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1 /* | 1 /* |
2 * Copyright (C) 2002, 2003 The Karbon Developers | 2 * Copyright (C) 2002, 2003 The Karbon Developers |
3 * Copyright (C) 2006 Alexander Kellett <lypanov@kde.org> | 3 * Copyright (C) 2006 Alexander Kellett <lypanov@kde.org> |
4 * Copyright (C) 2006, 2007 Rob Buis <buis@kde.org> | 4 * Copyright (C) 2006, 2007 Rob Buis <buis@kde.org> |
5 * Copyright (C) 2007, 2009 Apple Inc. All rights reserved. | 5 * Copyright (C) 2007, 2009 Apple Inc. All rights reserved. |
6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
7 * | 7 * |
8 * This library is free software; you can redistribute it and/or | 8 * This library is free software; you can redistribute it and/or |
9 * modify it under the terms of the GNU Library General Public | 9 * modify it under the terms of the GNU Library General Public |
10 * License as published by the Free Software Foundation; either | 10 * License as published by the Free Software Foundation; either |
11 * version 2 of the License, or (at your option) any later version. | 11 * version 2 of the License, or (at your option) any later version. |
12 * | 12 * |
13 * This library is distributed in the hope that it will be useful, | 13 * This library is distributed in the hope that it will be useful, |
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
16 * Library General Public License for more details. | 16 * Library General Public License for more details. |
17 * | 17 * |
18 * You should have received a copy of the GNU Library General Public License | 18 * You should have received a copy of the GNU Library General Public License |
19 * along with this library; see the file COPYING.LIB. If not, write to | 19 * along with this library; see the file COPYING.LIB. If not, write to |
20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
21 * Boston, MA 02110-1301, USA. | 21 * Boston, MA 02110-1301, USA. |
22 */ | 22 */ |
23 | 23 |
24 #ifndef SVGPathBuilder_h | 24 #ifndef SVGPathBuilder_h |
25 #define SVGPathBuilder_h | 25 #define SVGPathBuilder_h |
26 | 26 |
27 #include "core/svg/SVGPathConsumer.h" | 27 #include "core/svg/SVGPathConsumer.h" |
28 #include "core/svg/SVGPathData.h" | |
29 #include "platform/geometry/FloatPoint.h" | |
28 | 30 |
29 namespace blink { | 31 namespace blink { |
30 | 32 |
33 class FloatSize; | |
31 class Path; | 34 class Path; |
32 | 35 |
33 class SVGPathBuilder final : public SVGPathConsumer { | 36 class SVGPathBuilder final : public SVGPathConsumer { |
34 public: | 37 public: |
35 SVGPathBuilder(Path& path) : m_path(path) { } | 38 SVGPathBuilder(Path& path) |
39 : m_path(path) | |
40 // Starting in ClosePath state ensures correct handling of the first mov eTo. | |
41 , m_lastCommand(PathSegClosePath) | |
42 { } | |
36 | 43 |
37 private: | 44 private: |
38 void emitSegment(const PathSegmentData&) override; | 45 void emitSegment(const PathSegmentData&) override; |
39 | 46 |
47 void emitClose(); | |
48 void emitMoveTo(const FloatPoint&); | |
49 void emitLineTo(const FloatPoint&); | |
50 void emitQuadTo(const FloatPoint&, const FloatPoint&); | |
51 void emitSmoothQuadTo(const FloatPoint&); | |
52 void emitCubicTo(const FloatPoint&, const FloatPoint&, const FloatPoint&); | |
53 void emitSmoothCubicTo(const FloatPoint&, const FloatPoint&); | |
54 void emitArcTo(const FloatPoint&, const FloatSize&, float, bool largeArc, bo ol sweep); | |
55 | |
56 FloatPoint smoothControl(bool isSmooth) const; | |
57 | |
40 Path& m_path; | 58 Path& m_path; |
59 | |
60 SVGPathSegType m_lastCommand; | |
61 FloatPoint m_initialPoint; | |
fs
2016/01/25 19:17:40
I recently asked for something similar to this to
f(malita)
2016/01/25 19:37:06
Done.
| |
62 FloatPoint m_currentPoint; | |
63 FloatPoint m_lastControlPoint; | |
41 }; | 64 }; |
42 | 65 |
43 } // namespace blink | 66 } // namespace blink |
44 | 67 |
45 #endif // SVGPathBuilder_h | 68 #endif // SVGPathBuilder_h |
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