Index: third_party/WebKit/Source/core/svg/SVGPathBuilder.h |
diff --git a/third_party/WebKit/Source/core/svg/SVGPathBuilder.h b/third_party/WebKit/Source/core/svg/SVGPathBuilder.h |
index 6cbe279fb5c1327aa4c667ce5fdce6158dad00c2..2dcadb58511d2c76ab8e7b813263c57590b120c7 100644 |
--- a/third_party/WebKit/Source/core/svg/SVGPathBuilder.h |
+++ b/third_party/WebKit/Source/core/svg/SVGPathBuilder.h |
@@ -25,19 +25,42 @@ |
#define SVGPathBuilder_h |
#include "core/svg/SVGPathConsumer.h" |
+#include "core/svg/SVGPathData.h" |
+#include "platform/geometry/FloatPoint.h" |
namespace blink { |
+class FloatSize; |
class Path; |
class SVGPathBuilder final : public SVGPathConsumer { |
public: |
- SVGPathBuilder(Path& path) : m_path(path) { } |
+ SVGPathBuilder(Path& path) |
+ : m_path(path) |
+ // Starting in ClosePath state ensures correct handling of the first moveTo. |
+ , m_lastCommand(PathSegClosePath) |
+ { } |
private: |
void emitSegment(const PathSegmentData&) override; |
+ void emitClose(); |
+ void emitMoveTo(const FloatPoint&); |
+ void emitLineTo(const FloatPoint&); |
+ void emitQuadTo(const FloatPoint&, const FloatPoint&); |
+ void emitSmoothQuadTo(const FloatPoint&); |
+ void emitCubicTo(const FloatPoint&, const FloatPoint&, const FloatPoint&); |
+ void emitSmoothCubicTo(const FloatPoint&, const FloatPoint&); |
+ void emitArcTo(const FloatPoint&, const FloatSize&, float, bool largeArc, bool sweep); |
+ |
+ FloatPoint smoothControl(bool isSmooth) const; |
+ |
Path& m_path; |
+ |
+ SVGPathSegType m_lastCommand; |
+ FloatPoint m_initialPoint; |
fs
2016/01/25 19:17:40
I recently asked for something similar to this to
f(malita)
2016/01/25 19:37:06
Done.
|
+ FloatPoint m_currentPoint; |
+ FloatPoint m_lastControlPoint; |
}; |
} // namespace blink |