappings.h"
+#include "content/browser/gamepad/raw_input_data_fetcher_win.h"
#include "third_party/WebKit/public/platform/WebGamepads.h"
namespace content {
@@ -32,10 +33,14 @@
public:
GamepadPlatformDataFetcherWin();
~GamepadPlatformDataFetcherWin() override;
- void GetGamepadData(bool devices_changed_hint) override;
+ void GetGamepadData(blink::WebGamepads* pads,
+ bool devices_changed_hint) override;
+ void PauseHint(bool paused) override;
private:
- void OnAddedToProvider() override;
+ // XInput-specific implementation for GetGamepadData.
+ bool GetXInputGamepadData(blink::WebGamepads* pads,
+ bool devices_changed_hint);
// The three function types we use from xinput1_3.dll.
typedef void (WINAPI *XInputEnableFunc)(BOOL enable);
@@ -52,7 +57,14 @@
// Scan for connected XInput and DirectInput gamepads.
void EnumerateDevices();
- void GetXInputPadData(int i);
+ bool GetXInputPadConnectivity(int i, blink::WebGamepad* pad) const;
+
+ void GetXInputPadData(int i, blink::WebGamepad* pad);
+ void GetRawInputPadData(int i, blink::WebGamepad* pad);
+
+ int FirstAvailableGamepadId() const;
+ bool HasXInputGamepad(int index) const;
+ bool HasRawInputGamepad(const HANDLE handle) const;
base::ScopedNativeLibrary xinput_dll_;
bool xinput_available_;
@@ -63,7 +75,21 @@
XInputGetCapabilitiesFunc xinput_get_capabilities_;
XInputGetStateFunc xinput_get_state_;
- bool xinput_connected_[XUSER_MAX_COUNT];
+ enum PadConnectionStatus {
+ DISCONNECTED,
+ XINPUT_CONNECTED,
+ RAWINPUT_CONNECTED
+ };
+
+ struct PlatformPadState {
+ PadConnectionStatus status;
+
+ int xinput_index; // XInput-only
+ HANDLE raw_input_handle; // RawInput-only fields.
+ };
+ PlatformPadState platform_pad_state_[blink::WebGamepads::itemsLengthCap];
+
+ scoped_ptr<RawInputDataFetcher> raw_input_fetcher_;
DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherWin);
};

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